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Posts from Assembled artifacts in Heroes of Might and Magic V.Auto-translated
Hmm. I see. Oh-ho-ho. You weren't lucky, were you? Instead of some cool black-lava-blood-thunder creatures, you got some lame emerald dragons? And does the set (and not just this one), give all these bonuses, or only the one that the bonus is applied to?
You're offending the High Elves again!!!:mad: Watch it, or you'll lose your morale! They didn't give me an Emerald Dragon, but a Crystal Dragon! And they can knock out half of the enemy army!!!:smile13: Crystal Dragons are the best!:smile49: And collecting dragon artifacts isn't easy, and if you do collect them, it's already at the end of the battle when they're almost not needed anymore!:rolleyes:
It's almost impossible to collect the Archer's Dream... the chances are very low, even on large maps =\ I've only found the bow from that collection... nothing else! Not even once! So it's better to try to collect something more realistic. I usually find Dragon Strength and Dwarven Might more often.
I thought it was a joke))))), but collecting the Archer's Dream isn't difficult - that's a fact!!! Try visiting the Mage's Castle more often (you might get lucky), and don't forget to check the Dragon locations on the map!
Finally, it will be possible to assemble appropriate equipment for a Necromancer!
By appropriate equipment, I mean a complete set of "Embrace of Death" + a complete set of "Dwarven King's Armor"... Fortunately, both sets can be equipped on Necromancers, providing the maximum number of bonuses... Even just the "Embrace of Death" set, combined with dark magic and an enhanced Banshee's Wail, will allow you to move twice as far as the fastest and most agile Elves (who, by the way, are very fast and agile)... And thanks to the "Dwarven King's Armor," you won't need to take Defense as a skill – the bonuses from this set will more than compensate, if not surpass, all the benefits of defense... but that's just my opinion :)
Alex Ghost Well, that's true, but you have to agree that in a real game, it's already difficult to collect one set, and collecting two is almost impossible. The same goes for collecting the entire dragon set - getting one level 7 creature per day is incredibly difficult. This is like getting the Tear of Ashera or the Crown of Angels; it's half the battle, if not more. (I don't know how you guys feel, but in my opinion, the introduction of collectible artifacts created an imbalance. Mages and Town Defense have it much easier collecting sets thanks to the buildings in their cities, and if there's an artifact shop on the map nearby, they're in a great position.)
O God of Earth and Altar, Bow down and hear our cry, Our earthly rulers falter, Our people drift and die, The walls of gold entomb us, The swords of scorn divide, Take not thy thunder from us, Take away our pride.
Alex Ghost That's true, of course, but you have to admit that in the actual game, it's difficult to collect even one set, let alone two – it's almost fantastical. The same goes for collecting the entire dragon set – getting one level 7 creature per day is incredibly difficult. It's like the Tear of Ashtar or the Crown of the Underworld; having either one is half the battle, if not more.
Well... it depends on how you play the game. If there are enough dragon utopias and artifact shops on the map, and no one is rushing to defeat the enemy, then it's possible... By the way, I wouldn't attribute *that* much mystical power to the Crown of the Underworld – because even without it, you can create a much more advantageous and powerful hero. After all, the Crown requires very significant deviations from the intended path, and I was pathologically unwilling to trade "Master of Minds" for the "Scream of Terror"... Major Whirlwind; 140655
(I don't know how you guys feel, but in my opinion, the introduction of composite artifacts created an imbalance. Mages and Necromancers can collect sets much more easily thanks to the buildings in their cities, and if there's also an artifact shop nearby on the map, they're in a great position.)
The Necromancer's set isn't powerful enough to justify banning the artifact shop, but this way, they can collect their set and another one faster than others – which is certainly worrying... With Mages, there will definitely be a problem – because all the artifacts from their set can be easily found in shops... Well, I think the developers just tried to compensate for the fact that mages are considered losers by the vast majority...
