Posts from Reports on victories and defeats in online games of Heroes of Might and Magic V.
As part of the "Something for Everyone" tournament:
Tieru (red, Humans - Dugal) - lost; Leolopus (blue, Orcs - Shakk-Karukt) - won, the game lasted 2 months and 4 weeks, nothing out of the ordinary, I leveled up Shakk to level 18. Standard build - defense-attack-machines-luck-logistics, in the castle I built everything except wyverns, the opponent came to visit when I cleared a path to the upper level for him, I attacked first, didn't take any cycles because I didn't have enough money, but the rest was sufficient, about 1000 trappers, plus the Horde Fury, in general, I defeated Dugal, then took the castle, thanks to my opponent for the game!
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Primus (Necromancer, Orson) def Igor_HW (Mage, Nazir) - Template M3, 2nd month, 2nd week, 6th day
The clearing went well. The Necromancer turned out to have serious stats, but lacked education. This was the first time I played this template. There were too many teleports, so I got a little lost, otherwise it would have ended a couple of weeks earlier. There were many good artifacts. I opened two Utopias and 5-6 Mage treasure rooms. The final battle was in a castle, but it wasn't very serious, as the Sporeling somehow didn't have enough money to buy all the creatures. But even with a full army, Nazir probably wouldn't have been able to win the game, because by that time I had about 560 Bone Warriors, 400 Rotting Zombies, 110 Spirits, 60-70 Higher Vampires, 19 Higher Liches (the opponent killed about 25 in the first encounter in an open field), 25 Death Messengers, 9 Astral Dragons. There was also a decent army in the castle, I left it in case the battle didn't go my way and I had to run! Thank you for the game.
Orson, level 25
Expert Necromancy - Eternal Slavery - Spiritual Bond
Expert Defense - Endurance - Dodge - Impregnable Defense (unnecessary skill, was hoping for Reflection or BDP)
Expert Logistics - Finding the Way - Path of War - Death March
Expert Summoning Magic (nothing was offered)
Expert Dark Magic - Master of Pain
Expert Enchantment
клан-"Homo homini"
He rushed very quickly, took Logistics and Path of War, so at the beginning of the 4th week, he rushed the center, then pushed towards the opponent, waited a long time for him to buy an army, then my "cockroach" brought it, and I killed the opponent in the castle. By that time, I was level 23, and the opponent was level 15.
Build: Heggesh, level 23
18-14-2-10-0-2 (approximately)
Skilled Blood Rage (+amulet) - Reinforcements
Skilled Attack - Ranged Attack, Offense, Tactics
Developed Defense - Resistance
Skilled Logistics - Finding the Path, Path of War, Death Stride.
Thank you for the game.
Illusionist, for the future, you shouldn't have let me play as Orcs.
If anyone is interested, download the replay.
He rushed very quickly, took Logistics and Path of War, so at the beginning of week 4, he rushed the center, then pushed towards the opponent, waited a long time for him to buy an army, then my "cockroach" brought it, and I killed the opponent in the castle. By that time, I was level 23, and the opponent was level 15.
Leveling up: Heggesh, level 23.
Alright, calm down. Shhh. Otherwise, everyone will find out about my disgrace.
He had an advantage in everything the game offered. From artifacts to the army. The ballista dealt a total of 900 damage (rounded). One turn of ballistas and hunters, and they were gone, I was just in shock:eek:. He wiped out only two stacks. Well, thanks to Warmonger for the game. It was fun, but the finale ended very quickly. I didn't even have time to feel the taste of the battle!
рыцарь клана-"Homo homini"
The game was full of adrenaline. After leveling up in my location for a week, I moved to my neighbor's location on the second week, killed everyone there, and used the Path of War at the end. On the third week, I reached Lok's Castle. He wasn't at home; according to him, he sailed away (you can't trust anyone in the game!!). Believing him, I captured his Castle, left everyone there except the archers, and moved onto the road. On the seventh day, Lok attacked me, and I had to pay him off with 20 archers.... consequently, he easily finished off my remaining troops in his Castle with his hero, and I even built him a Castle! I was about to surrender, but the resentment of losing the victory didn't allow me to!:smile10: Gathering what I had from the Stronghold and buying Elaine and Crusaders, I sailed to the island and captured the Castle with almost no losses. Four days later, Lok arrived with a serious force... there were almost no chances (he had upgraded his machines).... but in the final battle, out of 8-10 of his spells (the druids didn't even have one out of 4 work), 7 were definitely deflected (Boots -10 and -15% from luck). And my morale and luck were 3 and 6, respectively.
