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Posts from [HMM II OFF TOURNAMENT] 7th stage of the annual Van Kanigem tournament

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#1
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SEVENTH STAGE OF THE "Van Caningham" TOURNAMENT - OFFLINE TOURNAMENT FOR HEROES 2

"Wizard Battles"



Tournament Rules:

1. General Provisions:

1.1. To participate in the "Wizard Battles" tournament, you must register on our website and leave a request in this thread.
1.1. The tournament will be held from August 12 to September 16 2008. Tournament results will be announced on September 19, 2008.
1.2. The tournament is held as part of the general Van Caningham tournament.
1.3. The tournament is played on the Russian version of Heroes 2 by Buka. The save will be generated on the Russian version.
1.5. ATTENTION!!! Throughout the tournament, the player IS OBLIGED to make saves at the beginning or end (both options are mandatory) of EVERY game day and keep them on their computer! The judge has the right to demand daily walkthrough saves and explanations for them from ANY player, up to the description of the tactics of a specific battle.
In the absence of satisfactory explanations (from the judges' point of view), the player's result will be annulled.
If there is a satisfactory description of the walkthrough but necessary saves are missing, the player is credited with a defeat. The statute of limitations (during which daily saves must be kept) is 7 days after the results of the round are summarized.
1.6. The tournament leader is Qwerty.
2. Walkthrough Restrictions:

2.1. Use of any cheats or bugs in the final walkthrough is prohibited. The result will be annulled.
You can read about which bugs are considered prohibited in the thread: Offline Tournament Rules + FAQ for HMM II
2.2. In case of a week "+5 monsters X" or a month "monster X", the player must replay the single week/month transition and achieve a neutral result.
2.3. It is forbidden to play on any version other than the one specified in point 1.3.
2.4. Open discussion of the tournament on the forum during its progress is PROHIBITED!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled)
3. Tournament Goal:

3.1. The goal of the tournament is to defeat the enemy.
3.2. The main victory criterion is minimum time. The secondary criterion is the sum of primary skills (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS (calculated for the hero with the higher skill sum among those presented in the save); if a favorite still cannot be determined, then by the amount of mercury.
4. Preparing the Final Save.

4.1. The final save should be made before the last action (after which victory occurs).
4.2. The email with the save must contain:
  • the winning save itself;
  • participant number in the application table
  • abbreviation (БВ - Wizard Battles)
  • Player Nickname
Example: email subject "Wizard Battles - vbn",
attached to the letter is a save named 1_БВ_vbn.gm1.

4.3. Send the final save to the mailbox qwertyheroes@gmail.com.
5. Everything about the Starting Save

5.1. Download the save and map.
Note: The save and map are archived using WinRar 3.62.
5.2. The downloaded save must be placed on your computer in the Games folder within the directory where Heroes 2 is installed.
5.3. Load it and start playing at any time convenient for you, while remembering to make daily saves at the beginning and end of each game day.
5.4. After reaching the last action (after which victory occurs), you must save again.
5.5. Along with the final save, describe this last step (most likely a battle) in detail; then the results will be processed faster and there will be fewer suspicions of cheating!!!
5.6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
5.7. Send this save to the specified address (in the rules of this tournament).
5.8. Wait for the results.
6. Approximate List of Participants

6.1. This list can be expanded by new participants!
6.2. Saves will only be considered from players who are in this table, so make your requests IN ADVANCE!
6.3. After receiving the save from you, you will see in the application table that: the save is accepted - indicated by a Bold Nickname
We invite everyone to participate in the tournament!
TOURNAMENT for HMM II: "Wizard Battles"
Number
Participant
1
Andrey44_44
2
Blayn
3
vbn
4
hopik03
5
Romanuel
6
Kathleen
7
Kamikaze
8
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9
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10
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P.S. I wish all tournament participants a great time playing!!!

Орден Фениксахаризматический :) лидер
#31
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Well, shaman!!!!!!!...........that's it—I need to quit. If I couldn't figure out such a simple thing as joining up at respawn.....I, you see, bought my own bunch of troops and tried to approach them—pfft. And waved it off. But I should have brought a different composition to them!!!! This is straight-up déjà vu from the first Heroes. I played that one somehow, and here it's the same.....My passage turned out to be some kind of LABORIOUS grind, everything on the edge, barely making it. A ton of replays for each in-game day.......and it turns out everything was so simple!!!! In general, this reminds me of a second-rate tennis tournament—none of the monsters showed up, and the scout heroes are having a field day
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#32
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Turns out, if you combine two of our playthroughs, you get a CANON! ;)
I, you see, bought a bunch of troops and joined them – pnh. And waved my hand. But I should have brought a different composition to them!!
The table helped; I couldn't have done it without it.
The joining happened right in front of my eyes, especially the first two groups, and then it really all happened very quickly. Completely without magic. What a paradox: one playthrough is purely based on magic, and the other is completely without it!

