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Posts from Reports on online games and their confirmations (Spring 2008 season). Auto-translated

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#251
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Decontaminator (red, Necro, Izra, Izya) def invisible (blue, Necro, Vidomina, Vida) XL no underground 2sm4d(3) 213
And so the necro vs necro showdown ended with a score of 3-1 not in my favor :(. Sanal clearly knows better how to mass skeletons :D . We played with no restrictions for necromancers. In the first week, liches in the castle, a minimal Griffin Conservatory was revealed, secondary Inferno taken with 2 devil nooks. Vidomina was running Expert Air magic, but without Haste (it wasn't available in two castles). In the second week, I ran back and forth uselessly looking for money to upgrade and buy vampires, so I could take the Griffin Conservatory with a scout hero, because Vidomina had a long way to go. I never managed to gather enough money for them. But I managed to break through to a secondary Dungeon, there was a Dragon Utopia there, I took the maximum Gnoll Hut, a Conservatory for 3 angels (Marius earned another one with vampires – 4 total), a secondary (still no Haste in the guild :mad: ). I planned to take the Dragon Utopia on day 136, but I checked – maximum :smile07: , and my stats were 4-2 atk/def :( So I cooled my heels for a couple of days, on day 137 I built skeletons. On day 141, Izya breaks through the GO and comes to me. I buy upgraded vampires, knights, meat and attack the Dragon Utopia. I don't know how many rounds I fought it, but I preserved my main stacks, losing only 2 horsemen out of 10, all the vampires (took them as meat because I didn't want to lose skeletons). I emerged with 4 angels, 8 horsemen and 700 skeletons (lost about 50 total). I got complete junk – not a single boost to stats – a red orb, a black orb, a book of Air, Wings and some other useless crap. Izya takes my main castle, which I had previously emptied of troops. My stats are still something like 5-2-7-7 :). I break through a passage to a teleporter – there I reveal another Dragon Utopia. I take it – a two-stack. I got another orb of some kind and various junk. At this point I thought, this is clearly not my day. I recovered a +5 attack mace, teleported to the swamp, took a couple of Pandora's Boxes, a +6 attack shield. I have no castles left and I'm hoping for a miracle. Expert View Air shows an opponent's castle not far from me, so I can catch my breath and replenish mana. On the way to it, I stumble upon a Dragon Utopia. I take it. Because I had no one to give the liches to, they acted as meat in the Utopia. It turned out to be maximum again :eek: . I lost almost all horsemen, all liches, one angel and about 80 skeletons (about 800 remain). In this Utopia, something happened that surprised me a bit. Green dragons got anti-morale (i.e., they lost their turn :eek: ) – I had 3 bone dragons. But I remember getting rotten tomatoes thrown at me when in one game I said the dragons lost morale, and that it was supposedly impossible. So now I was of sound memory and clear mind, so I can now state this 100% for certain. After that I was just playing it out, waiting for the end, because Izya had Expert Town Portal, and I needed a castle to survive. In this maximum Dragon Utopia, I again got nothing for stats: they gave a whole library of various books, a +4/4 atk/def breastplate, and orbs of all colors and shades. In short, I ended up on the path near the enemy's town, and he attacked me the next day. In the final battle, I had no chance.
Thanks for the game! I concluded that I don't know how to play necromancers.
Я ламер и играть не умею, нах!:smile33:
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#252
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vbn (red, Random - Fortress, Broghild, Tazar) def Aldegir (blue, Random - Rampart, Mephala, Mephala) 2SM4d(3) 223.

We played Full-Random.
The first time, Inferno appeared on a terrible map - I used restart 111.
The second time, Inferno appeared again, and the map was still bad; my opponent also had Inferno, but with many good spots. By the 3rd day, he already had demons and creatures of evil from those spots - I used restart 113.
From the 3rd attempt, the game started.

The map was terrible again.
There were 3 paths from the Castle - one led to a horde of elite black knights and elite nagas.
The second path was behind a horde of archers, impossible to break through.
The third path went around a mountain, and it took so long that I only got the mine, I think, on the 2nd month of the game.

