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Posts from Reports on online games and their confirmations (Summer 2008 season).

5.0 (2 ratings)
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18 years ago
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All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
In reply to ewgeniy
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17 years ago
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ewgeniy;192824
ewgeniy red Castle val\val def SEM56 Rampart blue ileshar (who has the intellect) 1 4 7

ewgeniy win;)
Confirmed, he didn't reach the Castle, and that played the main role:smile35:
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17 years ago
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Felix (red, random, Rampart, random, Ivor, Ivor) def Gurden (blue, random, Rampart, random, Gem, Gem) 2sm4d(3) 127.
In reply to Дубровин Павел
17 years ago
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Felix (red, random, Rampart, random, Ivor, Ivor) def gurden (blue, random, Rampart, random, Gem, Gem) 2sm4d(3) 127.
Felix lost. Give him a WIN.
In reply to gurden
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17 years ago
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smoke_mk (red Inferno Pyre, Pyre) def dimoff (blue Castle Valeska, Valeska) 2sm4d(3) 137
In reply to Smoke_mk
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17 years ago
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smoke_mk (red Inferno Pyre, Pyre) def dimoff (blue Castle Valesk, Valesk) 2sm4d(3) 137
Confirmed.
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17 years ago
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ewgeniy blue rampart kyrre\kyrre def SEM56 red castle val\val 2sm4d(3) 1 4 4
Just like last time, the blue player's mother didn't make it home in time – the castle occupied the keep with birds, buying a significant portion of the income, while kyrre was breaking through 34+7 chaos hydras and heading towards the well (maschast was there). The castle defended against val, losing all archers, half of the pikemen, and some other units, and remained there. The next morning, kyrre approached the blue capital with 4 angels, 52+1+1 silver pegasi (a hidden unit), 7 centaurs, 7 unicorns, about 35 grand griffins with skills 11 13 2 3(30), and killed val's 8 7 5 1(10) with 9 knights, 27 crossbowmen, 24 royal griffins, and about 50 halberdiers.
The opponent surrendered. ewgeniy win;)
Thank you for the game.

Report not accepted. Template not specified.

invisible
In reply to ewgeniy
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17 years ago
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Dubrovin Pavel (Red, Dungeon, Shakti. Shakti) def gurden (Blue, Rampart, Kirr, Kirr), 2sm4d(3), 1.3.6.

Born in the Dungeon. Doesn't follow the standard build order.

In the first week, he revealed a Dragon's Lair for 20-49 diamonds, and started playing, even though he usually avoids lairs. He took the Necropolis secondary town. In his main Castle, he has Manticores, and in the secondary town, he has 1000 resources.

In the second week, he takes the Dragon's Lair and the Castle secondary town. He builds a Summoning Portal.

In the third week, he goes along the remaining path, sees Blue flags. He takes the Conflux secondary town and heads towards the main town, intending to build an army of Medusas, Eye, and Minotaurs. However, his opponent attacks with 3 Zealots, 12 Pegasi, 31 Elves, 72 Captains-Kents against his army: 4 Crusaders, 10 Scorpions, 27 Eye, 36 Harpies, and about 180 Trogols, and is defeated.

Thank you for the game!
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17 years ago
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Felix (blue, Inferno, Pit, Zidar) def. Heavy Case (red, Dungeon, Shakti, Shakti) 2sm4d(3), 2.3.6.
In reply to Феликс
17 years ago
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Felix;192878
Felix (blue, Inferno, Pit, Zidar) def Heavy Case (red, Dungeon, Shakti, Shakti) 2sm4d(3), 2.3.6.

