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Posts from Which level 2 creature is the best?

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Which Tier 2 unit is better?
78 voters
Single choice
This poll is closed.
Marksman
26.9% 21 votes
battle gnome
10.3% 8 votes
obsidian gargoyle
0% 0 votes
magog
3.8% 3 votes
zombie
2.6% 2 votes
harpy witch
17.9% 14 votes
marauder
3.8% 3 votes
lizardman warrior
0% 0 votes
storm elemental
34.6% 27 votes
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And I'm still rooting for the Dwarves. Elementals are, of course, stronger. But Dwarves have magic resistance and high morale.
In reply to 2DDarkKnight
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2DDarkKnight;127856
Archers with a double shot.

The double shot of archers is just an illusion... :)
The belief that the damage increases due to the second shot is incorrect.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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The most strategically important are the harpies and witches, even though their damage is low, they have high speed + retaliatory attack + they can fly, which is very useful when attacking an enemy castle. As for air elementals, they are not very effective; they shoot weakly, but archers are still decent.
In reply to Source
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Source;128685
Air elementals don't have much impact; they shoot weakly.

Now, take a look at the stats of Storms and compare them to the others... And also, don't forget to check the poll results... ;)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;128688
Now, take a look at the stats for Storms and compare them to the others... Also, don't forget to check the poll results... ;)
Take a closer look at the polls on all topics; I'm not sure you'll agree with them. Many people prefer things like appearance over tactics and abilities... As for Storms, I meant that they're not very effective during a castle siege, unlike Harpies. And stats don't necessarily mean that one creature is better than another; consider all possibilities.
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Source;128705
Take a closer look at the polls on all topics; I'm not sure you'll agree with them. Many people prefer things based on appearance or something else, rather than tactics and abilities... As for Storms, I meant that they are useless during a castle siege, unlike Harpies. And stats don't necessarily mean that one creature is better than another; consider all possibilities.

Hmm... Harpies are better at sieges than Storms? I'm surprised. How did that happen? :)
I already understand that you have a preference for Harpies; I, on the other hand, prefer Storms not only because of their stats, speed, and the fact that they are ranged attackers, but also because of their "usefulness." Let's consider your example of a castle siege:
So, you think that Witch Harpies are the most tactically advantageous in this example, right? And Storms can't defend the castle? You'll probably say that if they fly up to the Storms, they won't be able to shoot, etc., but Storms don't have a penalty in melee combat, and not all Harpies will reach them, plus their retaliatory attack can be useful, but Harpies lose at least 2 turns (a normal turn and another to get next to the Storm Elementals), which can have consequences...

I always consider the maximum number of possibilities. Storms tip the "scales of power" in their favor in the argument with Harpies.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;128710
Hmm... are harpies better at sieges than storm elementals? I'm surprised. How did that happen? :)
I already understand that you favor harpies; I, on the other hand, prefer storm elementals not only because of their stats, speed, and the fact that they are ranged attackers, but also because of their "usefulness." Let's look at your example of a castle siege:
So, you think that witch harpies are the most tactically advantageous in this example, right? And storm elementals can't defend the castle? You'll now say that if they fly up to the storm elementals, they won't be able to shoot, etc., but they don't have a penalty in melee combat, and not all harpies will even reach them..., plus, their retaliatory attack can be useful, but harpies lose at least 2 turns (a regular turn and another to get next to the storm elementals), and that can have consequences...

I always consider the maximum number of possibilities. Storm elementals tip the "scales of power" in their favor in the dispute with harpies.
Here, I agree with you, because I didn't consider this specific situation separately, but spoke in general terms; if you know for sure, it's worth listening to
In reply to ОMEGA
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Knyaz_OMEGA;125009
Elementals are the strongest of all second-tier creatures. Compare their stats – they are the fastest, have the highest hit points, attack, and defense, deal high damage, and fight in melee without penalty.

There is a penalty for melee combat. But I agree, they are the best. Where have you seen damage of 2-8? (it was written as 2-7 in the code, just a typo :) These are the stats for level 4. You just need to use Blink and be careful of lightning.
In reply to Forrest
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Forrest;128858
There is a penalty in hand-to-hand combat. But I agree, they are the best, where have you seen damage of 2-8? (they wrote 2-7 in the forum – just a typo :) these are the stats for level 4. You just need to use Blink and be careful of lightning.

How about the Archers, they have 2 shots and deal more damage:D
In reply to badping
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There are many situations where one unit or another will be the best choice. For example, one side has 100 archers and 4 archangels, while the other has 4 golden dragons and 100 battle dwarves. Both sides have the same morale and luck, and their heroes are equal. First, the archangels attack, then the golden dragons block the archers, and after that, the dwarves will slowly but surely advance. Who will win?
In reply to Forrest
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Forrest;128858
There is a penalty for melee attacks.

Actually, there isn't. Storm elements have "no melee penalty".
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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2 monarh: Please provide more information. Also, you should indicate to whom the message was addressed.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to GraFF DUKE
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GraFF DUKE;130134
There are many situations where one unit or another will be the best. For example, one side has 100 archers and 4 archangels, and the other has 4 golden dragons and 100 battle dwarves. Both sides have the same morale and luck, and the heroes are equal. First, the archangels attack, then the golden dragons block the archers, and after that, the dwarves will slowly but surely advance. Who will win?
Who, who? The archangels and archers, of course!!!

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