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I translated all hero skills into Russian; more precisely, I entered each one individually into the game and rewrote it in a notepad:

1 - Logistics
19 - Pathfinding
20 - Scouting
21 - Navigation
73 - Native Lands
86 - Fast Gate Opening
99 - Death's March
112 - Silent Hunter
125 - Golem March
138 - Surprise Attack
155 - Sharp Mind
168 - Plundering
177 - Path of War

2 - Machines
22 - First Aid
23 - Ballista
24 - Catapult
74 - Rapid-Fire Ballista
88 - Deadly Rain
100 - Plague Tent
113 - Enchanted Ballista
126 - Control of Machines
139 - Earth Shatter
156 - Rune Machines
182 - Goblin Aid (+1 Goblin)

3 - Education
25 - Magic Attraction
26 - Scholar
27 - Unraveling Secrets
79 - Graduate (+2 Knowledge)
87 - Keeper of Secrets (+2 Spell Power)
101 - Lord of the Dead (+1 Knowledge, +5% Necromancy!)
114 - Forest Cunning
127 - Spell Reward (+2 Spell Power)
140 - Secret Revelation
157 - Rune Recall
169 - Mentorship

4 - Leadership
28 - Troop Gathering
29 - Treasury
30 - Diplomacy
75 - Inspiration
89 - Gate Master
102 - Herald of Death
115 - Forest Leader (+2 Attack)
128 - Machine Loyalty (+2 Defense?)
141 - Aura of Speed
158 - Rune Harmony
170 - Empathy
178 - Battle Frenzy

5 - Luck
31 - Magic Resistance
32 - Soldier's Luck
33 - Luck of the Road
80 - Ash's Favor
90 - Wide Gates of Hell
103 - Deadly Misfortune
116 - Elven Luck
129 - Spoils
142 - Lucky Sorcerer
159 - Dwarven Luck
179 - Barbarian Luck

6 - Attack
34 - Tactics
35 - Archery
36 - Battle Fury
76 - Retribution
91 - Devilish Strike
104 - Cold Steel
117 - Forest Rage
130 - Fire Arrows
143 - Magic Speed
160 - Attacking Hird
180 - Stunning Strike

7 - Defense
37 - Spell Reflection
38 - Dodge
39 - Endurance
77 - Sturdy Defense
92 - Fire Retribution
105 - Grave Cold
118 - Fight to the Last
131 - Resistance (+2 Defense)
144 - Stone Strength
161 - Defensive Hird
171 - Readiness
181 - Protect Us All (+2 Defense)

8 - Spellcasting
40 - Mana Restoration
41 - Wisdom
42 - Secret Knowledge
81 - Secret Advantage (+2 Spell Power)
93 - Exploding Corpses
106 - Undead Protection from Magic
119 - Secret Revelation (+2 Spell Power and a new spell)
132 - Counterspell
145 - Shifting Mana
162 - Diversion

9 - Chaos Magic
43 - Ice
44 - Fire
45 - Storm
82 - Fire Fury
94 - Blazing Flames
107 - Deadly Cold
120 - Mana Burst
133 - Magic Drain
146 - Secrets of Chaos (+2 Knowledge and a new spell)
163 - Pyrokinesis

10 - Dark Magic
46 - Curses
47 - Mind
48 - Pain
83 - Fallen Knight
95 - Torturing Strike
121 - Cursed Land
134 - Seal of Darkness
147 - Dark Restoration
164 - Weakness of Darkness

11 - Light Magic
49 - Blessing
50 - Protection
51 - Wrath
78 - Guardian Angel
96 - Protection from Fire
109 - Twilight
122 - Storm Wind
135 - Seal of Light
148 - Secrets of Light
165 - Eternal Light

12 - Summoning Magic
52 - Earth
53 - Enchantment
54 - Life
84 - Elemental Balance
97 - Fire Elementals
110 - Inhabited Mines
123 - Fog Cloud
136 - Banishment
149 - Exorcism
166 - Rune Shield

13 - Basics of Counterattack
55 - Supervision
56 - Prayer
57 - Experienced Commander
85 - Relentless Power!!! (KNIGHT)

