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1 and 2 are just pleasant childhood memories, nothing more:rolleyes:
3 - I started to seriously master the game and spent the most time playing it, so I respect it the most. I really like the division of magic into elements and the composition of spells. The abilities of units, if you're lucky, can dramatically change the course of the battle (this adds intrigue to the combat; for example, double damage for Death Knights). I also like the moderate influence of luck (in the 5th game, they gave it too much importance). Roaming creatures are simply excellent - the variety of dragons, their strength, and the ability to hire them. The world of elementals is very interesting; it was a mistake to remove them in the 5th game. They could have been revised and allowed to continue. Someone has to be neutral and join the fight in case of an imbalance of power in the world of Heroes.
4 - complete garbage (please don't be offended if you disagree), especially the idea of choosing between units. I won't talk about the bad things.
5 - the graphics are certainly good, but the images of the units in the 3rd game were more realistic. But everything flows, everything changes, and we need to move towards the new. The 5th game is a worthy successor to the 3rd. The magic has been reworked in a great way. It cannot be compared to the 3rd; the 5th is simply different and awesome. Many cool new features (skill wheel, runic magic, call of blood and battle cries, hero specializations).
In short, you can probably compare them forever. Personally, for me, the 3rd is the best, but it's outdated and I'm getting tired of it. Therefore, the 5th is my present and future!:smile49:
3 - I started to seriously master the game and spent the most time playing it, so I respect it the most. I really like the division of magic into elements and the composition of spells. The abilities of units, if you're lucky, can dramatically change the course of the battle (this adds intrigue to the combat; for example, double damage for Death Knights). I also like the moderate influence of luck (in the 5th game, they gave it too much importance). Roaming creatures are simply excellent - the variety of dragons, their strength, and the ability to hire them. The world of elementals is very interesting; it was a mistake to remove them in the 5th game. They could have been revised and allowed to continue. Someone has to be neutral and join the fight in case of an imbalance of power in the world of Heroes.
4 - complete garbage (please don't be offended if you disagree), especially the idea of choosing between units. I won't talk about the bad things.
5 - the graphics are certainly good, but the images of the units in the 3rd game were more realistic. But everything flows, everything changes, and we need to move towards the new. The 5th game is a worthy successor to the 3rd. The magic has been reworked in a great way. It cannot be compared to the 3rd; the 5th is simply different and awesome. Many cool new features (skill wheel, runic magic, call of blood and battle cries, hero specializations).
In short, you can probably compare them forever. Personally, for me, the 3rd is the best, but it's outdated and I'm getting tired of it. Therefore, the 5th is my present and future!:smile49:
