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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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#4653
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I'm going to turn the Sylvan faction into a menagerie, but not like in the fourth game; it will rather be a swamp like in the third.

And I've decided against the Stronghold because of its racial ability – Blood Rage, it's too similar to religious fanaticism. There's a historical incident where crusader knights were besieged in a captured city, and things were going badly until a monk dug up the spear that was used to pierce Jesus. Overjoyed, the crusaders left the city and defeated the Arabs in the field...
My elf friend loves the Sylvan, but I don't really.

Your Stronghold is excellent! Especially the Asp.
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#4654
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...there was this historical incident where crusader knights were besieged in a city they had captured, and things were going badly until some monk dug up the spear that was used to pierce Jesus, and, overjoyed, the crusaders left the city and defeated the Arabs in the field...
Now it's clear where Tolkien got the idea for the desperate and decisive attack from Helm's Deep).

Мои карты:
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Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

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Странствующие рыцари
Наемники

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#4656
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I tried working on the Necropolis faction; I'm not sure if it's worth continuing. Overall, it's not bad, but I don't know what else to add. I understand that the smaller unit needs black manacles and spikes on its back, but I'm not sure what to do with the larger one.
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In reply to fktifzobr
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#4657
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I tried working on the Necromancer's creatures, I'm not sure if it's worth continuing. Overall, it's not bad, but I don't know what to add.

I understand that the smaller creature needs black shackles and spikes on its back, but I don't know what to do with the larger one.
What improvements could be made?
In my opinion, what kind of shackles would a demon imprisoned in a corpse have (sorry if I remembered your lore incorrectly)?

Added 43 seconds ago
The creatures have a pleasant color scheme.
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#4658
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Ron54
What are their improvements?
In my opinion, what kind of shackles does a demon have when it's imprisoned in a corpse (sorry if I remembered your lore incorrectly)?

Added after 43 seconds
The creatures have a nice color scheme.
They have ordinary shackles, they run around quickly, they don't look like zombies, so I don't perceive them as puppets. Besides, I think the idea of puppet undead is not very good; it's boring. We need more intelligence.
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#4659
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ordinary shackles, they run around quickly, they don't look like zombies, so I don't perceive them as puppets, and in general, I think the idea of puppet undead is not very good, it's boring, there needs to be more intelligence.
I also don't perceive the corpse-eating demons as puppets, and zombies scare me. You said that they are being prepared as a replacement for some of the creatures from the vanilla undead?
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#4660
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Ron54

I also don't see the undead-demons as puppets, and zombies scare me. You said they would be a replacement for some of the vanilla undead creatures?
Of course, they will go into my Necropolis if I decide to make them, although I'm not sure, because I don't have any ideas. If I don't come up with anything, I'll make someone else.
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#4661
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of course, they will go to my Necropolis if I actually make them, which I'm not sure about, because I don't have any ideas. If I don't come up with anything, I'll make someone else.
In my opinion, Death Harvesters, clearly from tier 6, look different compared to Corpse Eaters, clearly from tier 5. I like Corpse Eaters more.
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#4662
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Ron54
In my opinion, the Death Harvesters, clearly from the sixth tier, look different compared to the Corpse Eaters, which are clearly from the fifth tier. I like the Corpse Eaters more.
This doesn't matter; what's important are the resources and ideas. I don't have the resources for a complete Necropolis, so the Necropolis has turned into Haven, but that's not the point. Right now, the problem is with the demons – it's unclear what to do with them because there are no ideas for upgrades. The small demon doesn't have any dark elements, the large one doesn't have anything special, and most importantly, there are no ideas about them! That is, when I found the Dragon Skull, I knew what to do – I sat down and did it, but now there's no inspiration.
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#4663
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it doesn't matter; what's important are the resources and ideas. I don't have the resources for a complete Necropolis, so the Necropolis turned into Haven, but that's not the point. Right now, the problem is with the demons – it's unclear what to do with them because there are no ideas for upgrades. The small demon doesn't have any dark elements, the large one lacks a unique feature, and most importantly, there are no ideas about them! That is, when I found the Dragon Skull, I knew what to do – I sat down and did it, but now there's no inspiration.
My suggestion for the Ghoul (small demon) is red tattoos on its body.
For the large one, some membranes on the wings and some tattoos or markings on its body would be suitable. Change the glow of both to red and, perhaps, add accessories like chains.
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#4664
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Ron54
My suggestion regarding the ghoul (small one) is to add red tattoos on its body.
For the large one, some kind of membranes on the wings and certain tattoos or markings on the body would be suitable. Change the glow of both to red and, perhaps, add accessories like chains.
No, the demon is already too red.
There are no membranes and there won't be; I can't do that. Chains are also not allowed - they wouldn't hang properly, but accessories are a given, just that there aren't any specific accessories.
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#4665
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I tried working on the Necropolis creatures, I'm not sure if it's worth continuing. Overall, it's not bad, but I don't know what to add.

I understand that the smaller one needs black shackles and spikes on its back, but I don't know what to do with the larger one.
Maybe give it big wings?
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#4667
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I don't know how to rework his wings; I can't add membranes, but honestly, it doesn't matter. If the unit isn't good, that's a reason to replace it with something more enjoyable to create.
Do as you see fit, but I would like there to be a version where they replace units in the Necropolis.