This time, Asmidul, Shiki, and Gran return "home" without any new adventures.
Posts from 🍁Nine Ancient Obelisks
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—I was going to report to the Protector and gather information. Hang in there, Shiki. Maybe they delivered an improved drug...
- How are things going? - A sincere, but at the same time strained, smile appeared on his pale face.
Added after 37 seconds
Erica is walking to the guild.
And she goes there. There, as before, was another leader of the Puritans – but Erika probably didn't know about that yet...
- I wanted to ask for your advice. Where do you think my abilities could be best used – "in the west" or "in the north"?
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Protector (about whom Asmidul learned a lot in Zenobia's safe) was in the same place and in the same condition as before - he didn't look very well, but it didn't seem like his life was in danger.
- How are things going? - A sincere, yet strained smile appeared on his pale face.
- I hope you didn't have anything particularly valuable at home, because you will be allocated a new house to replace your current one (unlike the GM), and the belongings are unlikely to be recovered, especially since their true value depends on your own attitude towards them.
But one thing I can say for sure is that what happened clearly does not resemble a natural phenomenon for our region.
As for military operations, it depends on what you prefer - chaos and probabilities or order and consistency. The Northern Army has specific tasks, and the work is carried out in circumstances where one can anticipate certain moves by the enemy in advance, while in the West, things are chaotic. Artificial diseases, cataclysms, confusion, and so on.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
—The clearing of Strath Ruzaniel is complete. To be honest, the circumstances turned out to be somewhat... more complex than initially anticipated in the briefing.
- Could this be the work of the Haranian warlocks?
- It's impossible to rule it out, but I doubt it. It doesn't seem to resemble their magic, and its effectiveness in the context of their goals is also unclear. Why did it manifest specifically in Shingen, and even more so, in your house?
- You said that something like this is unusual for our region. But for which regions is it typical?
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
- Excellent, ahem, news. If you don't mind, tell me – I'll listen while I'm still relatively coherent.
- Our companion's paths diverged, so we had to undertake the mission as a duo. We started with "Risky", where we encountered a civilian priest from Margel. He was independently clearing the city, after which we decided to join forces. Without his support, we wouldn't have managed. As expected, we met a converted giant in the restaurant and had to put him down. On the way to the Temple, we were ambushed by a sorcerer who retained his sanity. He called himself the Lord of the Roulette and used various Shirean tricks to separate us and feed his minions. Six residents were neutralized there, while their leader fled, scattering our squad across random city alleys. Before reuniting, we cleared "Cavalry" from four colored zombies, "Luck" from a deranged merchant, and "Smile" from merchants and visitors. "Angel" was destroyed to the ground, and another sorcerer, presumably from Tenebrae, was encountered on the site. He didn't belong to the Kharan, didn't engage in aggressive confrontation, although he had the opportunity, and introduced himself as a tourist. After a short conversation, he gave a talisman and, one might say, "disappeared". In "Dame", we found the first local in a reasonable state, but without a living body. He didn't show aggression and was worried about his new desecrated appearance. We decided to leave him there, but it is unknown how long he will stay. We returned to the Shirean Temple, which turned out to be the lair of a traitorous conspirator. Inside, there were still a dozen or more zombies, a converted priestess, and the Lord. As it turned out, he was in charge of the complete infection of the city on this side. He offered negotiations, gold, transportation, or to voluntarily join the army of Aristocracy. During the battle, a talisman of mass destruction was used, during which the remaining undead army and its leader were destroyed, miraculously without any losses on the squad's side. Unfortunately, the structure itself cannot be restored.
The young man guiltily lowered his head and placed a bag of Shirean savings on the table.
- Everything we managed to save. Let it go towards restoring the local faith, or for our guys' military needs. A safe was also found on the site. Almost immediately after, our squad was attacked by a high-level assassin. The battle stretched over two stages and went with varying success, but in the end, the factors of surprise and fatigue played against us. I had to pull the guys back to provide resuscitation. I assume that the contents of the cell ended up in the hands of an unknown person. On the way back, we got rid of an infected animal rights activist with two lions. I think that the other undead, without the presence of a leader, if any remain, will not pose a significant threat. I think that's all.
