Posts from Reports on victories and defeats in online games of Heroes of Might and Magic V.
Igrok_v_geroev (Dwarf Karl) won against Vip.rus (Elf Vinrael) using the House template without a dungeon.
I confirm. Dwarves turned out to be cunning and very mean! With a decently developed hero and a good army, I expected to win without problems, but unexpectedly, the opposite happened:( Northern Riders scattered my entire army, and the Archers didn't even fire once! You learn from mistakes; if I had attacked the Dwarf Castle as I initially intended, I think I would have won more easily!
Primus saved the game.
Thanks for the game, Lok, my friend.
Primus (Elf, Ossir) def Major Vikhr (Dwarf, Helmar) - Legacy of Debel, 1-3-5
Started with an Elf and Ossir. In the first week, I took handcuffs from the Spirits (around 41). There were many neutral archers, so I only killed them in the second week, after getting a +20 initiative ring from a ghost horde. Then, I eliminated everyone I encountered, including groups of dragons with seraphs! In the third week, I went through the portal and got the Unicorn Bow, and on the next turn, an opponent appeared nearby. I thought for a moment, put on the handcuffs, and attacked. The final battle was quick, almost a one-sided victory. I had 45 dryads, 60 elven archers, and 13 druids; my opponent had 122 warriors, 77 harpooners, 18 northern riders, and 9 rune priests. Thanks for the game!
Ossir, level 17, 13 16 6 3 0 3
Skilled Avenger - Rain of Arrows
Permanent Luck - Magic Resistance - Soldier's Luck - Traveling Luck
Higher Education
Developed Logistics - Finding the Way - Scouting
Developed Attack - Tactics, Battle Frenzy
I forgot everything unnecessary on the mentor, but the game ended a week or a week and a half earlier!
клан-"Homo homini"
Primus (Elf, Ossir) def Major Vikhr (Dwarf, Helmar) - Legacy of Daleb, 1-3-5
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
We could have continued playing, but it would have taken a week or a month!:D The game reached a stalemate – either the opponent would run to his castle and return to kill my army, or I would do the same. The win would have been for Vip, but as always, I got lucky and captured the nearest city – an Elven city. I built it up completely, having a 2nd-level growth, and went further... I see – a 3rd city!!!!!!!!!:D I didn't start building there because the city was close to the opponent; I only built it up to archers. If I had leveled up 2 heroes, I could have won. But as always – my luck against the opponent's skill:D
Another battle – A1coho1!c (Ossir) vs Vip.rus (Iranna) – ended in a draw.
The key to victory.
We could have continued playing, but it would have taken a week or a month!:D The game reached a stalemate – either the opponent would retreat to his Castle and then return to kill my army, or I would do the same. The win would have gone to Vip, but as always, I got lucky and captured the nearest town – the Elven one, fully developed it with a 2nd growth bonus, and moved on... and then I saw – a 3rd town!!!!!:D I didn't start developing it because the town was close to the opponent; I only built it up to the Archer level. If I had leveled up two heroes, I could have won. But as always, my luck against the opponent's skill:D
The opponent was lucky again; Ossir started with a good position and had native towns on both sides. I also had a good start; Iranna and Waishan appeared. I also leveled up well, but I couldn't get the "Sharp Mind" skill. If I had gotten it, I would have already won. My magic skill was around 28, and "Earth Shock" dealt about 2000 HP of damage. It was difficult to fight against the opponent's double or even larger army. After a big battle, I decided to use guerrilla tactics, which worked well in principle, but to avoid dragging out the game, we declared a draw!
Igrok_v_geroev (Ibb dwarves) won against Lok1978 (Ilfin elves) on the spider map.
Thanks for the game, Lok, buddy.
Added after 52 seconds
Igrok_V_geroev (Narkhiz mages) won against Lok1978 (Wingael elves) on the smiling map without a dungeon.
Thanks for the game, Lok!