14 - Gate Opening
58 - Soul Eater
59 - Hellfire
60 - Mark of the Cursed
98 - Call of Urgash!!! (DEMON)

15 - Necromancy
61 - Raise Archers
62 - Eternal Slavery
63 - Banshee's Cry
108 - Spiritual Bond
111 - Scream of Horror!!! (NECROMANCER)

16 - Avenger
64 - Arrow Rain
65 - Deadly Shot
66 - Enchanted Arrow
124 - True Luck!!! (ELF)

17 - Master of Artifacts
67 - Sign of the Wizard
68 - Artifact Absorption
69 - Magic Mirror
137 - Magical Omniscience!!! (WIZARD)

18 - Basics of Irresistible Magic
70 - Wave of Acran
71 - Dark Ritual
72 - Sense of Elements
150 - Fury of Elements!!! (WARLOCK)

151 - Basics of Rune Knowledge
152 - Renewed Rune
153 - Greatest Rune
154 - Completed Rune
167 - Absolute Protection!!! (GNOME)

172 - Basics of Blood Rage
173 - Strength Against Magic
174 - Memory of Our Blood
175 - Reinforcement
176 - Pure Rage!!! (ORC)
-----------------------------------------------------
183 - Basic Education (Orcs)
184 - Fire of Fury
185 - Military Knowledge
186 - Endurance (+2 Defense)
212 - Magic Attraction
219 - Dark Revelation
220 - Mentorship

187 - Basics of Battle Cry
188 - Development of Battle Cry
189 - Cry of Rage
190 - Mighty Cry
213 - Mana Restoration
218 - Diversion

191 - Basics of Suppressing Chaos
192 - Chaos Corruption
193 - Chaos Weakening
194 - Chaos Containment
208 - Fire Fury
217 - Mana Burst

195 - Basics of Suppressing Darkness
196 - Darkness Corruption
197 - Darkness Weakening
198 - Darkness Containment
209 - Torturing Strike
210 - Cursed Land

199 - Basics of Suppressing Light
200 - Light Corruption
201 - Light Weakening
202 - Light Containment
214 - Secrets of Light
215 - Storm Wind
216 - Protection from Fire

203 - Basics of Suppressing Summoning
204 - Summoning Corruption
205 - Summoning Weakening
206 - Summoning Containment
207 - Return to the Void
211 - Fog Cloud

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Thank you very much! The same thing is posted on the playground.ru website; are you the author, I presume? 🙃
It's been a long time coming to move it to Heroes of Might and Magic Vault.
С уважением, }{0TT@6bI4
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Там ответы на вопросы, руководства, гайды и прочее
Discord-сервер "Герои 5: S.T.A.L.K.E.R"
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Could you please tell me what values to enter in the commands @GenerateMobs (the parameters for generating creatures should be written in parentheses, but I don't remember the order or what to write) and advance_time (I don't quite understand the order and what to write)?
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advance_time MONTH WEEK DAY
I recently tested this function, and it simply skips the turn but doesn't set the desired date.

@GenerateMobs(id, min number, max number, min number in stack, max number in stack)
С уважением, }{0TT@6bI4
_________________
Группа картостроителей
Там ответы на вопросы, руководства, гайды и прочее
Discord-сервер "Герои 5: S.T.A.L.K.E.R"
Сервер по модификации "Герои 5: S.T.A.L.K.E.R"
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In reply to }{0TT@6bI4
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}{0TT@6bI4
advance_time MONTH WEEK DAY
I recently tested this function, and it simply skips the turn but doesn't set the desired date.

@GenerateMobs(id, min number, max number, min number in stack, max number in stack)
Do you know of any other ways to advance time?
In reply to Владимир Кр
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Vladimir K.
I have a problem with this command; I enter the command, and nothing happens (this is in the town), but on the map, all the troops simply disappear.


As far as I remember, if your army disappears, it means you entered a non-existent race or grade. For example, `add_army 1 3 10000` will remove the entire army because there is no grade 3. Or `add_army 11 2 10000` (possibly also if the number is too large, like 9999999999). If you are sure that you are entering everything correctly, then there may be a conflict with mods that add/change creatures. I don't have any more assumptions. It should all work on vanilla 3.1.

