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Posts from Chaos magic. Is it necessary?

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In reply to ValgallaWolf
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18 years ago
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ValgallaWolf;153991
Does Storm Lord trigger under the lightning spells of Druids?
It doesn't... But in general, I would put it on Summoning rather than Chaos, if this magic was a core skill for the Elven Archers...
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18 years ago
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The Storm Lord is also a useful ability:), although its principle of operation differs from that of the freezing spell.
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18 years ago
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Doesn't work... Actually, I would choose Summoning instead of Chaos, if this magic was a core skill for the Sylvan faction...
Yes, I completely agree. Although they are not as weak as the Elven faction (after all, trees and unicorns are quite strong), summoning magic is necessary. It will be versatile for them, providing both defense and offense, and if you take Fire Warriors, you don't even need to upgrade Chaos magic at all. This is the advantage of summoning magic.
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18 years ago
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Another advantage of Summoning is that you can cast it on a unit and then use abilities like Mine, Crystal, or Swarm of Bees on Direal (Swarm of Bees will push him back significantly on the attack bonus scale). You can also cast Phantom on archers or other units. But this magic is quite rare for the Sylvan faction!
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18 years ago
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Doesn't the crystal duplicate? I don't think so... For example, the "Mark" spell for Wizards definitely doesn't duplicate.
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18 years ago
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Dark magic can also work wonders :) Apply Berserk or Blind to an arrow and fire it rapidly :) You can also simply apply a slow effect; even without a skill in Dark magic, it will reduce 25% of the initiative.
But we're discussing Chaos magic here, right?
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18 years ago
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I don't see any advantages in leveling up the Elf summoning skill; Chaos, on the other hand, is definitely worth it. Maybe someone could write about the bonus magic for summoning with Elves.
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18 years ago
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Crystal is duplicated... Verified with Anven in a duel. By the way, archers can be effectively blocked with Crystal. Sorry for the off-topic.
2 Dracon Mallasa: The advantages of summoning with Special Energy are mentioned in previous posts!

Regarding Chaos magic. Somewhere here, Snowball mentioned that against humans and dwarves, Chaos + Light = awesome. I agree about humans - it's good, but not so much against dwarves, because many dwarf warriors have fire immunity. Against dwarves, it's better to just use Chaos, or just Light.
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18 years ago
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So chaos is the real deal....Everything I said before was bullshit and a drawback of playing elves online...Because in the game at levels 15-17, there's simply nowhere to put the Ranger skill...You can even charge arrows with rings. And ideally, you should level up to break through to the opponent's respawn point, and then somewhere near the Metor forget Logistics for Chaos, because it's not as necessary against neutrals.
18 years ago
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ValgallaWolf, arrows can also be charged with Meteor Shower, Earth Shock, or Freezing Cold.

valery, light is, of course, good. But, in my opinion, Chaos doesn't need any other magic. I prefer something else, like Leadership with Empathy and Defense with Readiness (an attack with Tactics is needed). I also want Luck, Education, and Logistics. That makes a total of 6 skills. And without Light, there aren't enough slots. And with Chaos, there isn't time for other spells.
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18 years ago
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I've always found it amusing how people in discussions of this type focus on the mentor. -.- There are, after all, maps without a mentor. Although, it should be noted that this is an ideal scenario, isn't it?
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18 years ago
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there are also maps without a mentor.
In fact, most of them are. (Rely on a mentor, but don't be lazy yourself).
light, of course, is good. But, in my opinion, chaos doesn't need any other magic.
That's not true. Because if you buy a second AI of unicorns, then light is very useful.
18 years ago
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Guardian of the Sunset
Light, like any other magic, is always useful. But for an Elf, learning 2 magic skills is too much. If you're going to develop him, it's better not to focus on Chaos (in my opinion). As for Chaos, I prefer to develop Empathy, Readiness (defense + attack), Luck, and Magic Affinity. Without Magic Affinity, even an Elf might run out of mana with Empathy. Instead of Readiness, you can choose Mechanics or Logistics.
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18 years ago
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Light, like any other magic, is always useful. But for an elf, learning 2 magic skills is too much. If you're going to develop him, it's better not to focus on Chaos (in my opinion). As for Chaos, I prefer to develop Empathy, Readiness (defense + attack), Luck, and Magic Affinity. Without Magic Affinity, even an elf might run out of mana with Empathy. Instead of Readiness, you can choose Mechanics or Logistics.
But as far as I remember, Light is essential for a Sorceress elf. And the Sorceress skill is quite good for an elf.
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18 years ago
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If we're talking strategically, then Chaos (fire) is best for the Dwarves, ice for the Necromancers, and earth or air for the Elves :smile29:

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