As soon as I broke through the archer horde (upgraded my serpent riders), the situation immediately improved. I equalized the number of secondary towns (Rampart). I collected a lot of gold. On the 2nd week, I easily built 7 levels with the Castle. I took the 2nd secondary town (Stronghold).

On 2-1-1, I think, I visited Utopia (Titan Armor and Rider's Gloves).
I took the hat from the mages, clearing the 5th level of spells.

On 2-1-4, Mephala takes almost empty Tazar's Castle (all troops were bought back and taken away).
On 2-1-7, Tazar replenishes mana at the magic spring, and on 2-2-1, he returns to his Castle and buys the growth, and on 2-2-2, he visits the 2nd Utopia on his map (Lion's Courage Shield) and clears the Gate of the Elements for experience.

On 2-2-3, Mephala 21-16-6-6 defends in the Castle. 22 unicorns, and no dragons at all... Apparently, he went into GM mode, having received the Scroll of Flight.

Tazar 20-25-24-12 with 9 elite hydras and - I completely forgot, there were many hives - 56 elite wyverns, resurrection, all slow, and the 5th level did not leave Mephala a chance. And although Mephala had a book + sphere + Earth skill and a Fire book, the un-upgraded magic skills could not help him...

Thank you for the game.
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Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#253
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Aldegir (blue, Castle, Valeska, Valeska) def Lider1 (red, Stronghold, Ivor, Ivor) 2SM4d(3) 225 1st: cavalry + Stronghold + secondary Necropolis + hidden swordsmen 2nd: hidden cavalry + Castle --- Red rushes into my territory and attacks, killing 3 cavalry and 18 archers, while I kill 2 cavalry, 4 elves, and 4 dryads, and he retreats. He rushes towards the Castle. 3rd: I take 2 caravans, each with 1 angel, buy units, and attack Ivor, who is afraid to attack the Castle and turns to flee. I kill 4 cavalry + 12 dryads + 18 elves + 40 centaurs + 30 dwarves + a couple of pegasi, and he retreats. 4th: I see Utopia + build angels + take another caravan for 3 angels. 124: I take Utopia, get the Book of Air as a minimum reward, and take another caravan for 3 + upgrade angels. 124: I teleport to Red's territory. He attacks. Valeska 14-7-10-4 - Book of Air 13 Archangels + 26 cavalry + 26 monks + 48 crusaders + 57 griffins + 115 pikemen Ivor 16-15-2-9 7 green dragons + 12 cavalry + 26 dryads + 42 pegasi + 50 centaurs + 60 elders The battle is won with minor losses. Thank you for the game. Added 1 minute ago. vbn (red, Random - Fortress, Broghild, Tazar) def Aldegir (blue, Random - Rampart, Mephala, Mephala) 2SM4d(3) 223. Confirmed. Thank you for the game
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#254
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Aldegir (blue Castle, Valeska, Valeska) def Lider1 (red, Rampart, Ivor, Ivor) L 2sm4d(3) - Exactly, that's how it happened, BUT when he attacked, I thought Aldegir had sent a hero with archangels for reconnaissance (but why as the main hero?). It turned out to be a disguise, which I hadn't encountered before in online games. Although, undoubtedly, with those troops, he could have defeated him even in the castle. Thanks for the game.
#255
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Rhox (red, Dungeon, Shakti, Shakti) def OUTLAW (Rampart, Kyrre, Kyrre) 2sm4d(3) 2-1-3 160%

On the first week, 1-6 in the castle, secondary Tower,

On the second week, secondary Barbarians, the guard for secondary Swamp was broken,
upgraded 6, 3, 4, 2. By day 5, bought everything down to zero and went to 1-2-6 at the opponent's respawn. Reached the castle on 1-3-1, but the red color allowed attacking the opponent with second week armies. Opponent had a lot of Grand Elves and a pack of Battle Unicorns, estimated 20-30 elves and 11 unicorns, saw an external dwelling on the way to the castle. I had all the population from the start of the second week.

