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Posts from [HoMM V]9 Race - Swamp! Is it needed?

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Would you like there to be a Swamp race?
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18 years ago
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Awesome race!!)) ...and if they make it, it will be cool...
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18 years ago
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Cool, but introducing something dragon-related only on level 4 seems like too much!
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18 years ago
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Yes, I feel that the Swamp faction won’t be implemented in the near future, as it’s unlikely that a few enthusiasts will be able to finish the work before (at best) 2 years. After all, the first message was written 10 months ago. And so far, there is only a clear concept of the new faction. But the work hasn’t even started yet. Given that the author also has very little time (judging by his messages), we will see a fully completed faction in about two years (if not three), when Heroes of Might and Magic 6 and DirectX 11 may already be dominant. Can you sense what’s coming, far-sighted gamers?:D
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18 years ago
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I think it's a great idea to combine the Swamp Castle and Dungeon from Heroes III. I believe that this is exactly what the fifth installment of the game is missing for this faction, and I hope that such a mod will be released. I, for one, would definitely play it.
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18 years ago
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Flames;172692
I used to enjoy messing with them in the third part; they were weak there.
Do the jokes continue in the fifth game?
I disagree that the Swamp faction was weak in the third game! The Conflux was indeed weak. I remember playing Heroes 3 online, using the Swamp (and also the Stronghold) faction, and I can say that my opponents were simply terrified of my powerful Gorgons and kept their level 7 monsters far away from them! I can say almost the same about the Ancient Behemoth. I miss these monsters in the fifth game:(
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18 years ago
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The topic seems to be dying out. :(
Arandor, how's it going with the creatures and heroes? Have you thought everything through? Do you need any help?
In reply to Julyanna
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18 years ago
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Julyanna;173329
This thread seems to be dying out. :(
Arandor, how's it going with the creatures and heroes? Have you thought everything through? Do you need any help?

Haha, and what do I have to do with it? =)
Drink and I are taking a break because of school... but I think we'll continue in the summer =)
P.S. Don't go off-topic in other people's threads))) and don't do it in your own either ;)

Flames and Jalib, this isn't a discussion about castles from Heroes 3... this thread is about something else. So don't start here...
P.P.S. and the swamp in Heroes 3 isn't weak! You just need to have some skill =)

P.P.P.S. on the topic: I still want to see one upgrade for the Lizardmen as melee infantry =) like in Art.
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18 years ago
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I don't think it's worth doing. The thing is, asking Nival for the source code and writing them letters is just a waste of time! Nival won't give the source code to anyone, no matter how much money you offer! Doesn't anyone understand that they won't just give away all the secrets of their development for free?
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18 years ago
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3DogMZA;101467
I want to try making a mod that adds the 9th faction, the Swamp, to Heroes 5: Tribes of the East! Do you support my Swamp Fortress faction, or not? Please answer this question!
SWAMP FACTION!
!
Wow, that's cool, but all the units have high initiative. How is that possible? They're from a swamp! You could swap the Gorgon and Basilisk...
In reply to yuriy
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18 years ago
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Sorry, guys, you were all right. ))) The mod will be difficult to develop! But it will be done, I'll try my best. ) We'll figure something out for Arandor and the lizardmen. ) I haven't been around for a while because I've had a ton of problems. My thesis defense has been postponed to August 17th. ) And then there's more work to do. ) But I think I'll be able to sit down and work on the game and its features starting around September 1st. ) I need to talk to people who have already created mods for Heroes 5. )
yuriy, this is still not the end of their possibilities. ) This still needs to be done and considered. It's just a rough idea for now. What and how. I gave them a high initiative because even though they're slow, they have the swamp slowing ability. ) So they'll be beating everyone in initiative. ) The main thing is to create the race first, and then fine-tune the abilities in relation to the other races. ) Well, I'll try to finish my thesis quickly and then get started on the mod. ) Well, whatever happens, happens. ) I already have pictures of all the creatures I need. Thanks to everyone who contributed to the creature sketches. They will help me. ) My graphic designer friends who use 3DMax and Maya will create them. ) So, thank you to Arandor, DrNik, Julyanna, and especially DRAKKOSHKA, and many other people. :) We'll get through this. )
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18 years ago
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3DogMZA, you should probably not rush into making a mod, but rather focus on your thesis. :) There will be time for that later. Yoel, I think everyone understands that. But modding a game involves dissecting it without the involvement of the developers; at the very least, it might be possible to replace an existing faction. I don't know how to implement this, but if people can do it, I'll respect them for it.
In reply to SandroXXL
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18 years ago
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Vladislavelikiy;186428
a way was found to insert custom models into the game http://forums.ag.ru/?board=heroes5&action=display&s=0&num=1138522453&view=all&start=1400&shownew=1417
if you look a little further down on this page, you can find a link to an executable file with 120 additional IDs for creatures.
We just need someone who knows Maya and a programmer.
SandroXXL okay, I won't rush. ) But there's good news! Huge thanks to Vladislavelikiy! You don't even know how much you helped with your post in the Dracconian thread about the Wildlands. ) I would have been struggling with what's already been done. But now I can work on something cool. ) A few graphics will help me. ) And now, new creatures! ) After that, we'll work on the Castle. ) I'm really happy about this news! All that's left for me to do is get to work! But I won't promise anything specific right now. ) But work will definitely start on September 1st! ) If anyone is interested. You can find specific information at these links: http://forums.ag.ru/?board=heroes5&action=display&s=0&num=1138522453&view=all&start=1400&shownew=1417 and http://heroescommunity.com/viewthread.php3?TID=24698&pagenumber=1
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17 years ago
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Well, the swamp race isn't very well-developed. In general, I would like to, for example, combine the savage-Indians with it, but all the lizards and hydras are already taken, so it's only possible in the 6th part:-( The race is called Arkonids, and the faction is Ancient Tribes. Its characteristic feature is fanatical religiosity and sacrifice. 1. Spearman (throws poisoned darts, no penalty in melee) 2. Priestess (kills one of her own and receives bonuses for the rest) 3. Reptilid (lizard-man, not a ranged unit, strong infantry) 4. Sage (ranged unit) 5. Lizard Rider (it's clear, an upgraded version of the dragonfly rider) 6. Giant Lizard (Basilisk) 7. Hydra I don't like the swamp cows; Gorgons are winged female monsters that turn people to stone with their gaze, not green morays. This tribe lives in jungles and tropical swamps, is neutral in alignment, is friendly with elves, and hates orcs for their vandalism.
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17 years ago
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it seems like people want this race to be balanced, like in the third game. A resurrected swamp! Wyverns, dragons, etc. I, on the other hand, am for a resurrection with a slight change in creatures, but definitely keep the gorgons and wyverns! Maybe we should also look for some images?
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17 years ago
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I'm tired of this... why are the lizardmen archers again? They looked terrible in the third game, and you picked them again...

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