I read that it increases performance, but the crashes due to insufficient memory still occur. I eventually found the files, added them, and the problem was resolved; with this file, there are no crashes, BUT the mod doesn't work with it. So, you either have to accept the crashes or play without the mod's features.
Posts from Patch to increase the amount of virtual memory used (up to 4GB).
Is Eva the latest version you have? It seems like the latest version crashes for everyone.
Yeah, I downloaded it from this site.
I also downloaded it from here, and it kept crashing. One friend told me that I need to install an older version, which is available on some torrent sites.
I couldn't find H5_Game.exe online, which increases the amount of RAM, so I decided to add it here. This file consumes more RAM, which will allow you to play the original game on incredibly large maps without crashes or save corruption. It also supports a mod for simultaneous turns.
Installation: Extract the archive. Place it in the game folder\bin\H5_Game.exe
A huge thank you to you, kind person! I've been struggling with corrupted saves on large maps for many years. Systems and hardware changed, but the problem remained. And now, unexpectedly, everything is working perfectly. Thank you again!
I would like to hear from the regulars of the forum: does this mod work, and is it safe to use?!!
Hello everyone, and Happy New Year!
I would still like to hear from the forum regulars whether this mod works and whether it is safe to use.
Incredible maps, and any other maps, should be started with a new profile, deleting any third-party modified maps from Maps/UserCampaigns and questionable mods from UserMODs and data (if they are there). Sometimes, when saving, a modification is written to the profile, and this can cause problems when playing a different map on the same profile (for example, creatures may have exaggerated stats). During gameplay, avoid creating a huge number of save files (100500), as this significantly clogs up memory, and if the map is overloaded with objects, the probability of a crash is high.
It's best for you to test it yourself and report back. In any case, there is no better solution than increasing the memory programmatically.

After reinstalling from the disc, the game worked fine, but after the patch, it's the same. Do you have any idea what might be causing this?