Posts from Worshipper – “Ship” [Campaign 2, Mission 4]
I first captured 3 Elven castles. And then I captured my own Dungeon castle. I leveled up Agrael to level 30. I played through the campaign as a hero.
I read the thread and got upset – everyone was struggling, and I somehow managed to get through it easily. And I like challenges!)
Agrail took the archers, went down, picked up a hero in the castle, and went to the dragons. She gave the archers away.
How heartless, when you could avoid sacrificing innocent archers; there aren't that many dragons (even on a higher difficulty).
Even Agrail felt disgusted by his actions.
My personal record is 2.5 million experience points in a single battle. I set it the day before yesterday, fighting 17,000 ents. I guess it could be surpassed by a lot if you take down Nicholas, who has a lot of dragons. But for obvious reasons, he didn't have any.
And 2.5 million experience – that’s a LOT – how much do you have to play (go through) to get that, and in which campaign???
And I gained 2.5 million experience on the "Mercenaries" map. There, some neutral creatures multiply at an incredible rate. I didn't pay attention to the game time, but I had a gnome named Brand, level 34. There were 2,000 throwers, 350 berserkers, 100+ priests, and 250 elven archers. The rest just stood by throughout the battle. Ents guarded the gold mine. The difficulty level is – no chance. There are already several hundred of these ents at the start. If you rush there immediately after capturing the city and the gold mines underground, there will be about 500 of them.
Fourth Mission
Background:To meet with Tieru, Agrael must capture Erivell, a major elven port, and sail to the Isle of the Misty Dragon. Alone against an entire country, lacking support and cursed by all, Agrael will either die or achieve his goal.
Main Objectives
• Capture Erivell and build a ship.
• Agrael must survive.
Secondary Objectives
• Capture Ur-Nibershas.
Walkthrough:Capture the mines, sawmill, and quarry. On day 2, you will be informed that the elves are leaving the command of the demon Agrael (let them all die, we have a different army). The task to capture Ur-Nibershas appears. Then there will be a fork in the road; go to the right, capturing the castle with minimal losses, and then capture the mines. On the way, before the Ancient Ents, there will be a passage to the left; go there. After 2 turns, visit the witch's hut and eliminate the dragons; otherwise, it won't work. Defeat the archers, take the Archdevils, go to the Dungeon, and defeat the garrison with minimal losses. Then there is another fork; go to the right, capturing all the mines and defeating Erazial with the castle. Build and build, then, when you have about 15 Archdevils, 52 Cave Lords, 150 Nightmares, 95 Succubi, 235 Cerberi, 234 Fire Demons, and 408 Imps, go from the Dungeon through the castle without capturing it, into the forest. After 2-4 turns, you will reach the Dungeon, dive into it, and go to the dragons. After 5 turns, the Elf will descend into the Dungeon; buy the entire army and summon the strongest creatures from the castle. I summoned Archdevils, Cave Lords, Nightmares, and Succubi. Then I finally reached the dragons and gave them a good beating. I left the Dungeon, defeated the garrison, and finally reached him...
I will only explain the tactics: in the beginning, kill the archers and druids, then, by opening the gates, delay the Ents in the castle. With Agrael, only cast Phantom, Curse, and, if mana runs out, Soul Eater. Then the Ents will still leave the castle; destroy them with all your might, raise them with Resurrection, and you will capture the port. I wish you good luck with the Walkthrough.
