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Posts from What is your opinion about Heroes IV? Auto-translated

3.5 (11 ratings)
Closed
Heroes of Might and Magic IV is...
21 voters
Multiple choice Closed 2006-02-20
This poll is closed.
A revolution in the series
28.6% 6 votes
Favorite game in the series
9.5% 2 votes
Failed experiment
52.4% 11 votes
They aren't heroes at all (what were NWC thinking?)
0% 0 votes
Just an upgrade for HoMM3
0% 0 votes
Other (please specify)
19% 4 votes
In reply to celt
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#258
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celt
A decent game, but it pales in comparison to parts 3 and 5!
A good idea ruined by poor execution.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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#259
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True. Although I’m not sure if it was necessary to change everything this way.
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#260
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The implementation is very weak! The graphics are laggy, there are few animations, and the towns are ugly!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to Necronix
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#261
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Necronix
True. Although I'm not sure if it was the right decision to change everything this way.
It was truly a revolution in the series, just like In the Wake of Gods. The difference is that In the Wake of Gods was polished to perfection, while the fourth installment wasn't.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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#262
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They finalized and released the fourth installment, but they haven't released the Warlord of Gates yet! They'll release it in 3.59!
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#263
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And Heroes 4 was made just to make money! Before its release, people were really looking forward to it, saying that it would be amazing!
Скоро! Всем ждать! Они явятся!:smile20:
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#264
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But still, it shouldn't be completely dismissed. It was a decent game too. For example, they simplified the micromanagement in it.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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#265
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Yes! That's one of the advantages! And the tactics were excellent!
Скоро! Всем ждать! Они явятся!:smile20:
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#266
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I also like the flexible hero classes.
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#267
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The hero development system was also interesting. The special abilities were too. But the lack of specialization is a drawback.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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In reply to AlexeyPank
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#268
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AlexeyPank
The hero development system was also interesting. The special abilities were too. But the lack of specialization is a drawback.

Most likely, they removed the specialization precisely because of this flexible system...
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#269
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but the heroes only differ in their faces now... at least before, their skills were different!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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#270
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celt
but the heroes only differ in their faces now... at least the skills used to be different!
And fifthly, they brought them back. As for the fourth game, it remained the last one for NWC. They only have themselves to blame.
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Клан Homo homini - основатель клана
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#271
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Where are those people now? They could have created something even more amazing! And Heroes of Might and Magic IV was an experiment that didn't quite succeed!
Скоро! Всем ждать! Они явятся!:smile20:
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#272
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It's unclear how they managed to achieve such a result. They genuinely wanted to do a good job, but the final product turned out to be quite strange.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.