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Posts from Pursuit of the Sun 1.2

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In reply to Злобный Ящур
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#766
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Evil Lizard
- I see... Will there be a detailed description of the powder, like for Ottar?
- Sure, here's the jar...
Voldemar receives:
Wonderful Powder (5/5)
Restores 1 spell charge. When used repeatedly within 24 hours, it reduces reflexes by 1 +1 for each subsequent use. There is a 10% chance of causing addiction.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#767
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- So, that's where he went, and it seems he's quite skilled. Well, let's see if he has any other talents.
My sword, my trusted ally, unphased by my aspect.
In reply to Граф Орлов
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#768
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Count Orlov
Cassius vs. Gunnar

-- We meet again.
Gunnar attacks Cassius
Block, block, block
Cassius attacks Gunnar
Gunnar takes 62 damage
Gunnar takes 62 damage (66/190)
Gunnar attacks Cassius: hook
Cassius takes 86 damage, paralysis: failure
Cassius takes 86 damage, paralysis: failure (439/611)
Cassius attacks Gunnar
Gunnar takes 62 damage
Gunnar takes 62 damage

Cassius wins
Cassius had no doubt that he would defeat Gunnar again. The fighting style without armor seemed strange to him. Too much pomp, not enough effect. Especially if you are not a follower of the cult of pain. Perhaps Aurelius should switch to it?
After the victory, the knight extends his hand to Gunnar, as a sign of respect for his opponent.

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Граф Орлов
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#769
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Count Orlov
Voldemar receives:
Wonderful Powder (5/5)
Restores 1 spell charge. If used again within 24 hours, it reduces reflexes by 1 +1 for each subsequent use. There is a 10% chance of causing addiction.
Yeah... This powder is "more wonderful" than Ottar's.🤣 I thought it would at least fully restore mana, but it's just "1 unit"...

- Thank you. - Voldemar examines the "miraculous means of restoring" miraculous powers...
- And how is THIS "taken"? Drunk? Sniffed? Injected? Inserted into the ass? - the last question caused Voldemar to burst out laughing...

Added 17 minutes later
Count Orlov
There is a 10% chance of causing addiction.
I don't understand, do these 10% "activate" immediately, or is it if you "take" it more than once a day?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#770
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Author
- And how do they "take" it? Do they drink it? Sniff it? Inject it? Do they shove it up their ass? - The last question made Voldemar burst out laughing...
-- Normal people sniff it... But if you want to experiment, tell me how it goes.
Author
I don't understand, do these 10% "kick in" immediately, or is it if you "take" it more than once a day?
Immediately. It's removed as a mental deviation immediately, or it passes on its own after five days without taking it.

Added 2 minutes ago
Happy Life
- So that's where he went, and he got carried away. Well, let's see if he has any other talents.
-- Yes, he has a lot of them, even though he seems like a gloomy silent type.
-- And it's not called "got carried away," but rather, he "warmed up." This is professional for us – years of training.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
In reply to Граф Орлов
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#771
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Count Orlov
-- Normal people sniff... But if you want to experiment, tell me how it goes.
- We have people in the Academy who do experiments... And I'm a normal person... Let's try it now...

Voldemar sniffs one dose "portion".
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#772
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Voldemar restores 1 spell charge.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
In reply to Граф Орлов
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#773
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Count Orlov
Voldemar restores 1 spell charge.
"Water, wind, emptiness - they will never help! Only ash and fire will put an end to this stench! Ahahahaha..." - fortunately, Voldemar was still "in control," so these thoughts remained just thoughts...

- Let's go, gentlemen... They are already waiting for us...

Does Voldemar get 5 casts? And how does the 20% from the mantle work with incineration? Does it add 20% (reducing to 70%) or multiply 50 by 1.2 (reducing to 60%)?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to Злобный Ящур
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#774
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Evil Lizard
Do they shove it up your ass?
I think it's worth a try. Maybe it restores more charges that way.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#775
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-- Come back again, I have something that will help with wounds, something that will make you more eloquent, something that will strengthen your faith, something that...

At the entrance to the slums, the sheriff stops, and the guards on duty stand at attention as soon as they see him.
-- I will monitor the operation from here. You, -- he points to Voldemar. -- will be in command on the ground. Try not to die there, or we'll miss this gang, or cult, or whatever it is.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
In reply to Граф Орлов
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#776
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Count Orlov
-- Come back again, I have something that will help with your wounds, something that will make you more eloquent, something that will strengthen your faith, something that...
- I will definitely!
"If I return from the slums..."
Count Orlov
At the entrance to the slums, the sheriff stops, and the guards at the cordon stand at attention as soon as they see him.
-- I will monitor the operation from here. You, -- he points to Voldemar. -- will be in command on the spot. Try not to die there, or we'll miss this gang, or the cult, or whatever it is.
- Yes! Uh... I mean... Thank you for your trust, sir...
- Quickly tell me what you can do, how fast you can run, and so on... - obviously addressed to the sergeants and soldiers. At the same time, Voldemar looks at their equipment and weapons...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#777
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Author
Silver chain "E.F."
+1 to etiquette and charisma
Does the chain work even if it's not worn around the neck? If so, I didn't put it on before the battle for safety reasons.

Author
-- What's wrong...
Rigobert loses 3 sanity (12/16)
- Don't worry, with your last attack, you almost hit me, - Sandar "encouraged" his opponent, noticing that he was confused. - However, if you're tired, you can always surrender...
Extending the denial.if he doesn't surrender

Author
dedicate the victory to her if you win
by the way, is this about the tournament, and not the fight? just in case...

