Skip to content

Posts from The latest expansion pack has been released. Now, certain things are clear.

2.3 (3 ratings)
#155
Auto-translated
There will definitely be no expansions, I think everyone already knows that. However, the developers might still release some short campaigns/missions and explain things like the future fate of Raileigh, what Faydaen did after returning home, and so on...

By the way, the gold edition of Heroes will include additional maps, including a map based on Dark Messiah. That's interesting... I hope it won't be exclusive to those who buy the collector's edition and that it can be downloaded from the Nival website. For those who don't know about the gold edition, here's the link: http://www.nival.com/homm5_ru/press/2007/5703/
In reply to Loken
User Avatar
#156
Auto-translated
Loken;135200
Everyone knows you're our "seasoned veteran," remember that "back in the days of Heroes III," the grass was greener and the girls were prettier, but that doesn't mean it's normal to complain about it in every thread. I've played all the Heroes games, starting with the first ones, and I like them all (yes, even Heroes IV). That's just how it is. Don't think you're the only one who feels this way.
A veteran of the gaming front...
Reading this stream of nonsense, it immediately becomes clear that the claim that it is I who am starting the argument is very debatable.
Loken;135200

If you don't like the game, don't post in the thread about it...
Thanks, I'll figure it out without you.

Added 1 minute ago
I left a message, quite short and on topic. I have every right to do so.
User Avatar
#157
Auto-translated
Ksel, Loken!
I respect both of you (hmm... Loken, and suddenly I respect him? Okay, rules are rules), but still...
I'M NOT ARGUING that the previous Might and Magic game (from now on, I'll call the new one "new." The previous one is everything up to and including the 5th installment and Dark Messiah of Might and Magic) was interesting, beautiful in its own way, and organic. And it's a pity that it didn't get further development. ALTHOUGH, in my opinion, the 4th installment was... the finish line for the "Heroes" series. Not because of the gameplay and plot (although that apocalyptic scenario... I'd tear the screenwriter's hands off!), but because of such a small thing as non-heroic graphics. Heroic graphics are the graphics in the 1st and 2nd Heroes games (in my opinion) – bright, FANTASY, and far from realism. But let's get back to the topic.
I DON'T CONSIDER the old Might and Magic to be something ancient, dilapidated, and useless. On the contrary, many "modern" RPGs should learn from Might and Magic. But I ACKNOWLEDGE the right to exist of the new Might and Magic. Who knows, maybe it will become better than the old one? Not now... after the firing of the n-th screenwriter, but will it?
So, I suggest you END THE ARGUMENT. And "go home," keeping your point of view.

And now, back to the topic:)
Tribes of the East is what Heroes of Might and Magic 5 should have been (in my opinion). And, despite the flaws (unfortunate ones) and the incompetent screenwriter (although the plot isn't as noticeable as in the "base fifth installment"), it's a classic turn-based strategy of this type... well, at least until the release of "Legend of the Knight" and "Disciples 3." We'll see what happens then...

We're waiting for Heroes of Might and Magic 6! Maybe they will live up to expectations... at least with a decent plot...




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
#158
Auto-translated
+1 Tengro. Yes, if you compare the heroes from Heroes of Might and Magic V, which we started playing about a year and a half ago, with what we have today... it's like night and day. The glitches and imbalance of the fifth game versus the Tribes of the East, which, in my opinion, has a very good balance and not nearly as many bugs and glitches. And in the plot, IMHO, it lacks non-linearity; they should give us the opportunity to make choices during the game that would greatly influence the ending we see; that would be great. Especially now, this is widely used in other games.
User Avatar
#159
Auto-translated
Hmm... Lochen, did you notice that you just insulted XEL, even though he (at least in this thread) didn't say a single bad word to you? You should be more polite... He was just expressing his opinion, and it's not bothering anyone else.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
User Avatar
#160
Auto-translated
What about me? I'm just saying it's annoying. Complaining after every post. If you think you can do better, then do it and then make your complaints...
And also, at the same time, consider yourself the smartest, portraying others as fools who fell for some "pop culture"...

Okay, that's it, I'm done. I just needed to vent.
In reply to Loken
User Avatar
#161
Auto-translated
Loken;135285
do it better first, then make demands...
Wow, a trend of banning criticism has started. It turns out that millions of fans of dozens of famous game brands can't criticize and evaluate games. Only the "founding fathers" of the game development industry, who have created more than one game, have the right to do so.
Loken;135285
and also consider themselves the smartest, portraying others as fools who bought into some "pop culture"...
Where did I say that "others" are fools and suckers, and I am the smartest?
#162
Auto-translated
Sorry, in what way? Please provide a reasoned argument.
User Avatar
#163
Auto-translated
Could you please clarify the meaning of the question?
If you meant "how can we tell that it's the latest expansion?" – that's what the developers stated.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