Final battle
Iris, level 18, 7-10-3-5, 200 pikemen, 80 archers, 55 halberdiers, 9 imps
Attack-advance-shooting-frenzy-swiftness
Luck-expertise-resistance-soldier's luck
Machines-expertise-tent
Logistics-expertise up to the path.
Elfina, 7-10-12-13, something like that. 40 dryads, 73 elf archers, 24 druids, 20 unicorns, 3 dragons... I don't think there were any dancers.
Too bad I don't know how to upload replays.
Thanks for the game and good luck in the tournament
Major Whirlwind (Necropolis, Zoltan) lose Igor_HW (Academy, Nazir) 1-4-4
The development started more or less well. However, I made a mistake at the very beginning by not taking the summoning skill. Later, I didn't get any magic skills up to level 10, and my hero was designed specifically for that (maximum level spellcasting). Hoping to improve my skills and gather more resources for the guild, I went on a short journey and, on that fateful day, encountered Igor when my hero was not ready for the battle. The final battle crashed, but because my skills didn't develop as planned, most of the troops belonged to the main character, and Igor's hero was superior to mine, so there was no point in continuing. I surrendered. Thank you for the game! Experience comes with online play :)
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
immortal (Sylvan, Ossir, Blue) defeated dwp (Dwarves, Ingvar, Red) 2_3_7, Chaos map.
The start was quite good - Winrael + Ossir + Nura in the beginning. He moved around in his own zone during the first week, and in the second week, Ossir and Nura moved to different adjacent zones. In the 3rd week, Ossir moved into an adjacent zone belonging to the opponent without fully scouting, and paid the price with a surprise attack (as it turned out, the opponent was already on the border of his adjacent and home zone). The army consisted of 5 treants, about 70 elves, and 60 sprites. The advantage was strongly in his favor, so after sacrificing 25 elves and 25 sprites for about 20 bears, 5 thanes, and 20 bone collectors, he surrendered. After this battle, the Dwarf headed towards him, probably in vain, because he bought back his army and attacked him. Replay of the battle: http://stream.ifolder.ru/7284880.
Ossir had Magres boots, the Luck Resistance skill + under the cover of horses, the elves had very good resistance. After the battle, he rushed to the city for the Relics (he didn't see any Dwarf troops on the map except for the bears) and headed towards his city, simultaneously building a chain. There was somehow not enough money, even though Nura was moving in another adjacent zone. The week turned out to be the week of flames; he reached it quite quickly, but didn't have time to transfer the entire army - somewhere near the beginning of the Dwarf's home zone, he was met by Ingvar. This battle was harder than the previous one, because Ingvar had learned the Ring of Cold and was equipped with the Amulet of Frozen Embrace. Replay of the battle: http://stream.ifolder.ru/7284890.
After that, he was one cell short of reaching the practically empty enemy castle, because during the battle, Red ran out of moves, and Ingvar didn't buy back. But it seems it wasn't meant to be - he had to run back to his own castle (surrendering to the bought-back Hero). Then he had to rack his brains, because taking the Dwarves with a tower seemed impossible... He went to the remote corners of the adjacent zones, captured a gold mine and dwellings there, which he had initially overlooked due to the rush. The plan was to go for the Treasury, and with Nura, who had leveled up to 14 by that time, to prevent Ingvar from moving too far from his home city. But then Ingvar broke through into his adjacent zone through one of his own. He had a small army (a good part was probably waiting in the castle), while he pulled up almost his entire army (except for the dragons). Replay of the battle: http://stream.ifolder.ru/7284898
Ossir at the end, level 18:
Racial(3) - all
Luck(3) - magic resistance
Chaos(3) - master of cold, deadly cold
Defense(1)
Logistics(1)
Thank you for the game.
As part of the "Something for Everyone" tournament:
Leolopus (red, Inferno-Vaishan) - lost; A1coho1!c (blue, Inferno-Grok) - won, the game lasted approximately 2 months. Map: City of Wonders. Well, I was just incredibly lucky!!! I captured the city in the center and held it for a week; one more day, and Leolopus would have simply annihilated me with his 18th-level Vaishan against my 11th-level Grok!!! In general, my luck and the map scenario decided everything. Thanks for the game!