Unless you are adding extra spaces.

P.S. Did I write that in 2011 with so many mistakes from my old account? Sorry for the eye strain😅

In reply to }{0TT@6bI4
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}{0TT@6bI4
Thank you very much! The same thing is posted on the playground.ru website; are you the author, I presume? 🙃
It's been a long time coming to move it to Heroes 5.
How do I open a map in Heroes 5?!
In reply to laidtot
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laidtot
how to open the map in heroes 5!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Collected everything I knew:
Heroes of Might and Magic 5: All codes and item IDs

Cheat activation: enable_cheats

stat code
@ChangeHeroStat('script name of hero in quotes',n,m)
Substitute a number for n. To decrease, use a minus sign(-).
0 - experience
1 - attack
2 - defense
3 - spell power
4 - knowledge
5 - morale
6 - luck
7 - movement points
8 - mana
m - the number you want to add to the stat.

@ChangeHeroStat('Isabell', STAT_MOVE_POINTS, 50000) refills the hero's movement reserve to maximum.
add_all_spells (Get all spells for the selected hero)
add_money (Get 100000 gold and 100 resources of each type)
add_gold # (Get gold and reset other resources)
set_hero_luck_morale X Y (Set luck[X] and morale[Y])
@LevelUpHero("Hero Name") (Gain a new level)
@GiveArtefact("Hero Name", Artifact ID) (Give artifact to hero)
@GiveArtefact('Hero Name', ARTIFACT_GRAAL) obtain Tear of Ashan
@RemoveArtefact("Hero Name", Artifact ID) (Remove artifact from hero)
@TakeAwayHeroExp ("Script name of hero", 125000) - take 125,000 experience from the hero; RANDOM skills and abilities are removed
add_exp # (Add experience)
@OpenPuzzleMap(Player Number, Amount) (Opening the "Ashan" puzzle)
@Win() (Win scenario)
@Loose() (Lose scenario)
*********** Opening the map ****************
Opening the map 0-surface 1-underground
So, the code is:
@OpenCircleFog(0, 0, 0 or 1, 999, 1);
*********************************************
show_player_money # - Show how many resources another player has, useful for spying, for example: show_player_money 2.
show_hero_mp - Show detailed information about the movement points of the selected hero
add_army town nTownID, bUpgrade - Fills a town with an army. nTownID can be:

HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5
bUpgrade 0 or 1, for example: add_army 5, 0

The script name of a hero can be found this way:
@print(GetAllNames(0))

@towns = GetObjectNamesByType("TOWN") - determine castle names on the map
@print(towns[1]) - output the script name of the castle to the screen
@UpgradeTownBuilding ("script name of castle", TOWN_BUILDING_GRAIL) - build the tear of ashan in the selected city

############### Increasing hero characteristics ###############

@ChangeHeroStat("Hero Name",X,Amount)

X)
1 — Attack
2 — Defense
3 — Spell Power
4 — Knowledge
5 — Luck
6 — morale
7 — Logistics
8 — Mana
******************************************

Here is how colors correspond to player numbers in the game, for your single-player custom games:

Red 1
Blue 2
Green 3
Yellow 4
Orange 5
Turquoise 6
Purple 7
Brown 8

****************** TELEPORT *****************
@SetObjectPosition("Deleb", 55,99) i.e., Hero name, GG,
or
Shift + Ctrl + T (teleport across the map)
Show teleportation point - Ctrl (coordinates)

######### UNIQUE CLASS SKILLS AND ABILITIES #########

add_skill x (add one skill or ability)
unlearn_skill x (reset one skill or ability)

Stronghold

*skill*

Blood Rage 172
Strength vs Magic 173
Memory of Our Blood 174
Reinforcements 175
Pure Fury 176

Inferno

Gate Opening 14
Soul Eater 58
Hellfire 59
Mark of the Damned 60
Call of Urgash 98

Haven

Counterattack 13
Supervision 55
Prayer 56
Experienced Commander 57
Relentless Force 85

Necropolis

Necromancy 15
Eternal Slavery 62
Banshee Scream 63
Spiritual Link 108
Scream of Terror 111

