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Posts from Reports on online games and their confirmations (Autumn 2008 season).
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.
It is REQUIRED to indicate the starting hero and the hero who became the main one: vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136, The winner is written first, the loser second. If desired, you can describe the game in more detail.
If a player chooses a random starting Castle, the report header should look like this: vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.
In the case of choosing a random hero, the report should look like this: vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136. Good luck to everyone!
All reports that do not meet the above requirements will NOT be included in the ranking. Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected. The "Autumn 2008" season is officially open! :smile13: Wishing everyone good morale and luck +3/3!
And so it will continue :smile14: :smile14: :smile14: Good luck to everyone.
Uran (blue Rampart Kir Kir) def SEM-56 (red Dungeon Shakhthi Shakhthi) 2sm4d(2) 133 On the first map, 2 secondary resources and horses in the castle, 4 Angel statues scouted. On the second map, full upgrade and collected 3 Angel statues = 6 Angels, the last one on the swamp and far away. To the opponent via a secondary resource. On day 133, Kir attacks the Shakhter in the castle and wins. Uran won.
Uran (Rampart Kir Kir) def SEM-56 (Dungeon Shakhthi Shakhthi) 2sm4d(2) 133 On the first map, 2 secondary heroes and cavalry in the castle, 4 Angel Lords scouted. On the second map, full upgrade and gathered 3 Angel Lords = 6 angels, the last one on the swamp and far away. To the opponent through a secondary hero. On day 133, Kir attacks the Shakhter in the castle and wins. Uran won
Confirmed, Shakhthi was powerless against 6 Angel Lords....
Slav4eG (blue Inferno, Pir Pir) def. Smoke_mk (red Dungeon, Shakti Shakti) 2sm4d(3) 215 Well, there's no shame in losing, especially against a Berserker. Although, you could have looked for some defensive items on the black market. And if it weren't for the plague... Thanks for the game.
SEM_56 (red, Dungeon, Sephinroth, Sephinroth) def Hermit (blue, swamp, Alkin, Alkin) 2sm4d(3) 331!!!!!!!!!!!!!!!!!! It was a very long game; I was chasing Alkin and couldn't catch him. Finally, I got lucky, gathered my entire army in a castle, and attacked. I thought his explosion would decide the outcome of the battle, but skillful tactics, antimagic, and a meteor shower dealing 1000 damage decided the outcome. GG... Thank you for such a loooooooooong game!!!
SEM_56 (blue, Rampart, Elshar, Elshar) def WhiteLizard (red, Castle, Valeska, Valeska) 2smd4(3) 123 The start didn't matter, but I managed to get things sorted by the end of the first week... 117, 1-6 in the castle, Dragon Utopia nearby... 121 secondary site-castle.. 123 notification from the opponent about surrendering, Thanks for such a quick game...
The start was terribly lucky - gold lying around everywhere, 2 secondary heroes, + level 3 and 4 right next to the castle! And Grindan in the tavern too, a secondary already built in the castle, + a Griffin Conservatory near the castle! Well, isn't that the dream :rolleyes: Right from the start I built the level 2 upgrade - even the monsters were running away from me in fear at first) I ran around the area until week 1 day 1, collecting gold, building everything for the Capitol (which never came in handy :) ). On week 1 day 1 Grindan ran into the underground, where 60 Behemoths were standing at the exit, and stopped. Elementalists are just beasts! Such a fast tempo! After just two heroes I collected ALL the growth in the castle and the area and gave them to Grindan, he killed the Behemoths and dove into the underground. On week 2 day 2, Gundula emerged with the starting army, killed Adela, and then herself died peacefully) On week 2 day 4, I capture the empty Dungeon with a hard rush, buy Ciele there and - bam! Gunnar! Too bad Grindan couldn't run over, so I gave the army to Ciele. By then I had 30 Storm Elementals, 10 Energy Elementals, 20 Water Elementals, 15 Air Elementals + Faerie Dragons. The opponent had 30 Harpies, 30 Troglodytes, and 15 Evil Eyes. Despite Ciele being level 1, she routed Gunnar almost without losses. Yeah... all of Conflux's heroes are good) And then the opponent :smile15: ! Apparently that was his main army... )
Well, and then the opponent:smile15:! It seems that was his main army...
Anyway, thank you very much for the game![/QUOTE] I confirm, although I took the secondary town on day 115, I didn't have enough resources to put up a proper defense. Thanks for the game...:smile19:
SEM_56 (red, Dungeon, Sephinroth, Sephinroth) def Hermit (blue, Swamp, Alkin, Alkin) 2sm4d(3) 331!!!!!!!!!!!!!!!!!! It was a very long game; I was chasing Alkin and couldn't catch him. Finally, I got lucky, moved into a Castle with my entire army, and attacked. I thought his explosion would decide the outcome of the battle, but skillful tactics, antimagic, and a meteor shower dealing 1000 damage decided the outcome... Thank you for such a loooooong game!!!
