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Posts from Across the seas, across the waves.

5.0 (3 ratings)
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Name: Across the Seas, Across the Waves
Map name: 1.0
Map type: Scenario
Two-level map: Yes
Number of players: 5
Size: L 176x176
Map author: RobarII
Map description: An island map; you can play as any faction. Essentially, it's a "kill 'em all" map, as it was created by someone with little experience in mapmaking.
Attachments 3
3 files attached • Total size: 7.4 MB
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the music that plays in the background while on the adventure map overlaps the battle music and can only be turned off by adjusting the sound slider (not the music slider) to 0.
In reply to sinGL
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sinGL
the music that plays in the background while on the adventure map overlaps with the battle music and can only be turned off by adjusting the sound slider (not the music slider) to 0.
Yes, the music wasn't fully implemented. There are some overlaps like this. I'll upload the map with the standard settings then.
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Amazing map, I've been playing it for two days now – it's interesting (and the design is beautiful, and the unusual locations keep things from getting boring). "I don't have much experience in mapmaking" – you're definitely fishing for compliments. Manticores are overpowered (especially when they join your army, especially if you're playing as Necropolis and you have a place to recruit them). Scripted artifacts are obtained before the battle (you can take them and run away in the early stages).
In reply to Player100
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Player100
Amazing map, I've been playing it for two days now – it's interesting (and the design is beautiful, and the unusual locations keep things from getting boring). "I don't have much experience in mapmaking" – you're definitely fishing for compliments). Manticores are overpowered (especially when they join your army, especially if you're playing as Necropolis and you have a place to recruit them). Scripted artifacts are obtained before the battle (you can take them and run away in the early stages).
Thank you for the high praise. Which artifacts are obtained?
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Author
What kind of artifacts are acquired?
For example, at the beginning, the Staff of the Underworld, and all similar ones in general (at the beginning, there's a message - you received an artifact, then a battle, and the same with wood), and later it simply wasn't that important - there was enough strength, and experience was more important than the artifact, but at the beginning - you take it, run away, and buy it. Oh, and there are millions of artifacts, record inflation, and later, she even started selling them in sets).
In reply to Player100
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Player100
For example, at the beginning, the Staff of the Underworld, and all similar artifacts in general – at first, you receive a message saying you got an artifact, then there's a battle, and the same goes for the Wood – later, it simply wasn't that important; there was enough strength, and experience was more valuable than the artifact. At the beginning, you take it, run away, and buy it out. Oh, and there are millions of artifacts, record inflation, and later, you even sell them in sets.
I'll keep that in mind for the future; I need to start the battle first.
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I played as the Humans with Vitey as a machine gunner and completed the map in 4 months. In my opinion, this is one of the best maps in recent years; it's a pleasure to play. However, after completing all the tasks (killing everyone and building the Ash), it somehow doesn't end, but that's a minor issue. Many thanks to the author for the excellent map; I look forward to their new works.
In reply to Antik
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Antik
I played as the Humans with Vitey as a machine gunner and completed the map in 4 months. In my opinion, this is one of the best maps in recent years; it's a pleasure to play. However, after completing all the tasks (killing everyone and building the Ash), it somehow doesn't end, but that's a minor issue. Thank you very much to the author for the excellent map; I'm looking forward to their new works.
Thank you. I knew something would break, so I'll try to fix it.
upd: I've changed it; now it ends.
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Hmm... how do I get to the Elves (legally, of course)? The entire map is open. The garrison across the river leads to a dead end. I don't see any portals to them. Could it be that some powerful spell that teleports you to the Elves is linked to certain scripted neutral creatures? I suspect that the garrison might be placed incorrectly, or maybe I'm missing something.
In reply to Player100
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Player100
Hmm... how do I get to the Elves (legally, of course)? The entire map is open. The garrison across the river leads to a dead end. I don't see any portals to them. Could it be that a very powerful spell that teleports you to the Elves is linked to some scripted neutral creatures? I suspect that the garrison is placed incorrectly, or I'm missing something.
You need to attack the garrison, win, then enter it (the garrison), and then exit on the other side. I don't know why it works that way.
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Completed. The garrison is a bit unusual, but that's probably because the entrance to the garrison is also the landing site. And then it's just pure trolling – you can't finish the map with the "You Win" achievement because there's still the "Survive" objective left. Despite the minor flaws, it's an excellent map. Thank you very much, and I hope it's not the last one!
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They just keep overwhelming me on Veteran and Hero difficulty.
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I replayed the game as an elf and messed up. I was looking for a way to "speed up" the game and reloaded many times. In the end, I "screwed things up completely." A month later, people with an incredibly large army, which shouldn't have been possible, came to me. In general, I noticed that not only on this map, but also on others, when the "play again" function is repeated many times, a bug occurs that favors the enemy. Oh well, as they say, "what doesn't kill you makes you stronger." It's a shame that the corrected version of the map doesn't have the same great music as before. I'll keep trying: I hope that light and darkness will save my hero. Respect and kudos to the author for the excellent work.
In reply to masgak
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masgak
Something doesn't work on Veteran and Hero difficulty, they overwhelm me.
I had a hard time completing it with the Warrior.

Added after 48 seconds
Antik
I replayed as an Elf and messed up. I was looking for "acceleration" and reloaded many times. As a result, I "screwed up royally." A month later, people came to me with an immense army that couldn't possibly exist. In general, I noticed that not only on this map, but also on others, when the "play again" function is repeated many times in the maps, a bug occurs in favor of the enemy. Well, whatever, as they say: "they screw us over, but we get stronger." It's a pity that the corrected version of the map doesn't have the beautiful music it had before. I'll keep trying: I hope that light and darkness will save my hero. Respect and kudos to the author for the great work.
I fixed the map with the music. Now it can be completed.

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