Sylvan

Avenger 16
Arrow Rain 64
Deadly Shot 65
Enchanted Arrow 66
True Luck 124

Fortress

Rune Knowledge 151
Renewed Rune 152
Greatest Rune 153
Completed Rune 154
Absolute Defense 167

Dungeon

Irresistible Magic 18
Arcane Wave 70
Dark Ritual 71
Elemental Sense 72
Elemental Fury 150

Academy

Artifact Master 17
Wizard's Mark 67
Artifact Absorption 68
Magic Mirror 69
Wizardly Omniscience 137

######### GENERAL SKILLS AND ABILITIES #########

*skill*

LOGISTICS 1

Pathfinding 19
Scouting 20
Navigation 21
Homelands 73
Fast Gate Opening 86
Death's Tread 99
Silent Pursuer 112
Golem March 125
Surprise Attack 138
Sharp Mind 155
Marauding 168
Way of War 177

ENGINEERING 2

First Aid 22
Ballista 23
Catapult 24
Rapid-fire Ballista 74
Sulphur Rain 88
Plague Tent 100
Enchanted Ballista 113
Mastery of Machines 126
Earthquake 139
Runic Machines 156
Goblin Help 182

EDUCATION 3

Magic Attraction 25
Scholar 26
Unlocking Secrets 27
Graduate 79
Keeper of Secrets 87
Lord of the Dead 101
Forest Cunning 114
Wizardly Reward 127
Dark Revelation 140
Runic Backlash 157
Mentorship 169

LEADERSHIP 4

Troop Gathering 28
Treasury Management 29
Diplomacy 30
Inspiration 75
Gate Master 89
Herald of Death 102
Forest Leader 115
Machine Loyalty 128
Speed Aura 141
Runic Harmony 158<>Empathy 170
Battle Euphoria 178

LUCK 5

Magic Resistance 31
Soldier's Luck 32
Travel Luck 33
Patronage of Ashan 80
Wide Gates of Hell 90
Deadly Failure 103
Elven Luck 116
Trophies 129
Lucky Sorcerer 142
Dwarf Luck 159
Barbarian Luck 179

ATTACK 6

Tactics 34
Archery 35
Battle Frenzy 36
Retribution 76
Devilish Strike 91
Cold Steel 104
Forest Fury 117
Fire Arrows 130
Haste Magic 143
Attacking Heird 160
Stunning Blow 180

DEFENSE 7

Reflection 37
Evasion 38
Endurance 39
Tight Defense 77
Fiery Retribution 92
Grave Cold 105
Fight to the Last 118
Resistance 131
Stone Durability 144
Defensive Heird 161
Readiness 171
Protect Us All 181

SORCERY 8

Mana Regeneration 40
Wisdom 41
Secret Knowledge 42
Secret Advantage 81
Exploding Corpses 93
Undead Magic Protection 106
Secret Revelation 119
Counterspell 132
Variable Mana 145
Distraction 162

CHAOS MAGIC 9

Lord of Cold 43
Lord of Fire 44
Lord of Storms 45
Fiery Fury 82
Withering Flame 94
Deadly Cold 107
Mana Blast 120
Magic Exhaustion 133
Secrets of Chaos 146
Pyrokinesis 163

DARK MAGIC 10

Lord of Curses 46
Lord of Mind 47
Lord of Pain 48
Fallen Knight 83
Weakening Strike 95
Cursed Land 121
Seal of Darkness 134
Dark Regeneration 147
Weakness of Darkness 164

LIGHT MAGIC 11

Bestower of Blessing 49
Bestower of Protection 50
Righteous Wrath 51
Guardian Angel 78
Fire Protection 96
Twilight 109
Storm Wind 122
Seal of Light 135
Secrets of Light 148
Eternal Light 165

SUMMONING MAGIC 12

Master of Earth 52
Master of Charms 53
Master of Life 54
Elemental Balance 84
Fiery Wars 97
Inhabited Mines 110
Fog Veil 123
Banishment 136
Exorcism 149
Runic Shield 166