Индивидуальный и клановый рейтинги Heroes World
Handmade
#33
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On this wonderful note, I suggest we all go to sleep... it was great. Tell me about the table – I'll read it tomorrow and find out what kind of beast it is.
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#34
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Guys, well done, I couldn't even win this map :(
I come to the computer, and it just crushes me... :confused:

Anyway, I need to learn how to play again... :rolleyes:
#35
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I wanted to play, but the tournament started at a slightly inconvenient time. The 4th joint tournament took a lot of time and effort, where I spent almost an hour (or even more) of real time each day, at least for the last two gaming weeks. There was also a tournament on Gorbik's portal, where I had to play for a fixed amount of time (28 days), which ends today. I couldn't miss it.
Well, never mind, I'll prepare for the arena instead.
In reply to Romanuel
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#36
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Romanuel;195856
I finished the 17th day a long time ago... I wanted to do the 15th... but it didn't work out. I wonder how many points vbn scored? I think he still sent Sevic. He probably had internet problems. I don't believe that vbn wouldn't accomplish anything in 2 weeks.
Yesterday, I tried to finish the 17th day before 23:59:59. But he finished me off... :(
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#37
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Three save files have been accepted.
Romanuel and Kamikaze, please send your daily save files.
Our preliminary winner deserves First place, but I will say all the good things after checking the daily save files.

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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#38
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Yeah...
Sorry for butting in, but 3 people in the qualifying round of the World Cup is terrible, really terrible!!! If they hadn't extended the deadline, there would have been only 2... Heroesworld needs to come up with something urgently, otherwise the situation will become completely unacceptable... Of course, the fact that the tournament is being held on BUKЕ played a role, but still...
I'm in shock! Heroes is slowly dying :( This applies not only to the second game... the third (official) game is also not in the best position right now...
We need to urgently find out who is to blame and what to do now? :smile32:
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#39
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I don't think that Heroes II or Heroes III is dying out, but limiting tournaments to a specific version, when there are no significant differences, is, frankly, absurd. By the way, 10-20 people consistently participate in joint tournaments. Maybe it's precisely because of the greater flexibility in the rules?
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#40
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The overlap of two tournaments + not the most successful period. Plus, limitations on strategy (in the second half of the Tournament of Kings, magic was the focus, and I tried to make it magical not only in form but also in the strategy of completing it, which was demonstrated by the preliminary winner).
I hope more players will participate in the Arena.

Орден Фениксахаризматический :) лидер
#41
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I sent the archive to the organizer... I think that if there's no option to join forces, the map becomes too difficult for a quick playthrough. I had to use the "hero digger" tool extensively and analyze which heroes are best at managing logistics (among the mages, the focus was initially on magic). So, it's not surprising that people probably just gave up. I would still play through it to reach the required number of players, but the idea for a faster, more viable option came to me after about 5 hours of playing around... By the way, I'm not very familiar with map editors and other nuances. Question for the experts: how was it done so that the starting monsters of the computer opponents didn't move more than one day's journey away from their castle? I spent about 10 hours using the "vernicle" tool to check. They weren't even bought by several weak heroes who were one day's journey away, but further away from the castle. And then there was this blatant cheating by the computer. As soon as the first sorceress was defeated (and it was a tough battle, by the way – 20 minutes were spent developing it, and everyone fell except for one pig), the remaining barbarian immediately recruited the neutral creatures that had just been destroying him in battle... The necromancer stood out by increasing his army with skeletons after playing more actively instead of losing the battle, even though he lost a couple of units. The warlock did the same thing and extended the game by one day using the "vernicle" tool. Therefore, only someone who knew about the join on the respawn point or a genius who wanted to show off their skills on this map could call it an easy map.

Added 2 minutes later
It was funny to click the "quick reply" button after this post
In reply to Dirty_Player
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#42
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Dirty_Player;195919
Yeah....
Sorry for butting in, but having 3 people in the qualifying stage is terrible, really terrible!!! If they hadn't extended the deadline, there would have been only 2.... Heroesworld needs to come up with something urgently, otherwise the situation will become completely unacceptable... Of course, the fact that the tournament is being held on Battle.net contributed to this.
Konstantin, you are absolutely right! This is just a complete FAILURE!!! Guys, I'm running out of patience - we're fighting each other for victory in pairs :mad:

And here's another important point:
posted by Qwerty
Colleagues! Very important news!
At the suggestion of a whole group of respected players, the tournament has been EXTENDED until September 16, 2008, inclusive!!! That is, you can send in your saves until 23:59 on September 16!!!
Dear Qwerty, who was in the "whole group of respected players" because of whom the tournament was extended? I'm just curious how respected players could suggest extending the tournament and not even submit their final saves. I think this is a complete disrespect to the organizer and other participants who tried to meet the deadline.
posted by Romanuel
by the way, I'm not very familiar with map editors and other nuances. question for the experts: how was it done so that the starting monsters of the computer opponents didn't move away from the castle further than one day's journey?
This is easily done in the editor: set them to patrol the area within a radius, for example, of five cells.

Индивидуальный и клановый рейтинги Heroes World
Handmade
#43
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Damn it! And they extended the duration of the DZ portal! It was because of this tournament that I had to skip VK-7 :( If I had known beforehand that it would be like this, although I did have such thoughts...
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#44
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Players tried to complete the map, but due to the strategic requirements mentioned above, not everyone reached the finish. By the way, there are not two, but three participants.
In my opinion, the hero patrols add a certain variety to the game, which is why I included them...

Орден Фениксахаризматический :) лидер
#45
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all you need to do is place a magic well near each castle, and the map becomes playable... the whole problem was with mana regeneration... did my email with the archive arrive? I forgot to give it a title...

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