I really need a detailed map of the routes...
- You said that this is not typical for our lands. What lands is it typical for?
Title
Asmidul glanced at the protector with a worried look for a moment, but considering the well-known circumstances, he decided not to dwell on it.
- Our paths diverged with our companion, so we were forced to embark on the mission together. We started with "Riski," where we encountered a civilian priest from Margel. He was independently clearing the city, after which we decided to join forces. In the end, we wouldn't have managed without his support. In the restaurant, we predictably met a converted giant, and we had to put him to rest. On the way to the Temple, we were ambushed by a group led by a sorcerer who retained his sanity. He called himself the Lord of the Roulette and used various Shirisian tricks to separate us and feed his minions. Six residents were neutralized there, while their leader escaped, scattering our squad across random city streets. Before reuniting, we cleared "Cavalry" from four colored zombies, "Luck" from a deranged merchant, and "Smile" from merchants and visitors. "Angel" was destroyed to the ground, and another sorcerer, presumably from the Shadowlands, was encountered on the site. He didn't belong to the Kharan, didn't engage in aggressive confrontation, although he had the opportunity, and introduced himself as a tourist. After a short conversation, he gave a talisman and, one might say, "disappeared." In "Dame," we found the first local in a coherent state, but without a living body. He didn't show aggression and was worried about his new defiled appearance. We decided to leave him there, but it's unknown how long he will stay. We returned to the Shiris Temple, which turned out to be the lair of a traitorous conspirator. Inside, there were still a dozen or more zombies, a converted priestess, and the Lord. As it turned out, he was in charge of the complete infection of the city on this side. He offered negotiations, gold, transportation, or to voluntarily join the army of Aristocracy. During the battle, a talisman of mass destruction was used, during which the remaining undead army and its leader were destroyed, miraculously without any losses on the squad's side. Unfortunately, the structure itself cannot be restored.
The young man guiltily lowers his head and places a bag of Shirisian savings on the table.
- All that we could save. Let it be used to restore the local faith, or for our guys' military needs. A safe was also found on the site. Almost immediately after, our squad was attacked by a high-level assassin. The battle stretched over two stages and went back and forth, but in the end, the factors of surprise and fatigue played against us. I had to take the guys away to provide first aid. I assume that the contents of the cell ended up in the hands of an unknown person. On the way back, we got rid of an infected animal rights activist with two lions. I think that the other undead, if any remain without their leader, will not pose a significant threat. I think that's all.
I think something like this: Biba moves 2 squares up, 5 squares to the left,
Biu kills.
Ki shoots the left-hand sniper.
Honor waits if Biba takes out the assassin, or if not, moves diagonally upwards to the left.
Scars hits the 6th unit; if Fang doesn't kill it, or if it does, move straight up (but if Honor/Biba shoots the support unit after killing the 6th, attack it).
Open to modification + this doesn't fully account for bombing and archer range.
- It's a pity to hear that. - Bakke remembered all the joyful moments he had spent in "Risk," the pleasant company of the boisterous giant, and its exceptional cuisine, which could not be found anywhere else in Asuguh. He remembered how he repeatedly reprimanded the "colored cavaliers" for their rowdy behavior, trying to instill in their alcohol- and hirta-bile-soaked minds that their intimate escapades should be kept out of the public eye. He remembered how he had fun in the casino, playing roulette, poker, blackjack, and slots, and having a good time with Zenobia. He remembered how he constantly tried to catch Seth Goldhand in the act of committing crimes, but could never succeed. He remembered how his mood always lifted like the morning sun every time he chatted with the merchant from "Luck." He involuntarily wondered if he could have prevented all this and protected the city entrusted to him by the king if he had been like Argos or Lady? - Good job, though. I have nothing to reward you with now, so let this money serve as a substitute. - He gestures towards the "shiris savings." - And we'll deal with the city's reconstruction after the war is over.