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Posts from Reports on online games and their confirmations (Summer 2008 season).

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18 years ago
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All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
In reply to Vigo
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18 years ago
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A game within the team tournament!
"Siberian Valenki" - "Forest Sanitarians"
Dirty_Player (Inferno, Octavia, Calh) def Nagan-4 (Tower, Ain, Crag Hack)
The game turned out to be very tense and drawn-out! Right from the start, I had two Devil lairs! I quickly broke through to the grass, capturing crypt after crypt. I was swimming in money! In the first castle, I had Efreet, in the second, a Capitol, and in the third, Devils and lairs....
We chased each other for a long time, but after I got lucky and found a Utopia, which gave me: Angel Wings, Helmet of the Magi, Amulet of the Orator, and Sphere of the Earth (I also had a scroll for an explosion), plus two libraries and the Sword of Justice!!!
The final battle didn't happen. Calh had parameters of around 30, while Crag Hack only had 15 attack, and 27 Wyverns looked weak against 22 :smile51: Devils + an explosion for 2.5k.
Thank you for the interesting, drawn-out game and the excellent organization of the tournament!!!
P.S.: A special thank you to all the residents of the Inferno castle for my first, proper online victory!!! :smile51:
In reply to Dirty_Player
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18 years ago
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Game within the Team Tournament.
Anonymous Alcoholics def Forest Orderlies
invisible (blue, Barbarian, Gunnisson, Gunnisson) def Nagan-4 (red, Tower, Aine, Gervulf) 2sm4d(3) 147

In the first week, bears in the Castle (the external market helped a lot), from external dwellings only orcs, but I didn't take them due to distance. On the second, I broke into the underground via rough terrain, there I took a secondary town - Inferno, gave Monere the treasury so he could fight off 2 treasure chests and return the troops to Gurney, who was headed to the surface, where he saw a hive, a Dwarf Cottage and chests. I immediately see red flags, retreat back. The secondary town was taken from me:(. I break through to the surface, take the Dwarf Cottage, a mini-hive for 80 mummies. Red Gervulf holed up in the secondary town with all the treasury. After taking the Dwarf Cottage, I bring up all troops and position myself at the entrance to the underground. The next turn, Gervulf rushed into the treasury, where a hive was visible, and went on a rampage, giving all troops to Aine. I kill Aine, then chase away the red stack, take the hive with 6 Wyverns. Meanwhile, [Loch] revealed half of red's respawn from a tower, seeing a bunch of Dwarf Cottages, a Naga bank, and 2 conservatories, one of which was right by the road. Meanwhile, Gurney takes 3 Naga banks, a Medusa dwelling, breaks into the secondary town to go on the offensive. On the second week, I build everything, including Cyclopes. On the third, Efreeti in the secondary town (Nagan-4 kindly built a Citadel there as well:)). On the 4th, I take the max conservatory on the opponent's respawn, take two Dwarf Cottages, a Naga bank, and capture Gervulf's main Castle. On 147, a level 5 mage with 100 mana takes the last Castle, I take an external Naga dwelling. Yegor surrenders.
Thanks for the game!
In reply to invisible
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18 years ago
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Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Lider1 (Blue, Castle, Valeska, Valeska), 2sm4d(3), 1.2.1. After all the resets, respawning from point 1 on the road leading to the Guardian's Outpost. In the first week, as the second hero, Ivor arrived with a bunch of Elves, a total of 20 so far. He took 2 near-maximum level Necropolises, a Dwarven Outpost with 20 Dwarves, and an Elven Outpost (now 27 Grand Elves). He placed Unicorns in the Castle. Kirr became an expert in Earth Magic. On 1.2.1, the opponent decided not to continue. Thank you for the game!
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18 years ago
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OUTLAW (blue, Rampart, Ivor, Ivor) vs Kirill-the-Conqueror (red, Stronghold, Dessa, Dessa), 2SM4d(3), 1-4-1
Good start with 14 elves + external dwelling of centaurs. Near the GO block on the adjacent zone — I break through and send in a scout, while Ivor further farms the big baddies with resources. I spawned 6 heroes. 1,3-6 in the castle and a secondary Conflux by the end of the first week. On the second week, my mind is only focused on preparing a rush through the adjacent zone: angel babies at 1, hive at 6, I break through the metro guard, thinking about the treasure zone — it turned out the metro leads to an underground adjacent zone of Inferno, I turn around and on day 127 I stand on pegasi in front of neutrals, preparing to break through back home and to the stable. Upgrade of horned ones and pegasi. Notably, on the 2nd and 3rd week, heroes with a stack of elves kept appearing in the tavern :smile44:, so under Fortune Favors they gathered 40+. Advancing toward the block from the adjacent zone to the opponent's respawn, I entered the gnome dwelling. On day 133, Dessa breaks through the block and attacks my scout, kills it and rides deep into our adjacent zone. On my turn, Ivor approaches the passage, blocking Dessa's retreat. Dessa captures my secondary hero, Ivor rushes to the reds' haven. On day 136, having broken through a small Stronghold guard and leaving dendroids there for defense, I run back to the passage. Dessa breaks through another block on the way to my Rampart and falls 5-6 cells short.... Through a chain I transfer the army to the castle and on day 141 attack Dessa with a scout carrying troops from the first 3 weeks. Victory.
Thanks for the game.
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
In reply to OUTLAW
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18 years ago
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OUTLAW (blue, Rampart, Ivor, Ivor) def Kirill-the-Conqueror (red, Stronghold, Dessa, Dessa), 2SM4d(3), 1-4-1