I confirm.
In my opinion, I had a 100% chance of winning, but I missed it while trying to improve my development. I captured a tower, which seemed to be my opponent's secondary base. In general, on this map, it was difficult to definitively say whose secondary base was whose. I became so bold that I approached his territory from another flank, almost without hiring the entire army from the city. That's when he attacked. I couldn't escape; he caught up. With magic, he destroyed my entire army, and I surrendered with the pitiful remnants of my troops. But immediately after, I hired my hero in the tavern and somehow gathered a small army from the city and prepared to defend. But after capturing my (?) secondary base – a Stronghold – he lingered near it and then went first to the Underworld and then back. Slightly emboldened, I hired an army in the city and went to another part of the map to level up Alkin. My opponent wasn't trying to retake the tower, so I built a town hall in it, and some money appeared. (If I had known that he wouldn't try to retake it at all during the game, I would have built everything there and maybe I would have won). Alkin found the spell "Fly." He leveled up a bit and, approaching the Stronghold from the other side, took it back. In general, I restored the entire front. Enova was having fun in the depths of the map with orcs, lizards, gnolls, and a couple of ogres, while Myrlinda was trying to learn literacy with almost all the basilisks and snakes, but it wasn't working. I thought everything was going well, but I looked at his hero in the tavern and felt uneasy. In a short period of time, Sephinroth transformed from an ordinary hero into some kind of terrible monster. Spell Power 20, very high Knowledge (in general, with her intelligence and mana vortex, it's enough)... But the most annoying thing is that her attack and defense were higher than my Beastmaster's... Then she came, captured my capital and Stronghold, but I moved the entire army from there and later gave it to Alkin. After that, she was indeed chasing Alkin, and she had a huge movement range, but I also leveled him up a bit and found gloves. "Fly" helped me escape from her through the mountains to the capital and return it again, but I didn't have enough movement points to settle there, and she attacked me in the swamp. Her army had a large advantage in units of levels 5, 3, 2, and 6 (but there were no dragons, and I didn't see them at all). I surrendered (thankfully, Alkin found the Diplomat's Medal, so I had enough money to save almost the entire army). I hired a hero in the tower, built a library there, and an explosion appeared. If she also learns "Explosion" with her Spell Power = 20 and Earth Magic... I settled there and tried to defend. I had no chance. Her meteor shower dealt more damage than my explosion, and I also made some wrong moves. And she could remove antimagic – she's an expert in water. After the defeat, I surrendered because there was nothing left to catch.
Despite another loss, I believe that I achieved some success because this defeat is clearly not like the ones I had at the beginning.
Thank you for the game. The Necromancer was terrible.
invisible (red, Tower, random, Solmyr, Solmyr) def Dirty_Player (blue, Tower, random, Theodorus, Grindan) 2sm4d(3) 221 We decided to play Tower vs Tower with random heroes. Extreme indeed :). My start was very tough, no money, no resources. I broke through to Inferno, same there; barely made it to the Treasury, and there were a couple of Pandora's Boxes and a Hive, nothing else. I struggled to place Mages in the Citadel; from the lookout, I revealed several crypts and gnome huts going around behind the mountains on the snow off-road, as well as a +3/3 morale/luck artifact. There was nowhere else to go, so I trudged there. Solmyr had Expert Slow and a Cart. The things 120 Gremlins and 10 Mages didn't do. They killed everything and everyone without losses under Mass Slow — hordes, crowds, etc. On the second day, I built Nagas in the Castle and Demons in the secondary town. On the third, I built the Capitol and Giants in my main town; in the secondary, +2000, Efreeti, and the Castle. On week 4, I took 3 stacks of Cyclopes, 2 mini-Hives, frantically searching for resources for the Upgraded Mage Guild, which were nowhere to be found. Combat stats were very low, little cannon fodder, so I didn't want to dive into the Dragon Utopia on the Inferno respawn. I already built the 5th Upgraded Mage Guild with the Library; I got Air Elementals and Dimension Door :smile44:. On day 211, I took a level 2 Dragon Utopia with stats 4-6 and Summon Elementals. I didn't even lose all the cannon fodder, although I fought the dragons for 7 or 8 rounds. I got Gladius, Sentinel's Shield, and some other useless stuff. I'm planning Dimension Door and Fly, but I decided to take a Pandora's Box in the swamp — Dimension Door — and there were 2 Dragon Utopias. Next turn, I retreat the Gremlins and Mages to the Castle, take cannon fodder and both Utopias: Book of Earth, Chalice, Tuol's Slippers, and junk. I trade 1000 for 40 gems, build Titans and Dimension Door to the opponent through ГО. I took his Castle while he was in the Treasury. On day 221, I go to where the stars and blue flags are, put on Boots of Speed (bought in the Treasury) for the night instead of Tuol's Slippers, and on the blue player's turn, they attack me. Fly, if anyone is interested, can be checked in the save. It's rare in the finals on random maps to find both mages with a decent assortment of spells. Thanks for the game! Had a good run for fun and without rushes.