With Necromancers, they created a set of artifacts that are mostly not even sold – they can only be found... in contrast to mages, they decided to reduce popularity:cool:
I couldn't even collect the dragon set in the campaign, although it seemed quite achievable. Yes, the dragon utopias are more realistic. But in 3.0, they seem to have gone crazy, very often giving the same artifacts at once. I collected 5 artifacts on the Map of the Outlands that give +1 to creature speed, 4 more artifacts, and 3 more...
Some single-player adventures are very strong and require good skills... Although I agree that it's not always possible to level up, etc. I didn't attribute such mystical power to them. I never level it up myself ;) Unless it's in a campaign.
O God of Earth and Altar, Bow down and hear our cry, Our earthly rulers falter, Our people drift and die, The walls of gold entomb us, The swords of scorn divide, Take not thy thunder from us, Take away our pride.
I couldn't even collect the Dragon Set in the Campaigns, although it seemed quite feasible. Yes, the Dragon Utopias are more realistic. But in 3.0, they seem to have gone crazy, very often giving the same artifacts at once. I collected 5 artifacts on the Map of the Outlands that give +1 to creature speed, 4 more of some kind of artifacts, and 3 more...
Some Special Abilities are very strong and require good skills... Although I agree that it is not always possible to upgrade them, etc. I didn't attribute such mystical power to them. I never upgrade them myself ;) Unless it's in the Campaigns.
The Dragon Set is only important if the set of your race seems weak... In the Campaigns, I collected the Dragon Set - in the Campaign for Gothia, and that was in the last mission...
I didn't collect Special Abilities for anyone except Orcs and Necromancers... About Orcs, I'll say that having a Special Ability is very beneficial, but in principle, you can do without it... For Necromancers, a Special Ability is simply unnecessary unless you are only upgrading a pure warrior - which is simply not beneficial for Necromancers...
I actually liked that they created a collection of art pieces, each unique to every faction, except for two, of course!
I really liked the combined art piece "Archer's Dream"; the archers of Ossira become so fearsome! And "Dragon's Might" is undoubtedly a great art piece – it's just hard to collect... what a pity!
Dwarves are good against Orcs, and Dream of Archers with a Mage is a good strategy because three archers are quite effective. Also, the Dragon set for Humans with the Prayer skill makes all your turns better, but if your opponent isn't Undead or Enlightenment, the build with the Education skill gives 45% more experience, which is great.
Regarding the archer's dream, I completely agree with those who say that it's hard to find. I've been playing for a long time (mostly in "The Shadow of Death"), and I've never seen this amazing quiver on a map, in Utopia, in a city's artifact shop, or even in a regular shop. But bows are readily available. However, once I stumbled upon a shop and found both artifacts from the "Power of Runes" set (Dark Elf), and the bonus it provides is quite significant.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.
God save us everyone Will we burn inside the fires of a thousand suns...
well, bows are found quite often, but quivers are rare, and it's quite possible to assemble a dragon set by playing as mages, and if you have two merchants :)
I enjoy playing as a Necromancer and finding the Cloak of Death, Ring of Repentance, and two other artifacts. It's true that I've never managed to collect all four, but even if they're not all gathered, the Banshee's Wail spell still gets stronger, and if you upgrade the Wail of Terror, it's even more powerful:smile54:. It's also cool to find the Runed Axe and Runed Armor. As a result, the hero gets +5 to primary skills, and the Town's elemental vision is enhanced:smile54:.
In my opinion, the most frustrating thing (especially since I play as the Elves more often) is when an opponent playing as the Dwarves takes their set of creatures – it's enough to make you want to quit.
So many centuries So many Gods We were the prisoners of our own fantasy But now we are marching Against these Gods I'm the wizard, I will change it all Valhalla - Deliverance Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
And the assembled artifact of Jesus is just beautiful! For a Wizard, it's a super bonus! It's true that it's very difficult to collect... But this build + spellcasting + Oracle = pure enjoyment;)...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02: