Posts from Nigon is the second underground race.
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Is Nighon needed in Heroes of Might and Magic V?
🏹🎪+⛓️♿=💕
Maybe instead of hippos, we could make some trolls? Not the kind that live under bridges (like in Heroes 3 and 4), but more like in Warcraft or Gothic... They were huge there... seriously!))
Ogres also come in different sizes... but trolls are either very small (under-bridge trolls) or huge. Ogres are more of a medium size... and they can sometimes be mages.))
P.S. Although, we could keep the monster and just give it a different name... hmm... maybe Deathclaw?)) I know it's from Fallout...)))) or something similar.
P.S. Regarding the artwork... we could have Behemoths with tentacles. Although the ones from Heroes 3 would also work... Illusions are difficult to draw... and maybe an Ifrit, in armor. I'll describe it in more detail on ICQ.
I've even come up with some details:
the worm's ability is to devour a unit;) - it eats the entire stack, if "Major, add a formula here, most likely based on the worm's HP and the attacking stack's stats xD", then the stack is completely devoured, gg to him:) if it's too strong, then let the worm lie down for a couple of turns, digest, and not move:)
if the Major's formula gives a result that is not in favor of the worm, then it will lie down for a couple of turns, digesting, and then spit out the half-digested stack, without causing any harm to it, but disabling it for those couple of turns:)
a scary worm - it can burrow in the ground and move across the entire map in one turn, like the Devil from Might and Magic IV, that's why it's scary))
an angry, unfed worm - it's so angry and hungry that it can devour two stacks at once, standing on adjacent cells=)
and a little more:
the troll with armor inspired a creative idea - a siege worm-killer)))
covered in spikes, with an artificial iron jaw, like the Warbosses:)))), it can devour a castle tower)) and in general, it is stronger and more resilient than the others (because castles are captured much less often than simple battles in the open field).
a worm that ate something bad for breakfast - when "walking", it leaves a stinky trail behind it, which acts like a moat (stopping a unit and damaging it):P, maybe it can spit this at enemies or in an empty space, creating "moats"))) it looks sad:(
a happy worm - it is happy because it spends its whole life dividing%)
after devouring a squad, with a probability of "Major, it's your turn:))", it adds one more to its squad. if it's too strong, then once per battle, and let the chance be small)) it looks happy)
an exhausted worm - it feels bad after yesterday, so once per battle it can let the enemies know how much its head hurts(?), by throwing something terribly mental at them, for example, damaging and possibly paralyzing them.
a worm-dad (or worm-mom, or captain of worms)))))) - it really likes to spew out small, tiny, gluttonous, slimy, stinky, wriggling worms when it attacks, which will reduce the enemy's armor and lower their morale, because who likes it when some kind of... mmm... substance sticks to their body?
all worms know how and love to eat, and a hungry one does it up to two times in one go%)
here are my creative ideas, bordering on madness xD
After reading your post, I was somehow reminded of the movie "Tremors." It's a good movie. Let's create an entire race of worms, shall we? We'll take some elements from that great movie, and we'll come up with some of our own (on level 1, we definitely need to create a unit called "worms" or "wormlings" from that famous game), and the hero will be called Wormlord or Worm (similar to Witcher). :) And the main hero of the campaign will be Worm Jim (those who have seen the cartoon know who that is). Creativity is creativity, but monsters or trolls would still look better on level 7, IMHO.
A bug in the main campaign – kill 10 units in a stack with a single blow from your own
Added 15 minutes ago
xD
A bug in Jim's main campaign – kill 10 units in a stack with a single blow from your own head))
No, come on, I'm being sincere, really, but you're taking it the wrong way – Castle, Worm Knight...
:(
Actually, worms are best suited to living underground; it's easy to conquer the minds of these primitive creatures, and they don't look like the tired old ogres/trolls/goblins, but are quite unique, cool, and fit perfectly into a four-cell space. They move like in "Tremors," underground, leaving a small mound behind)
They're also easy to draw; they look simple, but very effective.
Hippos and trolls are banal; what was a hippo doing in a cave? Well, maybe he forgot... it's just a big, clumsy, clawed bear. That's all. A troll with a club is unoriginal. A troll that shoots stones breaks the Academy's monopoly on ranged units at level 7)
And besides, a troll in a Castle with Mind Lords, Beholders, and Ifrits looks at least strange. It doesn't belong here; it's more suited to the Barbarians. And a troll is even more banal than a hippo.
Let's think creatively. You don't even need to draw a worm – it's almost already drawn, in Emperor: Battle for Dune :) A large, fat worm with three jaws and a bunch of teeth sticking inward) I've always liked it)
If you want, make an ability for a Kobold, Ettin, or Illithid – ride on riding worms (another upgrade of the ordinary worm from my wild imagination) like the Fremen do)) But that would be total trash. Although it would be fun – for example, the initiative of the worm or Ettin (whichever is lower) would be equal to the initiative of the other creature, and the rider would attack with two creatures at once)
But they would both take damage at the same time)
Come on, I'm serious) If Nival had come up with this, you would be playing it now and enjoying it)
Major, exactly =). Although I don't understand why you need formulas for a non-existent Castle))
Well, let them be)
Regarding trolls... I actually wasn't planning on giving them clubs (they'd look like Ettins) and stones)).. Okay, monsters are better after all)
P.S. And riding on worms is cool))) It could also be given to a hero)) But how would the worm go underground with the hero? :] )))
well... maybe I should have shown how Drakosha drew it))... but for some reason, I can't... oh well... I guess the creatures from Heroes of Might and Magic III are stuck in my head))..
P.S. by the way, our race turns out to be humanoid)).. maybe it's a bit strange... but I like it)). There are no animals). =:В - does it look like a rabbit?
Regarding humanoid appearance: indeed... I didn't even notice. I think it's cool! So, Nygon will be unique. After all, he's the only humanoid one. Only the humanoid nature of the monsters is questionable, but never mind... We're the ones who decide, so they will be humanoids.
And what does this look like? (.Y.)
P.S. Maybe I didn't depict it correctly, but it's something like that.
well, a monster isn't an animal)) it's a wild beast))))))))) :D ... they are different).. in my game))) or a monster) ... maybe they will be as intelligent as cyclops))
P.S. ... is someone lying on their back?)))))))
P.P.S. you could even call him a rabbit)