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Posts from Discussion of mapmaking works!

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In reply to SandroXXL
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18 years ago
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SandroXXL;147467
There's no need to punish Opta for minor mistakes! :D The scenario is almost ready; at least the landscape is completely drawn, and the main quests are ready, as well as part of the side quests. In general, all that remains is to finish the quests and add a few more scripts.
Since time is running out, I can take on part of the side quests. To avoid unnecessary chatter, here's my ICQ number: 425-065-064.
In reply to SandroXXL
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18 years ago
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SandroXXL;147467
There's no need to punish Opta for being overly critical! :D The scenario is almost ready; at least the landscape is completely drawn, and the main quests are ready, as well as part of the side quests. In general, all that remains is to finish the quests and add a few more scripts.
Alright, we won't punish you for now. I'll wait for you until Monday, otherwise, we'll have to.

P.S. Don't forget about the prologue and the story in the scenario.

And don't forget to post your story and prologue, as well as the victory conditions for the scenario, which you haven't written yet. At least include them in the post. Okay?
In reply to Siverfale
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18 years ago
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Siverfale;147495
Since time is running out, I can take on some of the side quests to avoid unnecessary chatter. My ICQ number is 425-065-064.
Okay, I'll be happy to help. I'd also be glad to test it, as I'm not very good at balancing things... Give me a couple of quests, even if they're just simple messages in houses; that will be four quests, but my imagination is running dry. Then, post them here, and I'll refine the ending a bit.
And thank you for helping to develop our idea.
P.S. The prologue and epilogue will be available a little later.
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18 years ago
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SP, here is my hero; I've already made some adjustments.
And he's not in jail for stealing chickens!)) Put him in a remote forest. And leave the ring with him... It's all written in his biography. And then I'll finish my script, and you can add him to the campaign.
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In reply to Brackman
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18 years ago
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Brackman;147941
SP, here's my hero, I've made some adjustments.
And he's not in jail for stealing chickens!)) Put him in a remote forest. And leave the ring with him... It's all written in his biography. And then I'll finish my script, and you can add him to the campaign.
OK. I'm really busy with work right now - Sunday seems to be free, so I'll try to continue where I left off.

SandroXXL - testing your scenario raised a question for me - how do I "destroy" the stone under the "road" with a bomb? I think I bypassed all the towers, but something seems strange?

PS - well done with Optimal.

So, we'll start soon.
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18 years ago
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There was a mistake. I didn't fully test it, it's my fault. The sixth resource, the one behind the hydras, now destroys stones. I re-uploaded the scenario.
In reply to Смерть попсы
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18 years ago
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Where did you upload it?

Okay, I'll tweak your scenario and Optimal's a bit, with your permission. I've laid out the first quests of the last scenario; if things go well, I'll upload the complete version in a week or two.
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18 years ago
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It’s located randomly on the map. Of course, feel free to adjust it; that won’t hurt. Besides, this isn’t the final version of the maps yet. And by the way, what are your ideas for the finale?
In reply to SandroXXL
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18 years ago
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SandroXXL;148204
It's located in a random map. Of course, feel free to adjust it; it won't hurt. Besides, this isn't the final version of the maps yet. And by the way, what are your ideas for the finale?
Okay, we'll download your map and adjust it accordingly.

Regarding the finale - all 7 heroes, plus Brekman (who's been stuck in a tower for 9 weeks) :p will gather on one map - someone has brought all the heroes together, promising them something incredible and unprecedented (well, basically like Putin does with Russia).
And then they'll have to do a few things for him, and then... Then I'll prepare a good "surprise" for all of you.
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18 years ago
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What a schemer, didn't say a thing. I hope it won't be too painful to realize that all those scenarios were created aimlessly? Well, I'm just kidding... Who is the main villain? Anyway, if we are the creators, we should know all of this, right? Otherwise, you might mess things up, and then what?
In reply to SandroXXL
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18 years ago
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SandroXXL;148240
Oh, what a schemer, he didn't say anything at all. I hope it won't be too painful to realize that the scenarios were made aimlessly? Well, I'm just kidding... Who is the main villain? Shouldn't we, as creators, know all of this? Otherwise, you might inadvertently create a problem that's hard to solve.
Well, I'm just building up the suspense. Moreover, the interest will lie in the fact that you'll want to play through the campaign again (you'll understand this after playing it the first time, and then the second time, i.e., the last scenario).
As for the intrigue, I've taken this into account, considering that you are the creators.
I'll just say that such a "twist" hasn't been tried before in the Heroes series, and if the test is successful... well, we'll see. I'll try to quickly refine your and Optimalov's scenario and submit the final map for your consideration.
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18 years ago
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Here is your map; I've added a few messages, two small quests (the last one is given towards the end and doesn't have a significant impact), and done some other minor work. All that's left is to configure the enemy castle and its heroes. And, of course, the moment when they need to be released. I managed to write 6 KB of text, though! ;);)
In reply to Смерть попсы
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18 years ago
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Death to pop music; 148219
Regarding the ending - all 7 heroes, plus Brekman (who is sitting in a remote prison for 9 wives) :p
I'm going to personally put you in jail for this! I'm writing it in plain Russian - put him in a prison in the forest! And he's been there for about 30 years, it's unknown what he's in for. And nobody knew about this prison, and you were the first to find it and free him, which is why he joined you...
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18 years ago
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Here's your map; I've added a few messages, 2 small quests (the last one is given towards the end and doesn't have a significant impact), and done some other minor work. All that's left is to configure the enemy castle and its heroes. Well, and the moment when they need to be released, of course). I managed to fill 6 KB of text.
The enemy heroes are already defined; activating the heroes and the castle happens through the "SeeCastle" event, which occurs after the gate on the path to the Angelic Sword. SP will edit it a bit, and then I'll adjust the texts, okay? Then I'll upload the artwork for the enemy heroes; I forgot, I was in a hurry to finish the map. But overall, I liked it. Well done! Good job!
In reply to Siverfale
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18 years ago
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Siverfale;148507
Here's your map; I've added a few messages, 2 small quests (the last one is given towards the end and doesn't have a significant impact), and done some other minor work. All that's left is to configure the enemy castle and its heroes. Well, and of course, the moment when they need to be released. I managed to cram in 6 KB of text though:);)
Well, I don't know. The map is already included in the campaign. I'll try to add your additions. I hope you tested it.

Brackman - calm down. I'm just kidding. Why are you so nervous? I've come up with an even more exciting plot for you, close to your idea.

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