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Posts from [HoMM3 Online Tournament] "You scratch my back, I'll scratch yours."

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Match Tournament "You for Me, I for You"

Tournament Regulations:
1. Goals and Objectives of the Tournament: educational and training purposes. Exchange and transfer of experience – including experience in playing with and against your favorite Castle. Accumulation of save files for subsequent detailed analysis and review. No later than one week after the end of the tournament, the organizer is obliged to create a thread where the results of the tournament will be analyzed. The basis of the thread will be the save files mentioned in paragraph 7 of these Regulations.
2. The main idea of the tournament complements and develops the idea of the "Favorites in Battle" tournament. During a personal match, participants must play both with their favorite Castle and against it. More specifically:
3. Regulations for Personal Matches:
A personal match lasts until two wins.
In the first game, players choose Castles at will; in the second game, they switch Castles. If the Castles are the same, then in the second game there is an exchange of heroes.
The color in the first game is chosen by mutual agreement or determined randomly (if the sum of the last digits of the players' nicknames is odd, the player listed first in the list of matches chooses the color; otherwise, vice versa. In any case, in the third game, the color is chosen by the person who did NOT choose in the first match).
If the score is 1:1, a "tie-break" (penalty shootout) is played – completely random without restarts. This madness is in honor of International Men's Day. :).
4. Tournament Structure
The tournament is held according to the double elimination system. That is, a participant who loses 2 matches is eliminated from the tournament. To learn more about this regulation, click here.
Briefly:
The double elimination system is traditionally used for most competitions because it is more objective than the "Olympic" system (single elimination) and less time-consuming than the "round robin". The double elimination system consists of two parts - the upper and lower brackets. In the upper bracket, the game takes place according to the Olympic system. In each pair, the winning participant advances to the next round. The losing participant drops into the lower bracket.
Explanation - thus, even after losing one match, a participant can become the winner of the tournament!
5. Rules otherwise correspond to the rules on HeroesWorld. You can familiarize yourself with them here.
6. Timing – from February 23rd to February 25th (inclusive), participants must complete two matches within 2-3 days off. This will determine the composition of the participants in the second round. Then, 1 round – 1 week. These are the maximum deadlines for completing rounds.
7. Save Files – given the goals of the tournament, daily save files are strongly recommended, and reports should be as detailed as possible (I ask participants to pay close attention to this). Starting from the third round, daily save files are mandatory. From the tournament winner – a day-by-day description of one game at his discretion. The responsibility for technical and other assistance in preparing this description lies with the organizer, that is, me.
8. Reports marked tournament "You for Me, I for You!" and the number of the game in the match are written, as usual, in the thread "Online Game Reports and Their Confirmations".
9. The organizer (or a person authorized by him) reserves the right to make any changes to both the regulations and the rules.
10. A necessary condition: all controversial issues are resolved in the spirit of "fair play" and mutual respect!

The game is for us, not we for it! Good luck and +3 Defense to everyone!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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1. List of participants
NumberParticipantICQ
1 Dubrovin Pavel 364640730
2 Izgoy767 456416936
3 Invisible 472101962
4 StickyFingaz 351461112
5 Dreamcatcher 285228204
6 gamer-kirill 440205286
7 vbn 252039393
8 loi 415103264
2. Tournament bracket


3. Schedule of matches per round
Round 1:
Upper bracket:
Dubrovin Pavel - Izgoy767 0:2
Invisible - StickyFingaz 2:0
Dreamcatcher - gamer-kirill 2:0
vbn - loi 2:1

Round 2:
Upper bracket:
Izgoy767 - Invisible 0:2
Dreamcatcher - vbn 1:2

Lower bracket:
Dubrovin Pavel - StickyFingaz 2:1
gamer-kirill - loi 2:1

Round 3:
Upper bracket:
invisible - vbn 2:0

Lower bracket:
Dreamcatcher - gamer-kirill 2:1
Dubrovin Pavel - Izgoy 2:0

Round 4:
Upper bracket:
invisible - waiting for everyone in the final :smile51:
Lower bracket:
Dreamcatcher - Dubrovin Pavel 1:2
vbn - Dubrovin Pavel 2:0
Final:
invisible - vbn 1:2
Superfinal - additional match:
invisible def vbn
Attachments 1
1 file attached • Total size: 19.5 KB
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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The bracket and graphics for the rounds have been updated as of April 27, 2008, 15:17 Moscow time. So, the Final has been determined: Invisible vs Vbn. Well deserved. Explanations for the Final: 1. The winner (of the match) must send the save files for the games to tsvalery@rambler.ru. 2. By agreement, the finalists will choose one game (either the first or second, at their choice) for detailed commentary from BOTH sides. Ideally (based on the tournament's goals), if possible, there should be two such games – one for and one against their favorite castle. It is also highly desirable that the Fortress Battle (FB) be recorded using the program created by the respected vbn (special thanks to him). A discussion thread will be created where the respected participants and simply interested parties can participate in the analysis and discussion of these games. Each participant in the tournament must provide an analysis of the game; others may do so if they wish. 3. If the finalist from the upper bracket of the Winners (in this case, Invisible) wins the Final, they become the winner. Otherwise, an additional match will be scheduled – 6 minutes per turn, castles chosen by agreement. At the mutual agreement of the finalists, the format of the additional match may be changed. The winner of the additional match becomes the winner of the tournament. 4. The deadline for the match is May 9th, inclusive!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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So, friends, the tournament is over. It didn't last 3 days, but three months, exactly from February 23rd (the start of the first games) to May 9th (the end of the super-final match) - but it was worth it. There were difficulties, but they were successfully overcome. 36 games were played, including 0 technical defeats. On Victory Day, our esteemed Invisible became the winner - hurray for him! He went through the upper bracket of the winners, our Great and Terrible Invisible, and in the fierce battle of the super-final, luck slightly smiled upon him - luck favors the strong. The Creator, on the same day that he was sent the medal presentation offer, congratulated us and assured us that the medal would definitely be awarded. The honor of creating the medal (preliminarily, it will be made in the style of a soldier's order - the Order of Glory, based on the St. George's Cross) will be given to the best designer in our company. :) Respected vbn played almost all matches in a fierce struggle, where the outcome of the match was decided by sheer luck, where he demonstrated his best qualities as a Fighter. Respect - for his will to win, we should all learn this from him. I would also like to note Pasha Dubrovin - a true Soldier, disciplined and unyielding as an oak. Kirill (gamer-kirill) also impressed - not having much online gaming experience, he plays much better in difficult moments than usual - a very valuable quality in life in general, and for achieving high results in the game in particular. Thank you, friends, for helping to organize this tournament, sometimes helping and sometimes encouraging us. The tournament had a truly knightly-warrior atmosphere, and I tried to resolve any difficulties honestly, following the letter and spirit of the Heroic International Code. P.S. There is still an equally exciting part of the tournament ahead - a day-by-day analysis of the tournament games, and the corresponding topic will be created within a week after preparation, that is, by May 18th. I will try to involve prominent figures from Baia and Portal in the discussion - we will learn together!:smile25:
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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