## UNIQUE SKILLS AND ABILITIES OF THE STRONGHOLD ##

EDUCATION 183

Fury Fire 184
Military Knowledge 185
Endurance 186
Magic Attraction 212

MUFFLING DARKNESS 195

Corruption of Darkness 196
Weakening of Darkness 197
Containment of Darkness 198
Weakening Strike 209
Cursed Land 210

MUFFLING CHAOS 191

Corruption of Chaos 192
Weakening of Chaos 193
Containment of Chaos 194
Fiery Fury 208

MUFFLING LIGHT 199

Corruption of Light 200
Weakening of Light 201
Containment of Light 202
Secrets of Light 214
Storm Wind 215

MUFFLING SUMMONING 203

Corruption of Summoning 204
Weakening of Summoning 205
Containment of Summoning 206
Return to Void 207
Fog Veil 211

WAR CRY 187

War Cry Development 188
Mighty Cry 189
Cry of Fury 190
Mana Regeneration 213

######### HEROES #########

************* Haven ******************
Iris — «Ving»
Axel -«Sarge»
Alaric — «Alaric»
Andreas — «RedHeavenHero01»
Beatrice — «Beatrice»
Benedict — «RedHeavenHero04»
Bertran — «RedHeavenHero05»
Biara (Saint Isabell) — «Saint Isabell»
Valeria — «RedHeavenHero03»
Vittorio — «Christian»
Gabriel — «RedHeavenHero06»
Glen — «Glen»
Godric — «Godric»
Giar — «Giar»
Dugal — «Orrin»
Duncan — «Duncan»
Isabelle — «Isabell»
Laszlo — «Mardigo»
Laszlo (Red) — «Laszlo»
Lorenzo — «RedHeavenHero02»
Maeve — «Maeve»
Nicholas — «Nicolai»
Orlando — «Orlando»
Ornella — «Ornella»
Ghost — «GhostFSLord»
Rutger — «Brem»
Frida — «Freyda»
Ellaina -«Nathaniel»

************* Sylvan ***************

Alaron — «Ildar»
Anwen — «Metlirn»
Wingael -«Linaas»
Vinrael -«Elleshar»
Gilraen — «Gillion»
Dirael — «Diraya»
Ilfina — «Itil»
Ossir — «Ossir»
Talanar — «Nadaur»
Faydaen — «Heam»

************ Academy ****************

Jalib — «Tan»
Zehir — «Zehir»
Maahir — «Maahir»
Nazir — «Nur»
Narhiz — «Razzak»
Nura — «Astral»
Ora — «Sufi»
Razzak — «Isher»
Cyrus — «Tan»
Timhan — «Timerkhan»
Faiz — «Faiz»
Hafiz — «Havez»

************* Fortress **************

Brand — «Brand»
Wulfstan — «Wulfstan»
Ibba — «Bersy»
Inga — «Una»
Ingvar — «Ingvar»
Karli — «Skeggy»
King Tolgar — «KingTolghar»
Rolf — «Rolf»
Sveya — «Vegeyr»
Hangvul — «Hangvul»
Helmar — «Ottar»
Erling — «Egil»

*********** Dungeon ****************

Vaishan — «Ohtarig»
Iranna — «Urunir»
Elaiya — «Shadwyn»
Irbet — «Almegir»
Kifra — «Menel»
Letos — «Dalom»
Okhtar — «Ohtar»
Raelag — «Raelag»
Raelag (Hammers of Fate) — «Raelag_A1»
Sigrif — «Segref»
Sinitar — «Inagost»
Sorgal — «Ferigl»
Thralsai — «Thralsai»
Shadia — «Kelodin»
Erin — «Eruina»

************* Inferno ************

Agrael — «Agrael»
Alastor — «Efion»
Biara — «Biara»
Veyer — «Veyer»
Overlord — «Kha-Beleth»
Grok — «Grok»
Grol — «Calid»
Jesabeth — «Oddrema»
Deleb — «Deleb»
Marbas — «Marder»
Nibros — «Jazaz»
Nimus — «Nymus»
Orlando — «Orlando»
Erasial — «Erasial»
Erasial 2 — «Gamor»

