Posts from ☀️ Arselia and Akonia
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But he didn't fall in the end; his cousin took care of everything.
A nod.
For someone who has lost their homeland, any of their bravado would be meaningless, unfortunately. But even a small gesture, like a sympathetic nod, the redhead could manage. The tragedy has happened, but the reptile got what it deserved.
—That's good. He deserved it. —After a moment of contemplation and without feeling any relief, he adds: —But what exactly was that explosion?
— Klin, — the Tanarian placed her hand on the knight's shoulder and gave a bitter smile, — we are very sorry, but the last attack of the Despair fell on Kriderar.
🏹🎪+⛓️♿=💕
We could have beat around the bush, but the truth would have come out sooner or later anyway. It was better to say everything directly, without mincing words.
— Klin,” the Tanarian placed her hand on the knight’s shoulder and smiled sadly, “we are very sorry, but the last attack by the Despair fell on Krider.
...
...
The knight lowers his head. He tries to say something, but instead of words, he releases a cloud of cold steam.
—Krider? But why? We don’t have an army. And we don’t have emperors either. There’s nothing important there. —he murmured quietly. —But the edge of the mountain would have survived. Didn’t you see? The distant settlements weren’t affected, were they?
Savings: 0 rem Experience: 277 SP: 550 Diseases: None Injuries: None Curses: None Traits: +10% to affinity (water) +20% to experience +1 AP, +2 to SP, +30% to health, +50% to initiative ![]() Medal for an eleventh place at the tournament named after Sonata Reim (year 975). +50% to health. Does not take a slot. | Origin: Margel Conviction: Sect of Order Cost of characteristics is 20% lower. Profession: Soldier Cost of learning combat skills -20% Artisan In exchange for 3 AP, the character can craft figurines, pillows, etc. Skills: Path of Air Inferno The character's attacks cause burns and deal +100% fire damage, fire spells deal double damage. Gigaflare The character's attacks apply the burn and blind effects to all enemies on adjacent (+2) cells, bypassing resistance. Nuclear Fusion Resistances (but not immunities) and other forms of damage reduction against fire attacks are ignored. Attacks deal permanent damage. Imperial Sword Art A fighting style using a katana, not compatible with others. +0.5% to evasion for each point of perception +0.5% to accuracy for each point of dexterity +3 to SP +1% to critical hit chance for each point of intelligence. Sword Dance The character's successful attacks remove positive effects from the enemy and prevent them from using skill and equipment effects for one turn (intelligence roll against spirit). Crescent The character also deals damage to enemies on cells adjacent to the target. Quick Sword Two additional attacks (75% damage) Moon Dance All characters around the swordsman (+2) receive up to 12 attacks (total). Cooldown: 3 turns. Characteristics Strength 105 (111) Endurance 42 (48) Perception 21 (27) Dexterity 26 (32) Luck 11 (17) Spirit 11 (17) Intelligence 21 (27) Speed 11 (17) Faith 11 (17) Beauty 11 (17) Charisma 14 (20) Parameters Attack: 1050 (3255) Health: 420 (1407) Accuracy: +21% (33%) Evasion: 26% (36%) Crit chance: 21% (41%) Will: 11 Spell points: 3 Spell power: 210 Experience: +42% (62%) Initiative: 11 (16) SP: 2 (7) Virtue: 110 Action points: 2 (5) Affinity Fire: 50% +10% to affinity (water) | Equipment Weapon 1: Momijigari katana Damage: 70% Accuracy: 70% +3 to charisma. Crit: additional attack. Enchanted by Orros Thunderstrike: Rune of Destruction Attacks take away 10% of the enemy's maximum health. Weapon 2: Katana Damage: 50% Accuracy: 70% Crit: damage is doubled. Head: Body: ![]() Grandmaster helmet of the Knights of Villia +6 to all characteristics. Shoulders: Swordsman's cloak Evasion +5% Hands: Swordsman's gloves Accuracy +5% Footwear: Swordsman's boots SP +2. Accessory 1: Personal badge of Sonata Reim's student (Suien Wanderlast) +5 to will. Accessory 2: Other 1: Kunai x8 Damage: 55% Accuracy: 45% Causes the concussion effect. Crit: damage is doubled. Slot: other. Range: 8 Other 2: Other 3: Bag with other equipment: Body: Swordsman's armor Damage taken -15% ![]() Frozen glow Heals an exhausted character even if the battle ended long ago, also cures injuries and diseases. Who can prepare it: alchemist/doctor. Head: Swordsman's helmet Crit chance against self -5% |
The knight lowers his head. He tries to say something, but instead of words, a cloud of cold steam escapes.
—Kridear? But why? We don't have an army. And we don't have emperors either. There's nothing important there. —he murmured quietly. —But the edge of the mountain would have survived. Didn't you see? The distant settlements weren't affected, were they?
—We don't know why, Klin, —the girl squeezed the knight's shoulder more firmly. She understood that he was feeling very bad, but due to his condition, he was unable to shed a tear, —but, based on what we saw, nothing survived. Beznyadega left behind only a lifeless wasteland. We are truly sorry.
🏹🎪+⛓️♿=💕
Savings: 0 rem Experience: 462 HP: 780 Diseases: None Injuries: None Curses: None Traits: +10% to affinity (water) +1 AP, +2 to SP, +30% to health, +50% to initiative | Origin: Minjin +1 extra (random) profession (Artist). Conviction: Cult of the Sonata of Reim +50% to experience if the character studies under Sonata. +20% to accuracy and evasion, +10 to will, +2 to SP, +25% to attack if the character studies under Sonata. Profession: Artist The character can paint pictures based on witnessed events. Requires 1 AP. Doctor With medical supplies at hand, the doctor can bring characters fallen in battle back to life. Skills: Imperial Sword Art A fighting style using a katana; incompatible with others. +0.5% to evasion for each point of perception +0.5% to accuracy for each point of dexterity +3 to SP +1% to critical damage chance for each point of intelligence. Sword Dance The character's successful attacks strip the enemy of positive effects and prevent them from using skill and equipment effects for one turn (intelligence roll against spirit). Crescent The character also deals damage to enemies in cells adjacent to the target. Dash The character deals damage to all enemies in a straight line along their path of movement. +3 to movement speed and the critical damage chance for this attack is doubled. Cooldown: 2 turns. Swift Sword Two additional attacks (75% damage) Moon Dance All characters around the swordsman (+2) receive up to 12 attacks (total). Cooldown: 3 turns. Full Moon Barrier: the character's magical energy (equal to SP) protects them from damage. If the barrier is destroyed, the remaining damage is nullified. Discharge: the character can use 1 HP to deal damage to all enemies in a straight line (10). The weapon deals additional damage from SP. Combines with the "Sword Dance" and "Crescent" skills. Regeneration: the character can skip a turn to restore (intelligence*1)% of magical energy. Flowers of the Night Active skill: the character attacks a chosen enemy and reduces their maximum health by (charisma)%. Does not stack. Speed for this attack is twice as high, and the character overcomes obstacles in their path. Cooldown: 2. Attributes Strength 30 Endurance 21 Perception 16 Dexterity 16 Luck 11 Spirit 28 (31) Intelligence 100 Speed 11 Faith 11 Beauty 11 Charisma 11 Parameters Attack: 300 (375) Health: 210 (296) Accuracy: +16% (48%) