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Posts from Which commander is the best?Auto-translated
Come on, don't rush it :) it's not the best one :) and in general, Doom bringer is right, it's better to have your own commander for each castle, and in general, the Soul Eater is the most useful, the Succubus is cool, and the Astral Spirit is great (it drives away part of the army), the Paladin is cool because it levels up very quickly, so it defeats everyone :) I won't vote for anyone because I don't know who to vote for :)
Nah, I like the one in the Necropolis; it's useful because it resurrects units. We killed 40 units, and 30 were resurrected, and then even more are resurrected.
Добро потеряешь - не много потеряешь, честь потеряешь - много потеряешь, мужество потеряешь - все потеряешь.
1. Paladin:
-Gains 150% hero experience -Casts Healing 2. Shaman:
-Additional tents. The number of tents equals the commander's level -Casts Shield 3. Priestess:
-Restores a certain amount of magic points to the hero if he has lost them since the previous turn. -Casts Accuracy 4. Succubus:
-Lures away part of the neutral army. -Casts Fire Shield 5. Soul Eater:
-Undead -Casts Resurrection on creatures of levels 1-5 6. Beast:
-Gives 50% combat experience in gold. -Casts Bloodlust 7. Cannibal Leader:
-Provides the army with additional ballistas. -Casts Stone Skin 8. Shaman:
-150% Attack and Defense for the hero -Casts Haste 9. Astral Spirit:
-A certain number of enemy hero's creatures flee before the battle. -Casts Counterstrike