*********** Necropolis **************

Arantir — «Arantir»
Vlad — «Pelt»
Giovanni — «Giovanni»
Deidra — «Nemor»
Zoltan — «Aberrar»
Caspar — «Gles»
Lucretia — «Tamika»
Markel — «Berein»
Naadir — «Muscip»
Nicholas — «Nikolay»
Ornella — «OrnellaNecro»
Orson — «Straker»
Ravenna — «Effig»

********** Stronghold ************

Argat — «Hero2»
Garuna — «Hero3»
Gotai — «Gottai»
Goshak — «Hero4»
Kegan — «Hero9»
Krag — «Hero1»
Kujin — «Kujin»
Kurak — «Quroq»
Tilsek — «Hero8»
Haggesh — «Hero7»
Shak' Karukat — «Hero6»

********* Other objects ***********

Ballista — «Ballista_DS»
Catapult — «Catapult_DS»
MegaGodzilla — «Alaric_DSU»
Tank — «Tank»
UFO — «ufo»

################ Artifacts ################

SpoilerSword of Power — 1
Mountain King's Axe — 2
Spell Wand — 3
Unicorn Horn Bow — 4
Trident of Titans — 5
Staff of the Underworld — 6
Shackles of Inevitability — 7
Four-leaf Clover — 8
Ice Shield — 9
Sea Elf Sextant — 10
Lion Crown — 11
All-seeing Crown — 12
Armor of the Forgotten Hero — 13
Breastplate of Immense Power — 14
Pendant of Mastery — 15
Lion Collar — 16
Blood Claw Necklace — 17
Pendant of Icy Embraces — 18
Victory Necklace — 19
Lightning Protection Ring — 20
Vitality Ring — 21
Speed Ring — 22
Ring of Broken Spirit — 23
Traveler's Boots — 24
Golden Horseshoe — 25
Boots of the Open Path — 26
Magic Protection Boots — 27
Bag of Infinite Gold — 28
Pouch of Infinite Gold — 29
Angel Wings — 30
Lion's Mane Cape — 31
Phoenix Feather Cape — 32
Cloak of Deadly Shadow — 33
Turban of Enlightenment — 34
Chainmail of Enlightenment — 35
Dragon Scale Armor — 36
Dragon Scale Shield — 37
Dragon Bone Greaves — 38
Dragon Wing Mantle — 39
Dragon Tooth Necklace — 40
Dragon Claw Crown — 41
Dragon Eye Ring — 42
Dragon's Flaming Tongue — 43
Sar-Issa Robe — 44
Sar-Issa Staff — 45
Sar-Issa Crown — 46
Sar-Issa Ring — 47
Dwarf King Cuirass — 48
Dwarf King Greaves — 49
Dwarf King Helmet — 50
Dwarf King Shield — 51
Magic Scroll with Spell — 52
Tear of Ashan — 53
Levitation Boots — 54
Necromancer Helmet — 55
Armor of Fearlessness — 56
Wanderer's Boots — 57
Moon Blade — 58
Swiftness Ring — 59
Elementals Belt — 60
Emerald Shoes — 61
Silanna's Cloak — 62
Cursed Ring — 63
Flesh Tunic — 64
Warning Ring — 65
Chaos Helmet — 66
Absorption Pendant — 67
Saint's Sandals — 68
Sandro's Cloak — 69
Sinners' Ring — 70
Necromancer Amulet — 71
Frida — 72
Ring of the Shadow-marked — 73
Ogre Club — 74
Ogre Shield — 75
Tome of Chaos Magic — 76
Tome of Light Magic — 77
Tome of Dark Magic — 78
Tome of Summoning Magic — 79
Beginner's Magic Wand — 80
Runic Battle Axe — 81
Runic Battle Harness — 82
Markel's Skull — 83
Secret Protective Veils — 84
Dwarven Smithing Hammer — 85
Flame Rune — 86
Tarot Deck — 87
Leadership Crown — 88
Mask of Justice — 89
On the Edge of Balance — 90
Machine Kinship Ring — 91
Horn of Plenty — 92
Banishment Ring — 93
Tome of Strength — 94
Amazing Quiver — 95
Princess Aelina — 96

****** How to add creatures to a hero's army *************

@AddHeroCreatures('script name', creature_id, amount) get creatures in army.
@RemoveHeroCreatures("Hero Name", Creature ID, Amount) (Remove part of the army)

or

add_army X Y Z (Get army of a specific faction)

