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Posts from Chaos magic. Is it necessary? Auto-translated

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#131
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ValgallaWolf;153991
Does Storm Lord trigger under the lightning spells of Druids?
It doesn't... But in general, I would put it on Summoning rather than Chaos, if this magic was a core skill for the Elven Archers...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
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#132
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The Storm Lord is also a useful ability:), although its principle of operation differs from that of the freezing spell.
Белый и Пушистый! Иногда.....
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#133
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Doesn't work... Actually, I would choose Summoning instead of Chaos, if this magic was a core skill for the Sylvan faction...
Yes, I completely agree. Although they are not as weak as the Elven faction (after all, trees and unicorns are quite strong), summoning magic is necessary. It will be versatile for them, providing both defense and offense, and if you take Fire Warriors, you don't even need to upgrade Chaos magic at all. This is the advantage of summoning magic.
Нет, я же Гитлер.
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#134
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Another advantage of Summoning is that you can cast it on a unit and then use abilities like Mine, Crystal, or Swarm of Bees on Direal (Swarm of Bees will push him back significantly on the attack bonus scale). You can also cast Phantom on archers or other units. But this magic is quite rare for the Sylvan faction!
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#135
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Doesn't the crystal duplicate? I don't think so... For example, the "Mark" spell for Wizards definitely doesn't duplicate.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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#136
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Dark magic can also work wonders :) Apply Berserk or Blind to an arrow and fire it rapidly :) You can also simply apply a slow effect; even without a skill in Dark magic, it will reduce 25% of the initiative.
But we're discussing Chaos magic here, right?
Белый и Пушистый! Иногда.....
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#137
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I don't see any advantages in leveling up the Elf summoning skill; Chaos, on the other hand, is definitely worth it. Maybe someone could write about the bonus magic for summoning with Elves.
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#138
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Crystal is duplicated... Verified with Anven in a duel. By the way, archers can be effectively blocked with Crystal. Sorry for the off-topic.
2 Dracon Mallasa: The advantages of summoning with Special Energy are mentioned in previous posts!

Regarding Chaos magic. Somewhere here, Snowball mentioned that against humans and dwarves, Chaos + Light = awesome. I agree about humans - it's good, but not so much against dwarves, because many dwarf warriors have fire immunity. Against dwarves, it's better to just use Chaos, or just Light.
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#139
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So chaos is the real deal....Everything I said before was bullshit and a drawback of playing elves online...Because in the game at levels 15-17, there's simply nowhere to put the Ranger skill...You can even charge arrows with rings. And ideally, you should level up to break through to the opponent's respawn point, and then somewhere near the Metor forget Logistics for Chaos, because it's not as necessary against neutrals.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
#141
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ValgallaWolf, arrows can also be charged with Meteor Shower, Earth Shock, or Freezing Cold.

valery, light is, of course, good. But, in my opinion, Chaos doesn't need any other magic. I prefer something else, like Leadership with Empathy and Defense with Readiness (an attack with Tactics is needed). I also want Luck, Education, and Logistics. That makes a total of 6 skills. And without Light, there aren't enough slots. And with Chaos, there isn't time for other spells.
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#142
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I've always found it amusing how people in discussions of this type focus on the mentor. -.- There are, after all, maps without a mentor. Although, it should be noted that this is an ideal scenario, isn't it?
Первый, кто был забанен за Правду.
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#143
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there are also maps without a mentor.
In fact, most of them are. (Rely on a mentor, but don't be lazy yourself).
light, of course, is good. But, in my opinion, chaos doesn't need any other magic.
That's not true. Because if you buy a second AI of unicorns, then light is very useful.
#144
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Guardian of the Sunset
Light, like any other magic, is always useful. But for an Elf, learning 2 magic skills is too much. If you're going to develop him, it's better not to focus on Chaos (in my opinion). As for Chaos, I prefer to develop Empathy, Readiness (defense + attack), Luck, and Magic Affinity. Without Magic Affinity, even an Elf might run out of mana with Empathy. Instead of Readiness, you can choose Mechanics or Logistics.
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#145
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Light, like any other magic, is always useful. But for an elf, learning 2 magic skills is too much. If you're going to develop him, it's better not to focus on Chaos (in my opinion). As for Chaos, I prefer to develop Empathy, Readiness (defense + attack), Luck, and Magic Affinity. Without Magic Affinity, even an elf might run out of mana with Empathy. Instead of Readiness, you can choose Mechanics or Logistics.
But as far as I remember, Light is essential for a Sorceress elf. And the Sorceress skill is quite good for an elf.
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#146
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If we're talking strategically, then Chaos (fire) is best for the Dwarves, ice for the Necromancers, and earth or air for the Elves :smile29: