Posts from Which level 2 creature is the best?
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Which Tier 2 unit is better?
Archers with a double shot.
The double shot of archers is just an illusion... :)
The belief that the damage increases due to the second shot is incorrect.
Air elementals don't have much impact; they shoot weakly.
Now, take a look at the stats of Storms and compare them to the others... And also, don't forget to check the poll results... ;)
Now, take a look at the stats for Storms and compare them to the others... Also, don't forget to check the poll results... ;)
Take a closer look at the polls on all topics; I'm not sure you'll agree with them. Many people prefer things based on appearance or something else, rather than tactics and abilities... As for Storms, I meant that they are useless during a castle siege, unlike Harpies. And stats don't necessarily mean that one creature is better than another; consider all possibilities.
Hmm... Harpies are better at sieges than Storms? I'm surprised. How did that happen? :)
I already understand that you have a preference for Harpies; I, on the other hand, prefer Storms not only because of their stats, speed, and the fact that they are ranged attackers, but also because of their "usefulness." Let's consider your example of a castle siege:
So, you think that Witch Harpies are the most tactically advantageous in this example, right? And Storms can't defend the castle? You'll probably say that if they fly up to the Storms, they won't be able to shoot, etc., but Storms don't have a penalty in melee combat, and not all Harpies will reach them, plus their retaliatory attack can be useful, but Harpies lose at least 2 turns (a normal turn and another to get next to the Storm Elementals), which can have consequences...
I always consider the maximum number of possibilities. Storms tip the "scales of power" in their favor in the argument with Harpies.
Hmm... are harpies better at sieges than storm elementals? I'm surprised. How did that happen? :)
I already understand that you favor harpies; I, on the other hand, prefer storm elementals not only because of their stats, speed, and the fact that they are ranged attackers, but also because of their "usefulness." Let's look at your example of a castle siege:
So, you think that witch harpies are the most tactically advantageous in this example, right? And storm elementals can't defend the castle? You'll now say that if they fly up to the storm elementals, they won't be able to shoot, etc., but they don't have a penalty in melee combat, and not all harpies will even reach them..., plus, their retaliatory attack can be useful, but harpies lose at least 2 turns (a regular turn and another to get next to the storm elementals), and that can have consequences...
I always consider the maximum number of possibilities. Storm elementals tip the "scales of power" in their favor in the dispute with harpies.
Elementals are the strongest of all second-tier creatures. Compare their stats – they are the fastest, have the highest hit points, attack, and defense, deal high damage, and fight in melee without penalty.
There is a penalty for melee combat. But I agree, they are the best. Where have you seen damage of 2-8? (it was written as 2-7 in the code, just a typo :) These are the stats for level 4. You just need to use Blink and be careful of lightning.
There is a penalty in hand-to-hand combat. But I agree, they are the best, where have you seen damage of 2-8? (they wrote 2-7 in the forum – just a typo :) these are the stats for level 4. You just need to use Blink and be careful of lightning.
How about the Archers, they have 2 shots and deal more damage:D
There is a penalty for melee attacks.
Actually, there isn't. Storm elements have "no melee penalty".
There are many situations where one unit or another will be the best. For example, one side has 100 archers and 4 archangels, and the other has 4 golden dragons and 100 battle dwarves. Both sides have the same morale and luck, and the heroes are equal. First, the archangels attack, then the golden dragons block the archers, and after that, the dwarves will slowly but surely advance. Who will win?