Haven, level 27, 13-15-29-20
Expert in Enchantment - Dark Knowledge - Wisdom - The One Revelation;
Expert in Chaos
Expert in Education - Magic Attraction - Witch's Reward - Unveiling the Secret;
Expert in Darkness - Master of Pain - Master of Mind - Master of Curses;
Expert in Luck
Skilled Artifact Master - Wizard's Sign - Artifact Devourer
I had a good start because Hafiz arrived at the tavern with a horde of gremlins, and then everything went as usual: I cleared my territory, the neighboring one, and another neighboring one, and broke through to the Field of Wonders, where there were a lot of artifacts and two utopias, although all the artifacts were guarded by hordes of monsters, but as it turned out, it wasn't a problem. As a result, by the final battle, I significantly surpassed my opponent in the level and stats of the main hero, and with equal quantitative composition of the armies, winning was not difficult for me. Thanks, Sanya, for the game!!!
Kolobokk (mages, Narhiz) defeated Mkadan (humans, Vittorio) - M3, 2-1-7
The beginning was typical: I chose a hero and went forward. The only thing was that I didn't get Hafiz. I just kept moving forward, sweeping everything in my path. I met Vittorio somewhere in the beginning of week 3. I drove him back to his castle. I brought reinforcements, but I didn't have time to reach the opponent's castle before the end of week 3. I didn't have time to bring new reinforcements; the opponent attacked. Narhiz, level 17, vs. Vittorio, level 14. The battle was roughly equal, but I had a bit too few troops (only all units up to mages, except for one growth). I didn't have any spells better than Ice Block. I retreated, but the opponent was left without an army. I had about 15-20 griffins, 20 monks, 1 angel, and 18 archers left. I retreated, and in the castle, I was waiting for new troops, all spells, and full armies from the djinn. I took everything and went on a new route, which, as it turned out, led to the same path, but it was much shorter. Meanwhile, Delaba, with 3 titans, was destroying everything around on the third path, but didn't quite make it to the opponent. I leveled up to level 11.
Seeing my main hero with an armada of troops approaching his castle again, the opponent surrendered. The economy was running smoothly; everything was built on time.
Narhiz, level 17, 2 6 10 21
Machines - 3 - ballista - tent
Defense - 3
Chaos - 3 - Fire Lord - Secrets of Chaos
Education - 3
Well, the build is almost perfect for a mage.
Thank you for the game.
Leolopus (Wizard, Ora) - won; Igrok v geroev (Wizard, Narhiz) - lost, template (don't remember which one) 3-2-5
Ora level 27 13-15-29-20
Expert Sorcery-Dark Knowledge-Wisdom-Temon's Revelation;
Expert Chaos
Expert Education-Magic Attraction-Witch's Reward-Secret Unraveling;
Expert Darkness-Lord of Pain-Lord of Mind-Lord of Curses;
Expert Luck
Skilled Artifact Master-Wizard's Sign-Artifact Absorber
I had a good start, since Hafiz arrived in the tavern with a horde of gremlins, and then everything went as usual: I cleared my respawn, the neighboring one, another neighboring one, and broke through to the Field of Wonders, where there were plenty of artifacts and two Dragon Utopia, although all the artifacts were guarded by monster hordes, but as it turned out, that was not a problem. As a result, by the final battle, I significantly exceeded the opponent in leveling and GG stats, and with armies equal in quantity, winning was easy for me. Sanya, thanks for the game!!!
lost but I will get my revenge :smile17: :smile17:
Alex_R (Dwarves of Carlin) def Leolopus (Mages of Nura) 1-3-5 (Nura lost).
Carlin, level 16.
Runes 3.
Luck 3 + soldier's luck + resistance + dwarven luck.
Defense 3 + resistance.
Attack 2 + frenzy.
Machines 2.
Light 1 + defense.
Nura was level 18, but lost... thanks for the game.
The "everyone gets what they deserve" tournament, Chaos template (standard rules, but 6 minutes).
Alex_R (Dwarves) def Leolopus (Nurians) 1-3-5 (Nurians defeated).
Dwarf level 16.
Runes 3.
Luck 3 + Soldier's Luck + Resistance + Dwarven Luck.
Defense 3 + Resistance.
Attack 2 + Frenzy.
Machines 2.
Light 1 + Defense.
There was a level 18 Nurian, but it was defeated... thanks for the game.