SEM_56 (blue, Castle, Valeska, Valeska) def Gendalf78 (red, Dungeon, Ajit, Dace) 2sm4d(3) 147 An unimportant start, but scouting revealed the presence of 2 sword external dwellings, the plan is clear.. 111-117 took the sword external dwelling, a Dwarf Cottage for 75 dwarves, artifact of speed +1 and helmet +2 knowledge.. 121-127 took the second sword external dwelling, another Dwarf Cottage and an artifact of +1 luck and morale.. 131-137 I see the opponent, I take Rampart and sit there seeing the red folder nearby. Dace has 13 defense, 8 attack, and 19 Minotaurs, I don't have time to transfer troops, I build a Stronghold, the opponent attacks. I have 61 archers, 27 Crusaders, 1+2 Griffins, 7 Elves, and 39 Pikemen. Dace has 45 Evil Eyes, 18 Medusas, 19 Minotaurs, 57 Troglodytes, and 1+2 Harpies. The battle was fierce, no one wanted to approach, I was intimidated by 19 Minotaurs, since the hero is specialized in them, and the opponent feared 27 Crusaders. In the end, the opponent fled with 3 Medusas, and I had 6 Crusaders left, with a small hero bringing another 11. The opponent decided not to continue. Thank you for the game!!!
Yes, it was a fun game, dragged out due to the lack of warrior heroes at the start... I decided to level up Grindan as the best option available. On the second turn, I went into a treasury to eat Pandoras—there were about 7 of them—they gave me everything except magic, which is what I was counting on... I found a Resurrection scroll, which simplified things later. In that treasury, I assembled the Mage's Well; all the artifacts were lying right next to each other :) The hero leveled up simply terribly!!! It had never happened like this :mad: After swapping all resources, I bought the 5th floor, counting on control magic, but no luck... I got Air and Earth elementals! I took a console, which, as luck would have it, was a minimum, so I went into Dragon Utopia; third and maximum, without losses thanks to the wonder-scroll, they gave me the Arator's Hat, Book of Fire, Chupa-Chups, Titan's Helmet, Lion's Shield... Seeing that Seryoga wasn't quite ready for FF, I decided to attack!
In the first round, I wiped out the master gremlins with Fireball; Seryoga used Prayer and then Anti-magic on the Queens. Solmir's troops moved forward and gradually swept everything away!!!
We decided to try one more time for interest. On the first turn, Seryoga wipes out the Wyverns with Fireball, and I use Armageddon!! :smile51: Then I summon Fire Elementals; my army is completely gone. Seryoga has golems and sultans left. The elementals resisted the Fireball, which allowed me to summon more... Then Resurrection of wyverns and a Fireball on the efreets, and my victory!!! :)
The third time everyone already understood how to play properly: immediate anti-magic on the nagas, then on the gremlins... there were no chances to survive :(
SEM_56 (blue, Castle, Valeska, Valeska) def Gendalf78 (red, Dungeon, Adgit, Dace) 2sm4d(3) 147 Not an important start, but scouting revealed the presence of 2 external sword dwellings, the plan is clear.. 111-117 took the external sword dwelling, Dwarf Cottage for 75 dwarves, artifact of speed +1 and helmet +2 knowledge.. 121-127 took the second external sword dwelling, another Dwarf Cottage and artifact +1 luck and morale.. 131-137 I see the opponent, I take Rampart and sit there seeing the red player's folder nearby. Dace has 13 defense, 8 attack and 19 minotaurs, I don't have time to transfer troops, I build a stronghold, the opponent attacks. I have 61 archers, 27 crusaders, 1+2 griffins, 7 elves and 39 pikemen. Dace has 45 evil eyes, 18 medusas, 19 minotaurs, 57 Troglodytes and 1+2 harpies. The battle was fierce, no one wanted to approach, I was spooked by the 19 minotaurs, since the hero is specialized in them, and the opponent was afraid of the 27 crusaders. As a result, the opponent fled with 3 medusas, and I had 6 crusaders left and a hero was bringing 11 more. The opponent decided not to continue, Thanks for the game!!!
Yeah it was fun, victory was not far off, if my other half hadn't been buzzing in my ear, I made one stupid move with the minotaurs and that was it. Thx for the game