That's how it went) Thanks for the game!
In reply to Дубровин Павел
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17 years ago
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smoke_mk (blue, Dungeon, Shakti, Shakti) def BuTaJIuK (blue, Castle, Valessa, Seila) 2SM4d(3) 141
1-1-7 secondary necro units, 1-4 in the Stronghold, took a minimal conservatory.
1-2-7 1-7 in the Castle, with an external dwelling of medusas and a portal.
1-3-1 Dungeon scouting, a maximum conservatory spotted and scouted.
1-3-4 took a conservatory on day 4.
1-3-7 I exit the Dungeon with a run-up to the blue respawn, run along the fast road, 1 movement point short of the Castle. But father Vitaly got carried away taking conservatories and strayed far from the Castle, failing to set up a chain. The blue noob buys everything possible and runs out of the Castle hoping to pass the army to his father. But expert logistics helps the miner and he catches up to the noob. Even so, 3 angels remain in the Castle.
1-4-1 Seila appears 5 7 10 10 with 9 angels, attacks. The miner, expert tactics 9 10 2 5: 8 angels, 9 minotaurs, 6 scorpicores, 27 medusas, 210 troglodytes, 6 monks.
The miner wins.
Thanks for the game.
In reply to Smoke_mk
17 years ago
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Smoke_mk;192883
smoke_mk (blue, Dungeon, Shakti, Shakti) def BuTaJIuK (blue, Castle, Valeska, Saela) 2SM4d(3) 141
1-1-7 necro secondary skills, 1-4 in Stronghold, took minimal conservatory.
1-2-7 1-7 in Castle, with an external dwelling of medusas and a portal.
1-3-1 Dungeon scouting, maximum conservatory revealed and scouted.
1-3-4 took the conservatory on 4.
1-3-7 I exit the underdark on the run to blue's respawn, run along the fast road, 1 arrow short of the Castle. But papa Vitaly got carried away taking conservatories and went far from the Castle, without building a chain. Blue's scrub buys everything possible and runs out of the Castle hoping to pass the troops to papa. But expert logistics helps the miner and he catches up to the scrub. And still, 3 angels remain in the Castle.
1-4-1 Saela appears 5 7 10 10 with 9 angels, attacks, Miner expert tactics 9 10 2 5: 8 angels, 9 minotaurs, 6 scorpicores, 27 medusas, 210 troglodytes, 6 monks.
The Miner emerges victorious.
Thanks for the game.
Confirmed
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17 years ago
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SEM_56 (blue, Castle, Valeska, Valeska) def Smoke_mk (red, Inferno, Pyre, Pyre) 2sm4d(3) 136
Started with 2 stacks of archers and pushed forward. Had enough gold, built a Castle on 117 with griffins and crusaders. Cleared two pre-max crypts and one max,
2 treasure vaults. On 126, I take out 70 ogres with 40 sharpshooters and 129 pikemen, grab a pandora's box for 10000 experience, and scout the Griffin Conservatory for 3 angels. Recruit troops: 47 archers, 28 griffins, 165 pikemen, and two angels from the external dwelling, which I captured on 127. I take out 2 Griffin Conservatories +4 angels; the opponent clears a tier-3 Griffin Conservatory right under my nose, losing all their magogs, and I attack. The advantage was overwhelming. Thanks for the game..
In reply to SEM_56
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17 years ago
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SEM_56 (blue, Castle, Valeska, Valeska) def Smoke_mk (red, Inferno, Pyrrhus, Pyrrhus) 2sm4d(3) 136
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17 years ago
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El Magnifico Sonic` (red, Stronghold, Dessa/Dessa) def. Javdet (blue, Swamp, Bron/Tazar), 2sm4d(3), 222
Report from 08/26/08 (made changes, the template was not specified!!!)
Fixed it there, and just in case, repeated it!!!!
In reply to Smoke_mk
17 years ago
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Gynnar (Castle, Valeska, Valeska) def. Disciple (Tower, Daremyth, Daremyth) 2cm4d(3) 121

The opponent suggested playing Tower against Castle and giving him the red color, and I agreed. I chose all the restarts, and so the game began. Contrary to my assumption that I would be in a terrible situation, the starting position turned out to be good: archers were built, there were good heroes + a hidden group of angels behind a pack of well-defended cats (also guarding resources), and at the end of the week, there were also hidden swordsmen, monks, a reserve, and a couple of trees.
In the first few days, I spread out across the numerous paths, one of which, after a few days of wandering, led me to a Rampart. I captured it and decided to return the army to the remaining unexplored path, which should lead to the Guardian Tower, so I could take the +4 shield there and then, along the path, get an artifact for griffon growth. And so, after taking the artifact for growth, I see the opponent's hero with his entire army a couple of squares away... "Oh no," I think, "I've really messed up; I didn't expect to see the opponent on this path." Naturally, in the red turn, an attack follows, but I bribe him until the battle, thanks to having an expert tactic, and after that, I think for a long time about what to do next. There is almost no money, Valeska is at the other end, near the Rampart. Sitting with Calhoon in the Castle with a Stronghold, with 20 maxmen and a handful of pikemen, makes no sense; they would quickly kill him with regular magic and arrows in a couple of rounds. I decided that the opponent would most likely not reach me and sent the army down to capture at least some money.
In the next turn, the opponent almost reaches me, brings up fresh reinforcements, and positions himself in the turn from the Castle. I attack with Valeska, bring up the remnants of the army from the first week, sell all the resources, but still can't buy most of the griffons and pikemen; not a single swordsman is bought; there is only enough money for Valeska, archers, horses, and a couple of pikemen. But Valeska has stats around 10, so I attack... I am met by a Light with 100+ and a lot of mana; I realize that I'm in trouble. And so, we fight, and in the end, Disciple has a snake and 3 djinns left, and I have horses, 5 griffons, and 17 pikemen. But morale hits the griffons first, and a fly dies on the battlefield; then, morale hits the horses, and the djinns die, and with them, the opponent's hero. Victory...

Thank you for the game.

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