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Posts from Which monster do you like the most in Heroes 5 at level 5?

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Which Tier 5 monster do you like best?
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Hydras. Without them, Dungeon wouldn't be what it is. After the last hydra is killed, all of the Warlock's defenses collapse completely and irrevocably, but as long as even one is alive, it keeps enemies at bay... and that gives Assassins and others a chance. Besides, when faced with hydras up close, the enemy suffers significant losses, and the hydras themselves even revive!
Honour and glory would make you immortal...
In reply to THE Lord
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Hydras. Without them, Dungeon wouldn't be what it is...
Ah, I don't think so. If anything, the main creatures of Dungeon are dragons!
P.S. I know it's off-topic, so I won't be surprised if my message is deleted:D :D :D :D :D :D.
Графомания путешественника
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Hydras are good in defense, but their attack is a bit weak (like Ents). Inquisitors are weak. They are a competitor for last place on level 5 for Djinns.
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By the way, in Tribes of the East, the Djinn has become noticeably stronger. Now, the basic one has 40 HP, and the improved one has 50 HP. In my opinion, the Djinn is stronger than the Assassin (Executioner) of the Orcs.
In reply to El Feroz
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El Feroz;174748
By the way, in Tribes of the East, the Djinn has become noticeably stronger. Now, a regular one has 40 HP, and an upgraded one has 50 HP. In my opinion, the Djinn is stronger than the Assassin (Executioner) of the Orcs.
Okay, but if the Assassin has the 3rd level of Fury, the Djinn will just hide back into its lamp at the sight of the Assassin (Executioner). :D
In reply to Gopher
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Gopher;174453
Archlich! The appearance, the animation – it’s simply stunning!
Especially when Liches casually engage in melee combat!!! It’s a joy to watch!!!:smile49:
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Liches are versatile – they can function as both ranged attackers and spellcasters (their magic is the best among all spellcasters).
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ"

Рейтинг: Лучник


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Nightmares amuse me. I like creatures with high initiative, and fear attacks are great against living creatures with low initiative, especially if they have soldier luck. This is my opinion.

As for djinns, if they weren't large creatures, they would have a better chance of survival. But as it is, they are fragile creatures, and I usually hire them last, considering the fact that 122,300 is spent on purchasing non-elite creatures in the Academy (3rd most expensive after Sylvan and Inferno).
valery;194735
Liches are versatile – they are both archers and spellcasters (their magic is the best among all spellcasters).

Undoubtedly, liches are traditionally essential for Necropolis as good archers with their cloud attack. But I don't think they are the best creatures of level 5. In my opinion, nightmares and unicorns are much better.
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After reading all of this, I don't even know who is the best... But I voted for the Inquisitor/Adept because Haven has a strong force in the form of Paladins, Seraphs, and Archers, and the Inquisitor acts as support for them, and I personally play Haven more often.
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The steeds are frightening, they run fast, and they have high Initiative.
Асха всё обращает на пользу:smile22: :smile08: :smile24: :smile08: :smile22:
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Unicorns, with their blinding attack and aura of magical resistance, can withstand any enemy, be it a large army or a powerful mage. Nothing can faze them!
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1. Hydras, due to their amazing resilience, retaliation, and all-around attack. They should be at level 6:smile30:
2. Warhorses, especially the Hellhounds with their withering aura and high initiative, are some of the best units in Inferno.
3. Liches – they shoot really well:smile20:
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Lich and Hydra are my favorites :smile49:
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Hellhounds are strong due to their abilities, but unicorns are still better. Djinns can strike with a saber, but they will immediately die from a counterattack :(. However, they are proactive, and warlocks are very strong.

I like to transform Inquisitors into cavalry – they are more useful. But sometimes they are more useful as archers. And what, are they that powerful with their spells? In Fortress, the Adepts with Blind were also good. But you can't get far with just one divine power.

Assassins with a mace are also good. But I'm disappointed by the slow and weak hydras. The Lich shoots weakly; undead, which equals "I don't like them," but they can cast plague, which is not bad. Flame Priests are very resilient with a strong fireball. In general, there are strong units at level 5, although archers still lose to harpies (only at the beginning, thanks to the fireball, the Flame Priests are an exception).

I voted for unicorns: magic aura, they hit well, and light units are also good (double resurrection). But I still wouldn't want to meet liches on a narrow path :(.
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