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RTF is a global modification that replaces all towns in the game.Auto-translated
Everything is ready; the only thing I forgot was to rewrite the name of the Wall of Shields. In the cultists mod, it's called "Master of Defense," but otherwise, everything seems fine.
There are 3 units left: a bear, a griffin, and a priest, plus heroes. I'll take a break for now; maybe I'll come up with something interesting. In the worst case, I'll think of new units to replace the ones I already have. 🤣
Could you create lore descriptions for the Dwarves? In the style of Ashan.
And for the Golems too.
In principle, it's possible... but they'll probably end up in a large mod without descriptions, as I've removed them from everyone.
Added 1 hour 30 minutes ago I generally have problems with descriptions; they always annoy me. They often contain the same information, plus small additions for upgrades. The only time I really sat down and wrote these descriptions was for the Orcs, because each level of Orc had its own place in the hierarchy, and the upgrades were divided into un-upgraded nomadic, upgraded urban, and alt-upgraded dark Orcs, which had their own cultural quirks related to dark magic. It was just interesting to think about... but now they're all in the trash, and the lore is gone.
Description is ready:
1. Dwarf Pikemen play a crucial role in the dwarf shield wall; while their shield-bearing brethren hold back the enemy's advance, the pikemen skillfully eliminate enemies from behind their comrades' lines with their long spears, especially giants.
2. Pikemen are the elite among the pikemen, trained in combat in underground tunnels. With their special pikes, they can withstand the onslaught of any enemy, from demons to dragons, and their heavy armor protects them from any blade.
3. Axemen are dwarves from the isolated and remote city-state of Ostgard. Despite their independence, they remain loyal to their homeland. And when called to war, they provide elite units of heavy infantry. They are as formidable and stern as the lands in which they were raised.
Also, Ibba has been replaced with Arthan, using Felika's model from the RTF mod and a new portrait and description:
Arthan was born in the heart of the Grimheim Mountains and grew up among the legends of historical battles. She has wavy chestnut hair, braided into a braid, which accentuates her piercing emerald eyes. She trained with formidable warriors and quickly became a pikeman captain thanks to her leadership skills and outstanding combat prowess. Confident and assertive, she commands respect with her unwavering presence. She is pragmatic but fiercely loyal to her comrades. She is also known for her strategic mind and unwavering courage, which inspires those around her. In addition to honing her combat skills, she enjoys crafting weapons and studying ancient combat strategies. She often conducts seminars for young dwarves.
If needed, I can help with writing descriptions more often.
Never mind, if you want to write a description for someone, go ahead. I don't want to ask anyone, especially since I don't really like Ashan. The world in Heroes of Might and Magic V is good, but it only got worse after that.
Everything is ready; the only thing I forgot was to rewrite the name of the Wall of Shields. In the cultists mod, it's called "Master of Defense," but otherwise, everything seems fine.
There are 3 units left – a bear, a griffin, and a priest + heroes. I'll take a break for now; maybe I'll come up with something interesting. In the worst case, I'll think of new units to replace the ones I already have.🤣
1. Dwarf Pikemen play an important role in the dwarf shield wall; while their shield-bearing brethren hold back the enemy's onslaught, the pikemen skillfully kill enemies from behind their fellow tribesmen, especially giants.
2. Pikemen are the elite of the pikemen, trained in battles in underground tunnels. With their special pikes, they can withstand the onslaught of any enemy, from a demon to a dragon, and heavy armor protects them from any blade.
3. Axemen are dwarves from the isolated and remote city-state of Ostgard. Despite their independence, they remain loyal to their homeland. And when called to war, they provide elite units of heavy infantry. They are as formidable and stern as the lands in which they grew up.
Also, Ibba has been replaced with Arthana, with a model from Felika from the RTF mod and a new portrait and description:
Arthana. She has wavy chestnut hair, braided into a braid, emphasizing her piercing emerald eyes. Arthana was born in the heart of the Grimheim Mountains and grew up among the legends of historical battles. She trained with formidable warriors and quickly became a pikeman captain thanks to her outstanding combat skills and leadership abilities. Confident and assertive, she inspires respect with her unwavering presence. She is pragmatic but fiercely loyal to her comrades, and she is also known for her strategic mind and unwavering courage, often inspiring those around her. In addition to honing her combat skills, she enjoys making weapons and studying ancient combat strategies, often holding seminars for young dwarves.
Arthana was born in the heart of the Grimheim Mountains and grew up among the legends of historical battles. She has wavy chestnut hair, braided into a braid, emphasizing her piercing emerald eyes. She trained with formidable warriors and quickly became a pikeman captain thanks to her leadership abilities and outstanding combat skills. Confident and assertive, she inspires respect with her unwavering presence. She is pragmatic but fiercely loyal to her comrades. She is also known for her strategic mind and unwavering courage, inspiring those around her. In addition to honing her combat skills, she enjoys making weapons and studying ancient combat strategies. She often holds seminars for young dwarves.
Come on, what's there to be sad about? There are already 5 Dwarves (including the bear rider) – that's a lot. You can replace Haven if you want; let there be just a regular Griffin.
Added after 17 hours and 56 minutes Hey everyone, how would you create a Faceless One ghost?