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Fix for the fourth mission of the "Will of Ash" campaign - "Beasts and Bones", which disables the appearance of Argath on the map and adds leaders who guard the passage to the city of the Duchy of the Wolf, captured by the orcs - Eshvik. Download the "A2C1M4_cutscene_fix" archive via the link:
https://disk.yandex.ru/d/n90P5B-17gQsowor the attached file below
and copy the files from the directory to the corresponding directory in "All_Campaigns for NVS.pak". If you are currently stuck on this mission, please start it again.
The link to the entire NVS 3.0 has been updated; this fix is integrated into it.The fix is due to the fact that in the original game, the blue player sometimes (or should) hires an unused Barbarian (orc) hero who is not hiding inside the city. When we reach this city, the following cutscene begins. The orc speaks with a male voice.
And if before all the models were male and this did not cause any questions, then in NVS 3.0 there are female models. In order for Argath not to speak with a male voice, I was forced to remove her from this map and place a neutral unit - leaders.
For some reason, when I played as the orcs (whether it was the blue player or the yellow player), Goshak or Shak'Karukat, who are male, were not hired, and they are not disabled on the map. But the AI player hires Argath.