Attacked, was puzzled - 12(!) unicorns and 48 elves ???

Well, I thought there were two external dwellings of Unicorns, and it also seemed like elves (then, three turns later, the opponent calmed me down, saying the extra elves were given in a Pandora's box). In short, the assault failed, I retreated with 25 Evil Eyes and 4 Medusas. But 47 out of 48 elves were killed, and 4 unicorns.
Then, for weeks 3 and 4, I ran around searching for Griffin Conservatories, Hives, Dragon Utopias, and anything tasty. Collected some stats, only one Griffin Conservatory turned up, and that one had 1 Angel. Out of three Hives, 16 Wyverns. But finally found a Book and Sphere of Air, plus a Golden Bow. (Looked at the map after the game — there was no Dragon Utopia at all. Of the tasty stuff, only found a Cape of +6 to everything and three Hives in the same area.) On 2-1-3, after breaking the Guardsman's Oath, I sit down in the Rampart castle. Everything had already been bought out by him, except for 9 Dendroids. We were too late.. :)
Opponent had built the 4th level of magic (Meteor Shower), but I saw his stats in the tavern, and 5 spell powers weren't scary. On my turn, Kyrre attacks his own castle (Ambush!?) :) :
Shakti 17-11-16-(179) 2 Black Dragons, 10 Scorpicores, 14 Minotaurs, 13 Wyverns, 25 Medusas, 67 Eyes, 40 Harpies,
Kyrre 8-9-5-5 (45?) 46 Grand Elves, 84 Centaurs, 3 Angels, 38 Unicorns, 24 Silver Pegasi, 11 Wyverns, 18 Dendroids.

Chain Lightning decided everything in the third round, and it also broke the catapult. The walls were intact and the unicorns were left useless. Kyrre had nowhere to retreat. There were no secondaries.
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#256
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Loi (red, Castle, Valya, Fure) def Izgoy (blue, Rampart, Kirr) 144
At the beginning, it's tough, with archers everywhere, but as a reward, you get a native secondary town. After the Dungeon and a quick visit near the Haven. Angels level 3, Consorts level 3, and on the way to the opponent, there's a level 2 town. During the attack, with equal parameters, the larger number of troops made the difference.
Thank you to the opponent for the game and their patience, a true fighter.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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In reply to invisible
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#257
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vitalic (red, swamp, Tazar) def Sir Javdet (blue, Inferno, Pir) 2SM4D(3) 125
In the first turn, he built 1-6 with a castle and took the Necropolis secondary town. Then he exchanged everything for money and, through the underground passage, reached his opponent. He brutally eliminated two mages because the arrow doesn't affect efreets. But Tazar took the opponent's capital and was unstoppable.
Tazar 4 9 2 3 (expert acceleration, +1 speed, expert archery) 45 lizards, 6 imps, 9 mighty gorgons, 91 gnolls, and flies

Thank you for the game.
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#258
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Dubrovin Pavel (Red, Dungeon, Shakti, Shakti) def gamer-kirill (Blue, Castle, Valeska, Valeska), 2sm4d(3), 1.3.7.

In the first week, Mants were used in the Castle, a secondary Castle was taken, and 2 crypts were acquired.

In the second week, a secondary Inferno and a secondary Conflux were taken.

In the third week, Dragons were used.

At the end of the week, Valeska, using a secondary unit, attacked my base.

Shakti, with the entire party, attacked the invader.

Victory went to Shakti, and the opponent surrendered.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to vitalic
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#259
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vitalic;164269
vitalic (red, swamp, Tazar) def Sir Javdet (blue, Inferno, Pir) 2SM4D(3) 125
In the first turn, he built 1-6 with a Castle and took a secondary Necropolis. Then he exchanged everything for money and reached his opponent through the Dungeon. He brutally eliminated two mages because arrows don't affect Efreet, but Tazar took his opponent's capital and was unstoppable.
Tazar: 4, 9, 2, 3 (expert acceleration, +1 speed, expert archery) 45 lizards, 6 sprites, 9 mighty gorgons, 91 gnolls, and flies.

