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Posts from Проект "Heroes of Might and Magic V in WoG" от Pawo

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#1
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I am announcing the launch of my project called "Heroes V in WoG" (the name is still not final). The goal of this project is to "remake" the standard campaigns of the game "Heroes of M&M V" for the game HoMM III 1/2 WoG 3.58f, including the scripts. I, Pawo, will be doing the main work on remaking the maps, but I need testers to check the scripts, playability of the map, find bugs, etc. If you want to become a tester for the project, write to me in a private message (PM) or in this thread. Requirements: a little free time, preferably knowledge of ERM (at least with a reference guide), and the ability to play H3 WoG 3.58f :).
Currently, the project is in the development stage, but some maps are almost ready, but need alpha testing.
I will post beta versions in this thread and on my website (I have closed it for now, but it will open soon).
The beta of the first campaign will be ready ~ in early July this year (or maybe even earlier)
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#3
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Question for everyone. What is the best way to create a Quest Log (Mission Tasks)? The "Journal," which can be edited using the "!!QW" receiver, becomes available only after receiving a quest from a "border guard" or a merchant, neither of which are present in many missions, and access to the quest log can only be achieved from the "hero screen," which is not very convenient!
There is also an option using "!?CM0; (?)" (followed by "!!CM:I?v(XXX)"), but where exactly should you right-click to bring up this very quest log?
Or, suggest your own options.
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#4
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I tested it myself – K1M1 (the first mission of campaign 1) – I think I fixed the bugs:cool:
And even though it’s an alpha version, I decided to release it:cool:
QuestLog isn’t implemented yet; the reason is mentioned above:(, but there are quests:) (The list is shown at the very beginning)
So, download, try it out, find bugs, and write about them here:)
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#5
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Well, are there any bugs in K1M1? And is it worth continuing the project?
PS> K1M3 is almost ready.
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#6
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Pawo, I want to be a tester! I know Heroes of Might and Magic and can write scripts.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

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#7
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The first map is empty and boring... Even if you add a detailed landscape, it still looks terribly gloomy. After all, Erathia hasn't been affected yet, so why is there so little greenery? Add some animated objects.
Change the losing condition to losing a hero, instead of complicating the map with checks through ERM.
Using variables below index 10 is dangerous; the game might overwrite its own data, so it's better to be safe.
Мои трассы для великолепной TrackMania Nations
Кампании, биографии командиров и ERM-помощь для WoG 3.58f
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#8
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Boring, the battles are too easy, and it's boring overall. The landscape is also poor.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

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