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Posts from Playing cards based on Heroes of Might and Magic.

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I understand that the "maps" section isn't really meant for this, but I couldn't find a better place... I'm talking about playing cards: I'm planning to print cards based on the Heroes game, with units from the game on the front. I'm having a problem: I can't match the number of cards in a poker deck for each suit with the number of units from one or two factions. It just doesn't seem to work out. One option is to take four factions (one for each suit) and arrange the units in ascending order of level, taking upgrades into account. For example: 2 of clubs = skeleton, 3 of clubs = skeleton warrior. However, there isn't a unit for the ace, or conversely for the two, if I shift the whole chain. Maybe I could use something other than a unit, like a castle or artifact, or, at worst, represent one of the elements. I could also include two factions in one suit (without taking upgrades into account), which would allow all the Heroes factions to fit without conflicts. Combine the Barbarians with the Swamp, the Inferno with the Dungeon, etc. Also, I need to figure out what the back of the cards will look like. In my opinion, it should depict something that represents the Heroes game. The jokers are also a problem. P.S. Of course, this only applies to three Heroes. I'm looking for interesting suggestions on this topic.

Added after 39 minutes
Here are a couple of examples of what it might look like:



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Not a bad idea. I would just use fan art; screenshots from the game don't have very good image quality. You could put anything you want there: for example, put a Castle on the ten, and the Ace could represent 5th-level magic from one of the four schools (there are exactly four!) from Heroes of Might and Magic V. And the Jokers would be perfect for "Armageddon's Blade" and "Frost Blade." ;)
In reply to Wistrit
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Firstly, I think we should create 2 decks, one "light" and one "dark". We can place Castles or Heroes on the Aces. And, of course, Blades are great for the Jokers. We can also use War Machines (but that's just my opinion).
And the drawings are definitely not screenshots from the game. To be honest, the drawing itself is just awful:smile34:
But overall, it's a good idea, only I think that such cards should already exist.
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I suggest creating maps based on Heroes 5. You can create the images and card backs in Photoshop, but how do you print them?
Ко мне всегда на Ты


In reply to Julyanna
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Collective farm: everyone downloads the images, prints them on thick paper, and cuts them out along the dotted lines. Just like in the good old days of early childhood)))
In reply to Imaris
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Interesting thoughts...
Regarding printing – I work in a printing house, and I have the opportunity to print on professional digital equipment, cut it on a plotter, and I can also make and glue the box. Basically, I have all the processes from printing to a finished quality product at my disposal.

As for the 5th edition, it's a good idea; the pictures will be nicer there... that's an option...
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I had an idea to create maps featuring 5 heroes each, and I even assigned creatures to different factions, but my lack of skills and access to Photoshop put the idea of creating maps on hold indefinitely. Seeing the title of this thread, I was happy, hoping that someone had created maps that could be played, but unfortunately, it's only the beginning of the work. All that's left is to wait for the result and wish Dimitrius good luck:smile20:, good luck.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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I'm currently learning Photoshop. I've been working with it for about six months now, and I'm getting pretty good at it.

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So, if you need anything, I'll help in any way I can.
Ко мне всегда на Ты


In reply to Julyanna
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Tieru, share all your ideas on this. As they say, "Don't teach me how to live, help me financially" =)

Regarding working in editors, a few words. The entire process of layout and preparation for printing is done in Corel. In principle, Photoshop isn't really needed, because you can properly work on the layout in Corel, and then it will be a mechanical process like cutting out from a screenshot >> pasting it into the layout... and so on. In general, suggest your ideas on how the map should look; you can describe it in words, and I'll draw it...
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I think there won't be enough cards for each creature, so I suggest making cards with images of creatures from Heroes of Might and Magic V - Tribes of the East, or choosing some beautiful artwork on the theme of heroes (but that's not for me to decide). On the back of the cards, you could place the cover art of Heroes of Might and Magic V - Tribes of the East, or choose some beautiful artwork on the theme of heroes.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Небо
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I'm catastrophically short on time, which is why I haven't posted in a while. Here's a map idea for the fifth installment:

Next, let's decide which heroes we'll use for the maps – should we focus on the third or fifth game?

Then, I'd like you to think about the deck composition. I want you to write down how you think the creatures should be arranged, which city they should belong to, and their placement on the map. You can suggest a poker-style or a standard arrangement.

Those who participate in the deck creation process, from its composition to providing screenshots from the game, will receive the finished deck once we're done creating it.
In reply to <))Dimitrius((>
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As I already said, it’s better to make 2 decks, a Light one and a Dark one. The creatures can be from tier 5, or all screenshots from the game, or fan-made (though there might be issues with copyrights here... but I don’t deal with that). The creatures should range from level 2 to level 7 with upgrades, from tier 2 up to the king. For the aces and jokers, you can use anything: either the castle of the race, or very powerful artifacts, or legendary heroes.
This is my personal opinion regarding such cards.
In reply to Imaris
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It’s better to use the fifth game’s assets than the third, and instead of screenshots, use fan art, which is more beautiful. But then I’ll have to find art with the third game’s updates, I need to think about that.
Cr@zy Wolf;190909
As I already said, it’s better to make 2 decks, a Light and a Dark one.
Or maybe we should divide the deck into dark and light factions, i.e., Hearts and Diamonds are light, and Spades and Clubs are dark.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Небо
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Tieru;190935
Or maybe you could divide the deck into dark and light factions, meaning Hearts and Diamonds are light, while Spades and Clubs are dark.
There won't be enough creatures. And even less for alt-arts... To fit all 168 creatures, you'd need 4 decks... And even then, they wouldn't fit properly. Besides, many fan-made illustrations are generic for both regular and alt-art versions, so you could easily use that large red Landlord as the first alt-art.
In reply to Imaris
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Cr@zy Wolf;190971
There won't be enough creatures. And even less for the alternate art... To fit all 168 creatures, you need 4 decks... And even then, they won't be arranged properly. And many fan-made artworks are made to be used for both regular and alternate art, so you can easily use that big red Landlord as the first alternate art.
Are you saying there won't be enough creatures if you split the deck into dark and light factions and use fan-made art?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com

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