Thanks for the game.


The resource spawn was very poor, and there were only 8 archers at the start (compared to Tazar's 26). It was very difficult to gather resources. He decided not to restart, and that was a mistake. He didn't have enough money for a Stronghold; in short, he had 4 Efreet, some minor units, and Pir, who was quickly gaining strength. On day 1.2.2, he found a gold mine, guarded by 43 fire elementals – only the Efreet survived. Then Tazar arrived. He ran past him, looking for his Castle, and lost his own without a fight. By day 7, he could have made it, but in the end, he got lost in the Dungeon and surrendered.

Thanks to Vitalik for the game.
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#260
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Pavel Dubrovin (Red, Dungeon, Shakti, Shakti) def gamer-kirill (Blue, Castle, Valessa, Valessa), 2sm4d(3), 1.3.7.
I confirm Pavel Dubrovin's victory.
That's exactly how it went.
I had built archers in the castle plus their external dwelling. In total, I gathered 27 crossbowmen by the first week. I decided to rush, seeing that there was an entrance to the underground. I thought that through it I would reach the opponent's respawn next week. So I headed there immediately, building a castle and the first four levels. It turned out that a long road awaited me, and I only reached the enemy's respawn by the end of the third week, after passing through two more. Well, naturally, my army was no longer up-to-date, although I was bringing reinforcements, even though Valessa looked decent stat-wise.
Thanks for the game.
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#261
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Rhox (red, Dungeon, Shaktis, Shaktis) def OUTLAW (Rampart, Kir, Kir) 2sm4d(3) 2-1-3 160% Confirmed. Well, what can I say, the empire hasn't experienced such a disgrace before :smile04: A fantastic respawn point covering almost half the map. After an unsuccessful assault on my capital, I relaxed, thinking that my opponent wouldn't recover quickly. I had 2 hidden lairs of Rogues, a hidden lair of Pegasi, and a lair of Buratins working for me. I was planning to rush to my opponent after the 3rd week, having 22 Rogues, 11 Wyverns, etc., and the chances of winning were high, but I decided to add magic level 4-5 to my spellbook. This turned out to be a fatal mistake :D We were already playing after midnight, and the chill mood played a cruel joke :smile04: I won't play at night anymore - 100%. Thank you for the incredibly interesting game and the indomitable will to win!!!!!!!!!! Respect!!!!!!!!!!! :smile02: I'm looking forward to a rematch :smile13: _____________________________________________ How Long Will They Mourn Me? Tupac Amaru Shakur
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#262
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Dubrovin Pavel (Red, Castle, Valeska, Tazar) def. Alone (Blue, Rampart, Kirr, Kirr), 2sm4d(3), 1.4.4. On 1.1.1, he broke through with Tazar against 60+ Greater Lizards (losing 11 Crossbowmen in the process, but still having 15 left) to advance to the secondary town. On 1.1.2, he took the secondary town of the Citadel and 2 Necropolises. In the first week, he got Horses in the Castle. During the Citadel's respawn, he found a +3 Chainmail of Protection, a Sword +2 Attack/Defense, and a Golden Tunic +1 to all stats in various chests. In the second week, he took a Tier 3 Mine, but left 30+ Archers and a Horse in it, and built Angels. In the third week, he took a Canopic Jar for 2 Angels, 3 Mines, and a Shield +4 to Defense. In the fourth week, he upgraded the Angels, broke through the Guard Tower - 50-99 Nagas, and on the same turn, took the opponent's empty castle, but didn't have enough turns to settle in it. On 1.4.4, the opponent attacks with 6 Angels, 3 Green Dragons, 17 Battle Unicorns, 2 Unicorns, 5 Treants, and 25 Elves. My army: 7 Archons, 13 Champions, 10+ Core Griffons. In terms of stats, they are practically equal. In the first round, I cast a General Shield on my army. In the second round, I cast a mass Slow on the opponent. In the third round, I cast Stone Skin. The opponent cast Haste on 17 Battle Unicorns, but my Tazar turned out to be very durable and emerged victorious from the battle. Thank you to the opponent for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#263
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Pavel Dubrovin;164589
Pavel Dubrovin (Red, Castle, Valeska, Tazar) def Alone (Blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.4.4.