X) 1 — Humans
2 — Elves
3 — Mages
4 — Dungeon
5 — Necromancers
6 — Inferno
7 — Dwarves
8 — Horde

Y) 0 — No upgrade
1 — Upgrade 1
2 — Upgrade 2

Z) Amount

the code add_army (1,2,3,4,5,6,7,8), 0 is known
But there is a problem that they are first level, but I made it so their code can increase them:
1 modification:add_army (1,2,3,4,5,6,7,8), 01
2 modification:add_army (1,2,3,4,5,6,7,8), 02
Use them, indispensable in the last missions
P.S: But the best thing is to enter the code add_army 9, 0
It gives elementals, phoenixes and death knights.

for example add_army 2, 1, 99999
where 99999-amount of each creature in the army

################### Creatures ###################

*** Haven ***

PEASANTS — 1
MILITIA — 2
LANDLORDS — 106
ARCHERS — 3
CROSSBOWMEN — 4
SHOOTERS — 107
SWORDMEN — 5
ARMORED GUARDS — 6
ZEALOTS OF FAITH — 108
GRIFFINS — 7
ROYAL GRIFFINS — 8
WAR GRIFFINS — 109
MONKS — 9
INQUISITORS — 10
ADEPTS — 110
KNIGHTS — 11
PALADINS — 12
KNIGHTS OF ISABELLE — 111
ANGELS — 13
ARCHANGELS — 14
FALLEN ANGELS — 112

*** Sylvan ***

FAERIES — 43
DRYADS — 44
NYMPHS — 145
BLADE DANCERS — 45
DEATH DANCERS — 46
WIND DANCERS — 146
ELVEN ARCHERS — 47
BOW MASTERS — 48
FOREST SHOOTERS — 147
DRUIDS — 49
HIGH DRUIDS — 50
ELDER DRUIDS — 148
UNICORNS — 51
WAR UNICORNS — 52
LIGHT UNICORNS — 149
ENTS — 53
ANCIENT ENTS — 54
WILD ENTS — 150
GREEN DRAGONS — 55
EMERALD DRAGONS — 56
CRYSTALLINE DRAGONS — 151

*** Academy ***

GREMLINS — 57
ELDER GREMLINS — 58
GREMLINS - PESTS — 159
STONE GARGOYLES — 59
OBSIDIAN GARGOYLES — 60
ELEMENTAL GARGOYLES — 160
IRON GOLEMS — 61
STEEL GOLEMS — 62
OBSIDIAN GOLEMS — 161
MAGES — 63
ARCHMAGES — 64
BATTLE MAGES — 162
DJINNS — 65
DJINN SULTANS — 66
DJINN VIZIERS — 163
RAKSHASA PRINCESSES — 67
RAKSHASA RAJAS — 68
RAKSHASA KSHATRIYAS — 164
COLOSSI — 69
TITANS — 70
THUNDERBOLTERS — 165

*** Fortress ***

MOUNTAIN DEFENDERS — 92
WARRIORS — 93
MOUNTAIN GUARDS — 166
SPEAR THROWERS — 94
SPEAR MASTERS — 95
HARPOONERS — 167
BEAR RIDERS — 96
BEAR MASTERS — 97
NORTHERN RIDERS — 168
BONEBREAKERS — 98
BERSERKERS — 99
WARRIORS OF ARKATA — 169
RUNE PRIESTS — 100
PRIESTS OF ARKATA — 101
FLAME PRIESTS — 170
THANES — 102
JARLS — 103
EARLS — 171
FIRE DRAGONS — 104
LAVA DRAGONS — 105
DRAGONS OF ARKATA — 172

*** Dungeon ***

SCOUTS — 71
ASSASSINS — 72
TRACKERS — 138
BEASTS — 73
FURIES — 74
HARPIES — 139
MINOTAURS — 75
MINOTAUR GUARDS — 76
MINOTAUR OVERSEERS — 140
LIZARD RIDERS — 77
DARK RIDERS — 78
AGILE RIDERS — 141
HYDRAS — 79
CAVE HYDRAS — 80
DARK HYDRAS — 142
TWILIGHT WITCHES — 81
SHADOW MISTRESSES — 82
MISTRESSES OF NIGHT — 143
TWILIGHT DRAGONS — 83
BLACK DRAGONS — 84
RED DRAGONS — 144

