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Posts from Reports on online games and their confirmations (Spring 2008 season).

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Sir RetroFM twice defeated Sir AndreyN.

First game:
RetroFM (blue, Rampart, Kyrre, Kyrre) def Sir AndreyN (red, Castle, Turis, Turis)

Kyrre cleared a Treasury and placed Behemoths in it and upgraded them. My native castle was in the center, half a turn from the ГО. So I didn't build up the native castle... In the final battle, Sir AndreyN split 16 Archangels in half and equipped an Orb of Inhibition... My tactic was to take out the Ballista so his cavalry wouldn't participate in the battle... AndreyN had one dwelling of Angels and two dwellings of Champions... 8 Archangels cast Forgetfulness and struck my Ancient Behemoths... 2 Behemoths were lost, and in return, two Archangels also fell ))) If the Archangels had been in a single stack, it would have been hard to deal with them... But with all my forces... Using 20 Monks bought from the opponent, I took out the Ballista... And as a result, the walls held!!! And the Archangels fell to the Behemoths and then the walls )))

Thanks for the game... I didn't know what to do against such a meaty army from the opponent... If the opponent hadn't attacked )))

Second game... RetroFM (red, Fortress, Tazar, Tazar) def Sir AndreyN (blue, Wizard, Torosar, Torosar) 143. Having used all our restarts, we began playing... I had an external dwelling of Hydras and two of Behemoths... Hydras on the second week with a dwelling ))) The opponent came on 131 but didn't reach my castle and... decided to go back... After standing in his castle, he went and took a Utopia which gave +12 to Spell Power and +12 to Knowledge and the Book of Fire Magic, with Tazar having expert Magic Resistance... The opponent surrendered...

Tazar is a mage and a wizard )))

Thanks for two very interesting games )
In reply to RetroFM
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RetroFM;174192
Sir RetroFM twice defeated Sir AndreyN.

The first time
RetroFM (blue, Rampart, Kyrre, Kyrre) def Sir AndreyN (red, Castle, Turis, Turis)

Kyrre cleared the treasury and placed behemoths in the treasury and upgraded them. My native town was in the center, half a turn from ГО. So I didn't build up my native town... In the final battle, Sir AndreyN split 16 archangels in half and equipped the orb that forbids magic... My tactic was to take out the ballista so that his horses wouldn't participate in the battle... AndreyN had one dwelling of angels and two dwellings of cavalry... The 8 archangels waited and struck my archbehemoths... Two of my little behemoths died, and in response, two archangels also fell ))) If the archangels had been in one stack, it would have been hard to deal with them... But with all my forces... using 20 monks bought from the enemy, I was taking out the ballista... And as a result, the walls held!!! And the archangels fell to the behemoths and later to the walls )))

Thank you for the game... I didn't know what to do with such a meaty army from the enemy... If the enemy hadn't attacked )))

The second game... RetroFM (red, Fortress, Tazar, Tazar) def Sir AndreyN (blue, Tower, Torosar, Torosar) 143. Having used up all our restarts, we started playing... I had an external dwelling of hydras and two of behemoths... Hydras on the second week with a dwelling ))) The enemy came on 131 but didn't reach the castle and... decided to go back... After standing in the castle, he went and took a utopia that gave +12 to magic power and +12 to spell power and the book of fire with expert antimagic on Tazar... The opponent surrendered...

Tazar is a mage and a wizard )))

Thank you for two very interesting games )
it was like that
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Loi(blue,castle,Valeska,Damakon)def Keba(red,ramp,Kyrre) 2sm4d(3) 122
On the first week, the cavaliers spawned; I claimed the Boots of Speed. By day 117, after bypassing the ГО, the swift Kyrre appeared. On day 121, after carefully checking for the absence of a redraw on my part, I attacked. Kyrre bought her way out, and I immediately used the free gold to hire more troops and gave chase. During the siege, the gate was breached instantly (expert catapult), which predetermined my victory.

