
| Estellia The most unique region of Tezoth has long existed under special rules. In Estellia, particular attention is paid to presentability — a person must look good, know how to dress properly, must smell pleasant, their home must be clean and beautiful, their speech must be precise, meaningful, and free of profanity. Of course, to some extent such rules of propriety apply to other regions as well, but here it is taken to an entirely different level. Over the years, many of Satanid the Wicked's innovations in everyday life have returned to the expanses of this region and taken on a new form. For example, residents of Estellia have their waist circumference measured annually and, if it does not meet the established standard, in the absence of valid excuses (for instance, medical reasons), they are forced to go on a diet. The same applies to the level of athleticism — what young person is incapable of doing a somersault or running 16 altins in 12 seconds?
In Estellia, there are a number of offenses for which execution by piercing the heart with a sword's tip is prescribed. This list includes, among other things: vandalism, marital infidelity, abandonment of one's own child. There is also the concept of exile from the region, which is applied to those who have suffered irreparable reputational damage as a result of their own actions. Such actions may include hooliganism, extramarital intimate relations, causing shock to society (for example, getting drunk and throwing up in a public place), insulting the dignity of the Lord or Deus.
Mandatory non-standard subjects of Estellia's educational institutions include: dancing, acrobatics, sculpture carving, fencing, sewing, rhetoric, and much more. Every city in this region can boast of neat yet breathtaking streets — clean and well-maintained, lined with sturdy and cozy yet imposing structures. Fashion is quite specific; only someone who has lived here their entire life can understand its fine line between beautiful and forbidden.
The Lord of Estellia is Asalia Sarseid III. This was not her birth name; the reasons for such a change in the kingdom are unknown to anyone. Despite this, she enjoys great love from her subjects and respect from residents of other regions, for she is just and competent in those matters in which she is personally involved, and in those in which she is not, she appoints suitable people to handle them.
Number of Knights: 10
Origin: access to the Estellian aesthetics conviction and the skills of this region.
 Gem Cutter Requires the jeweler skill. The character can add two enhancements at once — one with ikazkaing, the other with ifillium.
 Gracefulness +1% to evasion for each unit of aesthetics.
 Beauty Will Save the World +5% to damage for each unit of difference in aesthetics between oneself and the target.
 Cupid In exchange for 1 AP, the character deals 100% damage and applies a charm effect to the target — on success, they will fight on his side until the end of the battle.
 Estellian Parry In exchange for 1 AP, the character dodges the next attack and delivers their own, +25% to crit. chance for this action.
 Cleave In exchange for 1 AP, deals 150% damage, ignores defense.
 Perfect Attack 100% damage, guaranteed to hit. Requires 1 AP. |