In the first round, I put a General Shield on my army.
In the second, mass Slow on the opponent.
In the third, Stone Skin.
The opponent cast Haste on 17 Battle Unicorns, but my Tazar turned out to be too resilient and emerged victorious from the battle.

Thank you to my opponent for the game!

That's how it was. At the start, I saw the outside unicorns, though with up to 99 elves, and decided to play. The respawn was just giant; along the path there were many blocks, including ranged ones. In the underground there were silver pegasi, and below, a horde of archers. I went down the road and ran into 40 gr crusaders. I bought them all, attacked, and successfully lost everyone — including the dwarves and horses at the end of the first week.
I decided to play on my opponent's mistakes. On the second week, I took Inferno and then Conflux. On the third, I painted 2 outside horse stacks (I saw the second one later) and captured the second Inferno on the other side of the underground, placed dragons. I started gradually taking preserves (the swamp wasn't visible).
At the start of the fourth week, the opponent arrives — in the final encounter, I have more horses and am counting on them, but Tazar is a tank, and all efforts to break through him with Kyrre, who doesn't even have the Offense skill, were unsuccessful.

Thanks for the game!:smile13:
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#264
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Loi(red,castle,valeska,grindan)def gamer-kirill(blue,inferno,kalh)2smd4(3) 132
On the first week, [I had] Griffin Conservatories in Castle, [with] external dwellings of archers and pikemen. At the end of the week, I saw Blue's march on the adjacent Tower zone via the overview. On the second [week], [I had] Griffin Conservatories 2+1+2, [with] Barbarian secondary. At the start of the third [week], I bought everything out. With Fly, I decided [I had] an advantage in troops and mana, [even] with inferior stats.
Thanks for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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#265
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Rhox (red, Dungeon, Shakti, Shakti,) def Aldegir (Swamp, Tazar, Tazar) 2-2-2 2sm4d(3) 160%

on the first week
Secondary Necropolis, Manticores in the town without Minotaurs,
on the second week
secondary Swamp and a Dragon Utopia nearby, built Minotaurs at home.
on the third week secondary native external dwelling of Manticores nearby, built Manticores in the secondary without a Citadel and a Portal of Summoning at home and in the secondary.
at the start of week 4, gathered 31 Scorpicores and opened the Dragon Utopia (Shield +4 to all, Hat +10 -2,) on 1-4-6 through ГО (lost Behemoths both below and outside) towards the opponent, then got lost (no map visibility) and at the fork went not towards the capital, the Swamp was very large and roads were slow and very winding. Figured it out only on 1-4-7 at the end of the turn, scouts revealed the capital. By mid-week 5, took the opponent's town, surrendered practically without a fight, and since Shakti didn't know how to run through the swamp. And all the swamp dwellers were already bought out, preferred to stay a bit in the guest town, didn't build a Capitol at home, while the opponent had already built one there, I'm saving money and planning to bring the army, while scouts reveal the Swamp respawn. On 2-2-1 Tazar approached his own town while I brought the army on 2-2-2 and attacked.
The Swamp player had 2 external dwellings of Hydras and a stack of 18 Hydras, I had 48 Scorpicores, about 100 Evil Eyes, around 50 Medusas, all other armies in standard quantities. The battlefield landscape greatly helped, the Hydras couldn't hit more than one stack at a time and the Swamp player had no speed-boosting spell at all, the battle was won with just over 20 Scorpicores, 100 Evil Eyes, and a few Harpies remaining.
Shakti stats 13-13-10-14
Tazar 8-15-5-8