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In reply to OptiMAL
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#16
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Regarding the order, there isn't much difference whether it's done earlier or later. Although, it's probably better to conduct them in a similar or almost identical manner. Then, the "champions" will be recognized both in individual disciplines and in the "combined event," i.e., based on the sum of their placements, for example. There are actually many options here... The main thing is to create a clear list of disciplines. For example, Duels (Optimal, level 1), Duels (Luchik, developed heroes with armies, artifacts, and spells), an RPG variant, and collecting items/resources/creatures within a time limit (Brakeman). :) And, by the way, such competitions could be named after months or significant dates (for example, "Christmas," "Post-Christmas," etc.). :) P.S. The main thing is not to let the topic die out, gather all the ideas, and implement them.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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#17
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So, based on the above, let's put it all together:
DRAFT RULES:
1. Game version: not required in the first stage. Desirable in all subsequent stages: 3.51.
2. Game time: the first stage doesn't matter, nor does the second; the third stage is 4 minutes per turn.
TOURNAMENT PROCEDURE:
3. The tournament is divided into Competitive events and stages:
-- First stage:
----Competitive events:
a) Best Barbarian (1v1 battle, heroes level 1)
b) Best Archer (1v1 battle, heroes level 1)
c) Best Mage without combat magic (1v1 battle, heroes level 1)
Procedure: Olympic bracket; 3 battles to win the match.
-- Second stage:
----Competitive events:
a) Duels with a hero and army (using the given map)
Procedure: Olympic bracket; 3 battles to win the match.
-- Third stage:
----Competitive events:
a) Duels with heroes and armies (do both need to be gathered without castles?)
Procedure: Olympic bracket; 3 battles to win the match.
4. There will be 1 winner in each stage (except the first), and 3 winners in the first stage.

(5?) A rating will be calculated based on the number of wins/losses (I suggest using the same scoring system as for regular games, but with separate statistics).

P.S. The points marked with a question mark need to be discussed.
:D
In reply to OptiMAL
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#18
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1) I disagree with the basic version. Mainly because 3.51 is more of a mod that replaces certain aspects of the game rather than improving them. Therefore, it would be better to have two basic versions: Whirlwind and Equilibrium (3.51). This is because the races in these versions differ in strength.
a) Duels with heroes and an army (does this require assembling both without castles?)
2) Regarding the third type of Competitive event. Perhaps it would be better without castles. A ready-made army with heroes is provided. A draw determines who attacks (by the way, is there an advantage to this?), and then the first turn of EACH participant is spent on positioning and using potions. The attack and, consequently, the battle begin on the SECOND turn.
(5?) A rating will be awarded for wins/losses. (I suggest the same scoring system as for regular games, but with separate statistics.)
3) Most likely, it would be better to award rating points for winning a stage, i.e., not for each "action." A regular online rating system might also work. Well, that's the main idea; from there, you can only "modernize and tune" the systems and the Competitive events.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#19
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ZYbr;136498

2) Regarding the 3rd type of competition. Perhaps it would be better without castles. A ready-made army with heroes is given. A draw determines who attacks (by the way, is there an advantage to this?), then the first turn of EACH participant is spent on positioning and using potions. The attack and, consequently, the battle begin on the SECOND turn.
But this completely repeats the 2nd stage:confused:
I meant to make the third stage as Brackman suggested: something like a mini RPG.
:D
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#20
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OptiMAL;136503
So, it completely repeats the second stage:confused:
I meant to make the third stage as Brackman suggested: something like a mini RPG.
Okay, then it will all be included in the second stage (I misunderstood).
As for the mini RPG, Brackman suggested at least two options, the first is similar to a regular online game, and the others are new. But we need to ask the author what and how it will be.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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#21
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If the thread is silent, then we can draw a fair conclusion: everyone agrees with these rules. So, the question is: when do we start the tournament?
:D
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#22
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When someone decides to host it.
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.
In reply to Brackman
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#23
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Brackman;138382
When someone decides to test it.
I think I'll take care of that. I suggest we start recruiting players today (I'll create a thread in the evening).
:D
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#24
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Topic closed. Since the tournament topic has already been created!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."