Loi(red,castle,Valeska,Damakon)def Keba(blue,ramp,Kyrre) 2sm4d(3) 124
On the first week, discovering two external dwellings of swordsmen and a native secondary hero, I sacrificed the cavaliers, placing a castle with the swordsmen in the capital and a stronghold in the secondary town. By the start of the second week, I managed to buy out almost everything and went to clear the medusa dens, gradually approaching the road to the adjacent zone's secondary town via a chain, the approaches to which had been scouted on the first week. On day 124, news arrived of my opponent's defeat in the "dead end."
Thanks for the games.
Score 2:0 in favor of Loi
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

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Loi(blue,castle,Valeska,Damakon)def Kebazar(red,ramp,Kyrre) 2sm4d(3) 122
On the first day, the cavaliers stood; I took the boots; on day 117, going around the ГО, the swift Kyrre appeared; on day 121, after thoroughly checking the absence of a redraw on my side, I attacked. Kyrre bought herself out; immediately using the free money to buy additional troops, I chased after. During the siege, the gates were opened immediately (expert catapult), which predetermined my victory.

Loi(red,castle,Valeska,Damakon)def Kebazar(blue,ramp,Kyrre) 2sm4d(3) 124
On the first day, having discovered two external dwellings of swords and a native secondary hero, I sacrificed the cavaliers, placing the castle with swords in the capital, and the citadel in the secondary town. At the start of the second day, I managed to buy out practically everything and went to clear the medusa dens, gradually approaching along the chain the road to the adjacent zone secondary, the approaches to which had been scouted on the first day. On day 124, news came of the opponent's loss in the "hollow".
Thank you for the games.

I confirm. I played both games half-heartedly, for which I was punished.
In reply to Keba
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Mizrael (red, Fortress, Bron, Gundula) def Babek (Castle, Tyris) 2sm4d(3) 224

On the first day, two native heroes; Alkyn appeared, I see an external dwelling of basilisks — need to play. Alkyn immediately reached level 3, though he lost 3 out of 4 basilisks to Bron, bought Gundula on top of that. Three paths: ГО, a horde of flies, and a stack of crusaders — no choice here, I'll rush. Gave up on Alkyn, leveling Gundula. On day 7, the native secondary town was taken. Week result: Gundula level 6, got Logistics and Ballistics, home has Behemoths with Citadel, secondary town empty, external dwelling of basilisks, two external dwellings of flies. Start of week 2 — battle for money, need a lot for two native towns, found 2 more external dwellings of Gnolls.. On day 123 I saw a passage to blue through an adjacent zone, decided to pay a visit. Along the way I grabbed a Cape of +2 Speed from under Ogres, on day 126 I see Tyris with a horde of pokemon and Wyverns, hmm not worth messing with her — I open the Dwarf dwelling at the opponent's respawn and save up money for ransom. In battle I got 4 horses and small change, and that's how I ransomed myself with a loss of Lizardmen and Flies. Week result: Gundula level 10, home unchanged, secondary town — Flies. Desperate lack of money, on week 3 battles for money and only for money :) Few heroes, everything is slow, but I formed a strike stack of 40 Dragonflies and everything breaks through fine. On the other edge of my territory, Dessah arrived with meat from the secondary town and 3 external dwellings of Gnolls, crushing crypts and other small stuff. Week result: Gundula level 12, home has Behemoths with Castle, secondary town — Basilisks and Citadel, secondary Inferno town. Money became a bit easier, bought some purses, mama is leveling :) Day 144, conservatory for 3 Angels, gave them to Alkyn and sent him to clear the Inferno surroundings, Gundula breaks into the native secondary town (nearby Boots) and the army is in her hands the next day. Day 146, mama with Boots and on Flies is aiming for a Utopia, unclear if I'll reach it though... On day 147 she reaches it and takes a tier-3 at the cost of 120 Gnolls and half the Dragonflies (no Wyverns at all, Behemoths not upgraded because there's no money :rolleyes:). It drops 40k gold (that's what I went for), a Chalice +6 to all stats and a Collar +3 to all stats, not bad. In 2 days I spent all the money on army and Capitol, captured a Pandora's Box with 45 Gorgons, an external dwelling of Behemoths, and decided to visit again. Gundula with Logistics and Boots timed it and on day 217 she took the blue capital, then sped up there and waits for the Stable for 1 day. Day 221, I set up chains from the secondary town to mama, all artifacts equipped (was hiding them before, only Boots on), day 222 army delivery and the Necro secondary town is captured, Tyris without towns. Air scouting reveals 2 heroes near Necropolis, I march there with all my power. Day 224, Pandora's Box on all water behind a group of Gorgons, and on day 225 I reach Tyris, battle:
Gundula level 20, 29-18-23-197 mana, expert Attack, Wisdom, Artillery, Logistics, Air, Earth, Tactics. Army: 153 Gorgons, 73 Gnolls, 28 Basilisks, 36 Behemoths, 8 Wyverns, 76 Flies, 77 Dragonflies. Cape of +2 Speed, Morale Negator.
Tyris level 22, 20-13-5-10, expert Leadership, Tactics, Archery, Pathfinding, Ballistics, Water, and Luck. Army: 3 Archangels, 15 Zealots, 20 Wyverns, 55 Marksmen, 30 Crusaders, and 11 Champions. Book of Earth, Golden Bow.
Right away I take a Blast for 500 damage to the Flies, in response Mass Slow and everyone waits, Gorgons take out the Marksmen. Zealots chipped a bit off the Gorgons, Archangels resurrect the Marksmen, they immediately die from the Flies, all the brethren push forward. On the second round, Blindness on the Archangels and together we take down the Wyverns and Crusaders. After a couple of rounds, Tyris' troops were exhausted. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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Mizrael (red, Fortress, Bron, Gundula) def. Babek (Castle, Tyris) 2sm4d(3) 224