I confirm! I messed up! =)) My opponent was strong. In the first week, I focused on the castle and nearby resources. I guess I missed a few turns, and my opponent played faster. But next time, I hope there will be a next time, I will be more attentive. Thanks for the game!
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18 years ago
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Pavel Dubrovin (Red, Rampart, Kyrre, Kyrre) def Lider1 (Blue, Castle, Valeska, Valeska), 2sm4d(3), 1.2.1.

From the very first generation there was a respawn candy: archers in the castle, the main hero had 3 stacks, the tavern also had archers, an external dwelling of angels... and Pasha takes a rest...
The others didn't work out anymore (although the archers were built), and he rested until respawn. He spawned on a tiny miniature respawn, one road leading to ГО, he breached the guard (Tower) to the secondary hero but didn't go in, because he didn't set up and had no horses WITHOUT a citadel.

Thanks for the game.

You need to be able to use what you have, not wait for yesterday.
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18 years ago
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SpiriTT (red, Castle, Valya, Valya) def AndreyN (blue, Tower, Torosar, Shakti) 143 2sm4d(3)
Well... luck was on the opponent's side – he got a great starting location with a lot of Necropolises, hidden spots, and Angel tokens. I was happy with the amount of money and the stable near my castle. In the first round, I had cavalry in my castle and about 7k gold left. On turn 116, we met, and he surrendered after killing two of my cavalry and some other units. I took about 80 gems and everything else. Then, I tried to do what normal people do – get Angels on the second level. I managed to do it! But on turn 131, I only had 1000 gold to buy them. HORROR!!! Tor came and freed the Miner from the prison on my starting location, wandered around for a week, and then left. Then he came back with 5-9 Angels and went straight to Utopia. After that, I won! Utopia turned out to be the best location, and that was it – a winning game.
Thanks for the game.
In reply to SpiriTT
18 years ago
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SpiriTT;184925
SpiriTT (red, Castle, Valia, Valia) def AndreyN (blue, Tower, Torosar, Shakti) 143 2sm4d(3)

Thank you for the game.
:smile35: :smile35:
In reply to AndreyN
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18 years ago
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Neoandy (blue, Tower, Nella, Nella) def Paladin (red, Stronghold, Kragg, Kragg) 2SM4D(3), 115

Double generator.
For 4 hours, we went through all the possible restarts and even extra ones. About 10 generations, and not a single standard generation (Go is not on the way, and each has 2 secondary skills). As a result, somehow we started, Go is not on the way, a general barbarian secondary skill, dividing the Orcish horde. I got 91 caps and a Torosar with a ballista - this was much better compared to the previous generations. I took the maximum Necropolis, they gave me Earth. Then 20+ iron golems and a little more swordsmen, on whom, due to terrible morale, 31 caps died! There was money and the prospects were pretty good too. But the red player had his native Orcs, and there I was, in the Goblin Cave, and also a road guarded by which, due to morale, the barbarians died.

In general, we struggled for 5 hours, but we didn't get a good game.
Something needs to be done with the generator or the template. Those who understand - join in. Because this is not right.

Thanks for the communication during the restarts.
In reply to Neoandy
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18 years ago
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Neoandy;184950
Neoandy (blue, Tower, Nella, Nella) def Paladin (red, Stronghold, Krag, Krag) 2SM4D(3), 114

Double for the generator.
Because this isn't right.

