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far from being a Neanderthal. Neanderthals were actually more developed. In any case, a troglodyte is a caveman. And all those "dungeon legends" are nonsense invented by Nival when they depicted cavemen in that way. Although, nonsense equals fantasy. Here are my thoughts:
Troglodytes have no place in the swamp. The protection against unholy words is nonsense; no one uses it anyway, so it's better to remove the ability altogether. A hellish troglodyte living in a swamp is sometimes too original, and then it just becomes absurd. This is a clear example.
Lizardman - why simply copy creatures from Might and Magic III? To get a 3D lizardman or gnoll? Poison on attack - like assassins? Then the assassins will lose their uniqueness... Crippling shot - isn't that too many slows?
Gnolls - overpowered. Triple attack is too much. Double attack with stun. I understand everything, but they shouldn't be stronger than minotaurs by definition. In general, there's no balance.
Snake - it flies, weakens, attacks everyone... fire breath... and again, no balance? Maybe Nival should be entrusted with developing new Castles? They won't just slap something together; they'll think carefully and come up with normal stats/abilities. And a growth of 6...
Gorgon - this is too original a creature to clone and put in every version. I don't think it's a good idea. Besides, what's better - fear or breath of death? I think the answer is obvious. So, it needs to be reworked again.
Medusa - and did no one think that it's not a good idea to give a creature with excellent ranged damage a frost nova ability? Because she won't be useful after accumulating even a dozen medusas. And a direct shot, slow, and blind in melee - is that okay? I understand that this is a level 6 unit, but that doesn't mean it should completely dominate everyone.
Basilisk - here, the idea is more or less decent, but is 50% plague equivalent to curse and weakness, which are ALWAYS applied?
In general, there's little originality and a lot of overpoweredness.
The main ability is incomprehensible. Totems - again, they strongly resemble Maj's mini-artifacts, no matter what anyone says. Heroes - the descriptions are great; almost every other hero has a very original biography - "he was the best, so he became a priest," "he rose through his intelligence, hard work, and patriotism, so he was appointed commander-in-chief"... at least the biography shouldn't have been written. It's clear that all this, so to speak, "design document" is just fan fiction. That is, another fan-made, unbalanced creation. Sorry, but that's the harsh reality. Besides, since you created the heroine Tatalia, it would be nice to add the hero Erafia to the Haven faction...
Besides, what kind of programmer are you? Did you even finish school? If so, the teachers there were bad at Russian...
In general, all this is pointless. Even if, I admit, all this is done, modeled, and compiled, and then sent to Nival's legendary hidden mailbox, they will simply read this trash and delete it. We are definitely not the only people in the world who are sitting here trying to come up with a new faction. They have plenty of that stuff. Want a new Castle? Make a mod. However, it's better to sit here and at least post, developing the forum, than to lie on the couch.