Yes, having a second, well-developed town is a real advantage... He also got pushed back with his city; he thought he had at least an advanced town, and he was taking it easy, not teleporting back to his base in time when red came to visit. I was surprised that there wasn't a single artifact on my base, and even the Utopia was minimal – just one useful item. + The resistance cloak didn't trigger even once in the final battle, although there were no chances on a level playing field.

Ah, if only I had the Shackles of Binding during the first encounter... )

Confirmed. Thanks for the game.
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Dreamcatcher (Dungeon, Miner) def gamer-Kirill (Rampart, Ivor) 1-2-6 2sm4d(3)

Thank you for the game!
http://dreamcatcher.metroland.ru/
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Babek (red, Swamp, Tazar, Tazar) def Mizrael (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 127.

Thank you for the game.
In reply to Штрих
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Babek (red, Swamp, Tazar, Tazar) def. Mizrael (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 127

I confirm, it was strangely generated: the Grand Order is located on the subway, far from the roads, and a weak guard protects the direct path along the asphalt, and it takes a day and a half to travel along the road from blue to red :rolleyes: 2 hidden bull camps and a miraculous money respawn led to the fact that on day 123, Tazar, with an incomplete loot set, came to visit. There was nothing to meet him with (no hidden camps, no money-generating structures at all). Thanks for the game.
http://www.twitch.tv/mikevalentine/
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scorp (red, Stronghold, Gunnisson, Sorsha) def Dubrovin Pavel (blue, Castle, Valeska, Valeska) 160%, 126

We got a pendant of speed as the bonus. On day 111, I scouted an ogre external dwelling, on the second turn I already cleared the guards and along the way I attack 20-49(42) unupgraded crossbowmen and lose 3 birds there, an artifact (+1 to speed) and the main hero himself - nothing, we'll manage. I saw a conservatory and decided not to place bears, especially since I see a real path to the opponent in the second week. On day 117, 1-5 in the castle plus external dwellings: 1 of ogres, 2 of goblins and 1 of orcs - but no hero. In the second week, Ciele came; at first I wanted to level her, but it didn't work out. On day 124, I took a level 3 conservatory and stood with angels in front of the entrance to Valeska's respawn, it was 2 days' walk to the castle and Valeska flew past me and holed up in her castle; when assaulting the castle, I would have had no chance, so I decided to clear out her native respawn - on day 126, Valya attacks me (as Pavel later told me, he didn't count on 3 little angels):

Sorsha 3 10 1 2, level 5, expert leadership and offense
3 angels, 3 birds, 131 goblin, 17 ogres

Valeska 3 5 2 2, level 6, advanced logistics, basic: leadership, archery, offense, air, wisdom, and eagle eye (a noob awarded it) and a morale nullifier (and I was counting on her so much)
27+27 crossbowmen, 3+3 cavalry, 26+26 pikemen and 12 swordsmen

The battle was not one of the easiest, although the meat advantage was on my side, adrenaline was being scooped by the bucketful.

