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Which alternate upgrade for Inferno do you like best?
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#77
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Why is that?
Darkness vs infs is just the thing if you're playing as humans or necros.
and I didn't even mention darkness at all, I was specifically talking about same-//diffusion. The main use of it isn't blocking retaliation, but rather messing with shooters. I think it's better to spend a cast on blindness, or mirror, or... or..., than to block one stack of temptresses, who are by no means as strong in shooting as Arabs or elves to pose a serious threat.
...and this also applies to subjugation) specifically in the sense that it's better to use it on melee infs, so even here immunity doesn't solve anything.
And imps can steal mana even without pit lords—it just vanishes into nowhere. So if someone cares (and sometimes they do) about their +1 speed compared to devils, you don't even have to look at what grade of pits are in the army.
completely fair, it's just that in a confrontation with magical Factions I would still bet on imps rather than +1 speed^__^.

p.s. an attack of six cells is powerful, but that's a Dragon Utopia. What a shame :-(
Первый, кто был забанен за Правду.
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#78
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Against the academic, I think it's better to use new imps. He'll have a minimum of 200 mana in the final battle – you need 800 imps to drain it all. So, in my opinion, it's better to forget about mana and use imps purely as melee fighters; with tactics and boots that give +1 to speed, they can reach the opponent.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#79
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Possibly. But it's not necessary to steal everything. It's enough to steal most of it... At least a Mage won't cast Shock every turn. The Imps will die quickly, of course... However, they seem to have higher damage. GG, Djinns xD.
Первый, кто был забанен за Правду.
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#80
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1st level: the old upgrade is better – because it steals everything it can, right away)))
2nd level: I don't really remember what it could do
3rd level: the new one, those dogs are quite something
4th level: the new upgrade is better – because control is king
5th level: I don't remember their characteristics either
6th level: again, I don't remember))) sorry, I don't play much without a computer, that's why))
7th level: well, here the old upgrade is definitely better, although the new one has a rather original ability))
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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#81
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subordination is only useful at the beginning, for clearing out creeps... when there are more than thirty or forty ranged units, a chain formation is much more effective.
and the new demons have better stats...
Первый, кто был забанен за Правду.
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#82
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I like "Seduction" more than "Chain Lightning." You can even take control of troops of level six. And troops of levels one to three can be taken under control for three to four turns.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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#83
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I prefer all factions except for Dungeon, Sorceress, and Inferno.
#84
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Some people underestimate the potential of certain Dungeon creatures. This tank is perfect for speeding up with magic and launching a surprise attack into the enemy ranks. If you have a quick portal spell, you can even teleport them in. And a double meat stack is incredibly powerful! While their magic might not be as impressive later on... No, the damage is decent, but there might be more benefit from them in an alternative build. It's essential to combine the veterans with imps to cast more spells. If you have enough space, you can even split them into two stacks. And again, it's best to speed them up.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#86
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Generally, the alternate Archdemons look cool! But their ability ruins everything; it would be better if it was "Enemy cannot retaliate" or some kind of curse!
#87
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The use of Archdevils has been discussed countless times. You can "flush out" the enemy from the castle walls if you have upgraded Death Stride. You can pull out hidden archers. Sometimes, this can play a very important role. Or, you can run in with Cerberuses, attack, and pull them back to avoid exposing them to attacks. It all depends on the map. Of course, the upgraded version provides a more noticeable benefit, but if you get tired of the somewhat one-sided gameplay with demons, choosing alternative upgrades can significantly diversify the game. You just need to know how to use the new creatures correctly in battle. It doesn't always work out :)
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#88
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If I'm not mistaken, is the Archdemon only inferior to the Archdevil in terms of ability? Is it superior in all other aspects?
#89
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In terms of pure combat ability, the Archdemon is better. However, it has 1 less speed, which can play a very important role (it might not reach its target in one turn). The difference in initiative of 1 is not that significant, but it will still be useful. Therefore, for swift attacks and for gatekeeping, the older versions look more appealing.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#91
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I'm crazy about alternate units! Especially the Greater Demons! With their help, you can get a slight boost at the beginning and easily crush neutral units up to level 3! And when you gather a large army, it's better to use our veterans; defense is more important, and when they start getting swarmed, they can explode and deal some damage to the surrounding units. But with such high defense, even Greater Demons will be taken down before the battle even begins!
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#92
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I've never seen anyone, lacking better targets, beat up fire demons by gathering around them.
Первый, кто был забанен за Правду.
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#93
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Even responding to an attack from alternate demons can send them to their grave, and if you have a lot of veteran units, two units will eventually attack them, especially if you push them further towards the middle of the battlefield.