Be strong. Believe
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#778
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Author
btw, this is about the tournament, not a fight, right? just in case.. 
Let's trust Sandar's quick wit on this matter or Artz's
Author
Does the chain work even if it's not around the neck?
No

Sandar uses "Negation"
Rigobert attacks Sandar
Ignoring negative effect
Ignoring negative effect
Sandar attacks Rigobert
Block
Block
Rigobert attacks Sandar
Negation
Negation (4/6)
Sandar attacks Rigobert
Parry
Parry
Rigobert attacks Sandar
Miss
Negation (3/6)
Sandar attacks Rigobert
Parry
Parry
Rigobert attacks Sandar
Negation (2/6)
Ignoring negative effect
Sandar attacks Rigobert
Rigobert takes 90+55 = 145 damage (-10/280), loses 1 sanity (11/16)
Sandar wins

-- Damn you, little sorcerer. And you, filthy whores, -- the last was addressed to the whole crowd of women who had very openly been rooting for Sandar.

Added after 2 minutes
Advancing to the next round:
Cassius and Sigéber
Gautier and Nameless
Odenat and Gunnlaug
Hargen and Sandar

Added after 1 minute
Author
After the victory, the knight extends his hand to Gunnar, as a sign of respect for his opponent.    
-- Win this tournament. Otherwise I'll be disgraced, -- Gunnar responds with the firmest, and therefore most respectful, handshake.

Added after 32 minutes
Cassius vs Sigéber

-- Not for victory's sake, but for fun's sake, -- that probably explains why the only equipment on him is pants and cestuses.  

Sigéber attacks Cassius
Block
Miss
Cassius attacks Sigéber
Sigéber takes 56 damage (148/204)
Miss
Sigéber attacks Cassius: knockdown
Failure
Cassius attacks Sigéber
Miss
Miss
Sigéber attacks Cassius: knockdown
Failure
Cassius attacks Sigéber
Sigéber takes 56 damage (92/204)
Ignoring
Sigéber attacks Cassius
Miss
Block
Cassius attacks Sigéber
Ignoring
Sigéber takes 56 damage (36/204)
Sigéber attacks Cassius
Miss
Miss
Cassius attacks Sigéber
Sigéber takes 56 damage (1/204)
Miss
Sigéber attacks Cassius
Miss
Cassius takes 37 damage (574/611)
Cassius attacks Sigéber
Sigéber takes 56 damage (1/204)
Cassius wins

 -- Good luck in the finals, you fossil! -- Sigéber does a spectacular somersault, shakes Cassius's hand, and heads off to drink beer and cheer for the remaining fighters.

Added after 2 minutes
Waiting for Artz's tactics for the fight against Gyrych


Added after 6 minutes
Sergeant Rigobert

Attributes:
Strength 8
Endurance 7
Reflexes 7
Intellect 6
Will 8

Parameters:
Damage (Melee): 225%
Accuracy: 42 
Evasion: 34 
Stealth: 7(6)
Perception: 7
Initiative: 6
SP 5
Etiquette: 10 (13)
Charisma: 6 (9)
OU: 0

HP: 280
Sanity16
Defense: 30%

Origin: Arran
Conviction: Cult of Pain, the character restores sanity when taking damage | The character's HP is doubled

Skills:
Self-Preservation
1.+10 to evasion x2
2. Parry (accuracy vs accuracy) x2
3.+5 to any defensive attribute rolls x2
Aggression
1.+10 to accuracy, +25% (multiplicative) to melee damage x3
2. Attacks deprive the opponent of 1 point of sanity x3
Weapon Specialization
Shield
1. The character is able to use a shield. Block chance is determined by the shield x3
2. Block chance increases by 1.5 times x3
One-Handed Weapon
1. Additional attack x4
2. +2 to accuracy and evasion per point of reflexes x3

Inventory
Reinforced medium armor
-10% to evasion and stealth, -30% incoming damage
Triangular shield 
Block (Melee): 30% (45%)
Block (Ranged): 30% (45%)
One-handed sword
Strength: 4
Damage: 35 (79) 
+4 to accuracy
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#779
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The sergeant should have around 400 HP, considering his devotion to the Holy Order...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#780
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Sergeant Rigobert

Characteristics:
Strength 8
Stamina 7
Reflexes 7
Intelligence 6
Willpower 8

Parameters:
Damage (BB): 225%
Accuracy: 42
Evasion: 34
Stealth: 7(6)
Perception: 7
Initiative: 6
SP 5
Etiquette: 10 (13)
Charisma: 6 (9)
Luck: 0

HP: 280
Sanity: 16
Protection: 30%

Origin: Arran
Belief: Cult of Pain, the character recovers sanity when taking damage | the character's HP is doubled

Skills:
Self-Preservation
1. +10 to evasion x2
2. Parrying (accuracy against accuracy) x2
3. +5 to any attribute defense rolls x2
Aggression
1. +10 to accuracy, +25% (multiplicative) to BB damage x3
2. Attacks deduct 1 sanity point from the opponent x3
Weapon Specialization
Shield
1. The character can use a shield. The chance of blocking is determined by the shield x3
2. The chance of blocking is increased by 1.5 times x3
One-Handed Weapon
1. Additional attack x4
2. +2 to accuracy and evasion per point of reflexes x3

Inventory
Reinforced Medium Armor
-10% to evasion and stealth, -30% incoming damage
Triangular Shield
Block (BB): 30% (45%)
Block (DB): 30% (45%)
One-Handed Sword
Strength: 4
Damage: 35 (79)
+4 to accuracy