Thanks for the thrill... , adrenaline and such a battle.

my icq 360913099
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RetroFM (Castle, Valeska, Valeska) def Sir Blacpoint (Rampart, Ivor, Ivor) 144 template elky 2cm4d(3) Well, I don't know... no one took any Restores... Well, I understand... I put Ifrits with a Castle on the first week and captured the Ifrit lair. ))) Playing as Castle ))) I honestly warned the opponent that I would break their Grand Order on the third day... When the opponent appeared in my secondary castle underground, I broke the Grand Order and captured their castle... Almost everything was unswept in their castle... I sat in the castle for a couple of days, and the opponent went to my main castle... I put a Castle in the castle and rebuilt the entire army, except for the Ifrits... Their main hero attacked 9 10 1 4 and died... But the opponent resisted... I had to eliminate all the secondary heroes until they were completely destroyed. Prize for resilience! ))). Thank you for the game. All the best and good luck in the next battles ))) Sincerely, Evgeny (Assa)
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RetroFM;174304
RetroFM (Castle, Valerica, Valerica) defended against Sir Blacpoint (Rampart, Ivor, Ivor) with a 144 template, 2cm4d(3).
Thank you for the game. All the best and good luck in future battles!)))
Sincerely, Evgeny (Assa)
I confirm, that's exactly how it happened.
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scorp;174301
scorp (red, Stronghold, Gurnisson, Sorcha) def Dubrovin Pavel (blue, Castle, Valeska, Valeska) 160%, 126

The battle wasn't easy, although I had a numerical advantage, the adrenaline was pumping.

Thanks for the match... the adrenaline and such a great battle.

my ICQ 360913099


I confirm!

I wanted to check how many Angels my opponent had (I thought one, maybe two at most), but after buying troops, I realized that either my scout would reach and pass on the information to Valeska about the Archers, or there would be 9 Archers in the battle. I didn't have enough money for another scout.

And Sorcha positioned herself so well that Valeska couldn't resist and attacked.
I was very surprised:eek: when I saw that my opponent had three Angels.

My respect to the opponent (in the second week, without Behemoths, and with almost no losses, he took a Conflux level 3)!

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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RetroFM;173808
Sir RetroFM (blue, Castle, Valeska, Valeska) def. Sir OUTLAW (red, Dungeon, Shakti, Shakti), 2sm4d(3), 1-4-5
:smile19: I collected the Armor of the Dead! On turn 117, I saw the fourth artifact (ribs) behind a horde of Pit Lords... It immediately became clear what to do... In one Pandora's Box, I got all the air creatures, but at that moment, I didn't have Wisdom yet. Valeska was 9 15 9 7 (level 19), and Shakti was 12 9 4 6.
:rolleyes: The armor didn't give the opponent a single chance... Especially since, with expert fire damage, Shakti didn't have any earth or air creatures...
Thank you for the game. In the first week, I bought Valeska a tent, a ballista, and a wagon... I dressed the girl up as much as I could.)))
Sincerely, Eugene.

Awesome!!!:eek: Please provide a save file of the game where you can see all 4 elements of the armor on turn 117! I'd like to see such luck in the world of Heroes! It's amazing how it generated! Valeska... Armor... Turn 117... It's all clear... Wow!!!!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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Pit - for the sake of LM (red, Swamp, Bron), defeated SpiriTT (blue, Dungeon, Shakti), 212, 2sm4d(3). In the first week, levels 1-6 with a castle, the second city - Conflux, 1000 gold income in both castles. In the second week, I build Hydras, take another city - Inferno, and see a Conservatory there. In the third week, I capture a tower, then gather an army and head to the Conservatory. Along the way, I find a scroll of the city portal and decide to build a Guild of Mages. I take 3 Angels, teleport to the Conflux city, and take a Hive there - next to it is a scroll of explosion. Next, I go to the Treasury, find a necklace +3 magic/knowledge, and take a Hive. The opponent breaks through the main guard (a squad of Archangels) and doesn't reach my city by a couple of squares. I buy out the remaining army from the city, teleport to the Conflux, where I gather everyone. Shakti sits in my city and waits for the assault. 212 - Final battle: Bron (5, 14, 8, (70)), expert defense, logistics, earth magic, tactics, advanced attack, and basic magic defense, 29 Wyverns, 19 Great Basilisks, 5 Hydras, 3 Angels, 13 Gorgons, 41 Dragon Serpents, 41 Lizardmen against Shakti (11, 11, 3, (63)), expert tactics, attack, earth magic, and wisdom, 7 Angels, 37 Royal Minotaurs, 23 Royal Medusas, 2 Harpy Witches, 11 Lizardmen, 1 Hydra. The opponent could have had more troops, but he made a mistake with their deployment - we played with 2 minutes per turn. Victory was achieved through the explosion - Shakti had no useful magic besides slowing. Thank you for the game.

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