Thanks for the chat during the restarts.

I agree, for the time spent, I'll return the points I looted from you)), but I won't acknowledge your victory, as it was a technical win, no doubt.
I demand a real victory, otherwise you're just confusing the generator. We restarted for 5 hours, and then we finally started, and... on turn 113 (and a half), my hero died from those nasty 100+ gr. dwarves. I didn't expect such audacity from them, twice in a row they ambushed me while I was waiting, and that's how they snatched a victory where they had minimal chances, maybe 50%...
And on my turn 114, I left the game because there was no point in continuing, as Nella was already two days' walk from my castle, although she probably wouldn't have broken through 50+ orcs on the road, but I still felt the frustration)))
In reply to Vigo
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18 years ago
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Vigo;184862
Vigo (red, Castle, Valeska, Valeska) def Sir Deemer (blue, Tower, Ain, Ain) 143 2SM4d(3)

A normal respawn, a couple of Dwarf Cottages, crypts, a Medusa dwelling, a Dragon Utopia near the base, and an external dwelling of archers in the bushes.
On the first day, I gave [the resource] to Charna and decided to stockpile skeletons over the week just in case. I gave her the archers and she went to a secondary [hero] resembling Necro [Necropolis], while Valka [Valeska] ran for resources and stat boosts. Charna took her native secondary and the external skeleton dwelling without breaking a sweat (27 archers). The horses [Cavaliers/Champions] were built in the castle.
On the second day, the archers went home, and Charna cleared her respawn for resources. Valka was slowly leveling up and collecting money and resources too. I only managed to get Angels on the third [week]. Charna also found an external Dragon dwelling and captured it. At the start of week 4, I took a level 3 Griffin Conservatory and set out for the Dragon Utopia.

Thanks for the game.
Thanks for the game
In reply to Deemer
18 years ago
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Lost Paradise (red, Stronghold, Crag Hack, Crag Hack) def Kirill-the-Conqueror (blue, Swamp, Alkin, Enova), 2sm4d(3), 214
Started without restarts. On the respawn, there is only one road to ГО - everything else goes around through rocks, a sawmill with an ore pit in the ass, but there is a Dragon Utopia not far from ГО, and they didn't forget to put resources and money, crystals are lying around everywhere - so we play. On the first week - wolves, orcs, birds in the castle and 1000, on the second - 1-7 in the castle and 4000. Took two dwarf dwellings, one medusa dwelling, one crypt, and three conservatories (1-1-2). The secondary hero appeared very late - seems like only on turn 137. On the respawn, an external dwelling for wolves and an external dwelling for orcs. Returned to the Dragon Utopia only at the start of the second month, brought back useful items: boots, a sword +2/+2, a skull helmet, and three +1 luck artifacts (one from a wagon, one from a skeleton, and one from a box:) ) In the Dragon Utopia: armor +4/+4, Angel Wings, and a shield +3. Already have expert Slow in the arsenal, so I killed 77 battle unicorns for experience, although I could have flown over. Describing the final battle is not interesting; the opponent's game didn't come together - loss of the main hero, the respawn wasn't great either, and he didn't have time to buy up before my arrival, so death was quick:) . Respect for playing until the end, although there was little chance.
Thanks for the game.
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18 years ago
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Dreamcatcher (Red, Swamp, Tazar, Tazar) def Deemer (Blue, Barbarian, Dessa, Dessa) 1-1-7, 2sm4d(3)

Hidden wyverns, two hidden lizards, and even hydras in the depths of the respawn area. The opponent decided not to continue. Thanks for the game.
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18 years ago
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Lost Paradise (red, Castle, Kreg Hek, Kreg Hek) def Kirill-the-Conqueror (blue, Swamp, Alkin, Enova), 2sm4d(3), 214
I confirm. All his words are honest =)) In reality, the game was good and decent. But not for me, but for him =) The opponent was much stronger than me. Alkin died quickly. The chances were approximately 1 in 1,000,000. But I'm waiting for a rematch, but not right now. For his strength and nobility - I respect him!
In reply to Dreamcatcher
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18 years ago
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Dreamcatcher;185015
Dreamcatcher (Red, Swamp, Tazar, Tazar) def Deemer (Blue, Barbarian, Dessa, Dessa) 1-1-7, 2sm4d(3)

Hidden wyverns, two hidden lizards, and even hydras in the depths of the respawn area. The opponent decided not to continue. Thank you for the game.
Thank you for the game.

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