*** Inferno ***

IMPS — 15
DEVILS — 16
IMP-LINGS — 131
DEMONS — 17
FIRE DEMONS — 18
GREATER DEMONS — 132
HELLHOUNDS — 19
CERBERI — 20
FIRE HOUNDS — 133
SUCCUBI — 21
DEMONESSES — 22
TEMPTRESSES — 134
HELL STEEDS — 23
NIGHTMARES — 24
STEEDS OF THE UNDERWORLD — 135
CAVE DEMONS — 25
CAVE LORDS — 26
CAVE SPAWNS — 136
DEVILS — 27
ARCHDEVILS — 28
ARCHDEMONS — 137

*** Necropolis ***

SKELETONS — 29
SKELETON ARCHERS — 30
BONE WARRIORS — 152
ZOMBIES — 31
PLAGUE ZOMBIES — 32
ROTTING ZOMBIES — 153
APPARITIONS — 33
GHOSTS — 34
SPIRITS — 154
VAMPIRES — 35
HIGHER VAMPIRES — 36
VAMPIRE PRINCES — 155
LICHS — 37
ARCHLICHS — 38
HIGHER LICHS — 156
UNDEAD — 39
HERALDS OF DEATH — 40
BANSHEES — 157
BONE DRAGONS — 41
SPECTRAL DRAGONS — 42
ASTRAL DRAGONS — 158

*** Stronghold ***

GOBLINS — 117
TRAPPERS — 118
GOBLIN SORCERERS — 173
CENTAURS — 119
NOMAD CENTAURS — 120
WAR CENTAURS — 174
ORC WARRIORS — 121
ORC FIGHTERS — 122
WARMONGERS — 175
SHAMANS — 123
DAUGHTERS OF HEAVEN — 124
DAUGHTERS OF EARTH — 176
ASSASSINS — 125
EXECUTIONERS — 126
CHIEFS — 177
WYVERNS — 127
DARK WYVERNS — 128
PAOKAIS — 178
CYCLOPES — 129
FREE CYCLOPES — 130
BLOOD-EYED CYCLOPES — 179

*** Neutral creatures ***

FIRE ELEMENTALS — 85
WATER ELEMENTALS — 86
EARTH ELEMENTALS — 87
AIR ELEMENTALS — 88
DEATH KNIGHTS — 90
PHOENIXES — 91
WOLVES — 113
YETIS — 114
MANTICORES — 115
MUMMIES — 116

Всегда играю на Г.
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Something like this: @OpenCircleFog(0, 0, 0, 9999, PLAYER_1) and @OpenCircleFog(0, 0, 1, 9999, PLAYER_1)
In reply to Mооnst@r
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Dear experts! I really need your help. I'm currently playing the "Throne of the King" add-on for Heroes 5. At some point, I added a skill to a hero using the command `add_skill 142` in the console. The "LUCKY WIZARD" skill appeared. Now I need to remove this skill, and I tried to use the command `unlearn_skill 142`, but it doesn't work. The console displays an error in red and shows this:
      Unknown command name "unlearn_skill 142"
      Type "help" to list available commands.
I enter "help", and it displays something completely incomprehensible. I'm a novice in this, but maybe someone can help me figure out this problem? How can I remove an unnecessary skill or ability without a mentor? Thank you in advance.
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Hmm, the `unlearn_skill` command exists. Are you entering it in adventure map mode?
С уважением, }{0TT@6bI4
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Sorry, I didn't understand what "adventure map mode" means. I'm just playing a single-player campaign and at some point I'm trying to remove a skill that I gave myself using the console.
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In reply to aleks22268
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aleks22268
Sorry, I didn't understand what "adventure map mode" means. I'm just playing a single-player campaign and at some point I'm trying to remove a skill that I gave myself using the console.
Why did you enter the skill using command 142, but you want to remove it using 43? I think 142 is not equal to 43

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