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Posts from Appearance/discussion of Inferno units.

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In your opinion, is the Pit Lord a worthy warrior?
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20 years ago
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An unreciprocated devil would look unbalanced.
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20 years ago
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and why would he summon pets at all! just give him retaliation!
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20 years ago
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With a retaliatory strike, it would look quite impressive.
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20 years ago
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It would be better if it worked like in Heroes of Might and Magic III. Or, they could give it the ability to reduce the enemy's morale depending on the number of demons!
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20 years ago
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Or just reduce it! In Heroes of Might and Magic III, they decreased luck by 1!
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20 years ago
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yes, they wear them poorly, and also teleportation...
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20 years ago
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Exactly! Teleportation is the coolest type of movement, and here it is!
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20 years ago
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But here, the lords are in charge! It's just a pity they have little mana!
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20 years ago
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yes, druids have very little mana, and even less than others, and they are at a lower level. druids can cast 3 times (with lightning), while pyromancers can cast twice (with fireball). besides, all sorcerers are archers, except for pyromancers.
In reply to Necronix
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20 years ago
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During battles, druids use unicorns against pitlords; they stand next to archers and provide excellent protection against enemy magic. Pitlords do not have mana transfer, while druids do, which is very helpful during difficult battles.
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20 years ago
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Yes, if you compare Druids and Pit Lords, I like the Druids with their lightning spells more! And in melee combat, the Pit Lords really disappointed me!
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20 years ago
Mne bol'she vsego ne ponravilos', chto tol'ko odin strelyaushiy unit...
In reply to OlegMiros
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20 years ago
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OlegMiros
What I disliked the most is that there is only one shooting unit...
But what a unit it is! I think Inferno is good as it is, although it wouldn't hurt to make it a little stronger.
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20 years ago
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No need to make it stronger! It’s already powerful enough. Just look at how Archdevils can summon Pit Lords from dead units.
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20 years ago
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Aha! That's why there are 4 of them per week, but 5 succubi!

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