Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The second part of the famous game Kings Bounty, a predecessor to Heroes. However, the sequel was not made by the distant New World Computing, but by us, and therefore it has an unofficial status. And if you also take into account that kb2 was made by one person, while kb1 was made by an entire team... It's hard to say which kb is better. The first one is more well-thought-out, but when replaying, everything is already familiar. The second part has a higher screen resolution and a richer color palette, but the first one has excellent animation. In general, it's difficult to compare.
But, despite some differences, the concept of the game has not changed at all. We move around the map, collecting chests, which can either replenish the budget or increase reputation (depending on the player's choice). The higher the reputation, the more warriors of one type can be hired. During the battle, all soldiers of one type are located in one "group" (as in Heroes), under which is a number - the number of warriors. And the very principle of the battle almost exactly repeats the battle in Heroes. More precisely, the other way around, Heroes repeats kb. In general, the goal of the game is to destroy the main villain on the enchanted continent, however, it is impossible to complete it, since this continent is missing in this version of the game, and it has not been possible to find the full version. However, everything else is 99% complete. Only 99% because there are a number of bugs in the game.
Ah... what is this? As far as I know, King's Bounty 2 is still under development, and the one you posted doesn't even launch! So, if what you posted is really King's Bounty 2, then there will be two of them!!! I understand that THIS is an unofficial game, but HOW can there be two King's Bounty 2 games? :confused: :confused:
Yes, I played it too! It seems that someone from Russia made it because there are cities with Russian names and units like Leshy.
That's right, one of ours created it. :D Unfortunately, I don't remember the name anymore :o But he is now part of the game development team for "Malgrimia."
They promise to release the second part in November this year... Creator;295
Actually, the goal of the game is to destroy the main villain on a magical continent, but it is impossible to complete because this continent is missing in this version of the game, and finding the full version has not been possible.
Oh well... unfortunately, there is no full version because this game was never finished. And that's a pity...
Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
It's a cool game. And the first one is cool too.
Even though the file size is in megabytes, I often find myself wanting to replay them more than playing, for example, Heroes 5.
P.S.: I'm currently working on ERM scripts for Heroes 3, slowly incorporating forgotten features from King's Bounty back into the game (armor, authority, etc.).
On computers with a processor faster than 200Mhz, the game may not launch and may display the error "Runtime error 200".
To resolve this issue, you can use the following utility: http://www.brain.uni-freiburg.de/~klaus/pascal/runerr200/download.html#TpPatch. Extract it to the folder containing the kb2.exe file and run the NT.bat file with the kb2.exe parameter (i.e., execute the command "NT.bat kb2.exe" in the command prompt in the game folder). After that, the game should launch.
In general, it wasn't possible to build up authority and an army in the game without cheating, in order to defeat at least someone. How do you play it?
There can't be a comprehensive guide for a game that was made by one person. Although, as far as I remember, everything is quite clear there. The most important thing at the beginning is to break through (through forests and mountains, not through armies) to the city near the ocean and buy a boat. Then you can freely sail between the continents, read the inscriptions on the obelisks (the legendary "In four years, there will be a city-garden here"), collect chests, and build up your army. In general, it was a captivating game for its time, even if it was unfinished. And with the release of King's Bounty: The Legend, I remembered the first part of King's Bounty and its domestic sequel.
Hey, does anyone know what system is used to calculate damage in this game? Is it completely different from the system in Heroes of Might and Magic and King's Bounty?
I found this gem of early Russian game development in my old collection, but I've completely forgotten how to fight effectively, even though I played it many times as a kid.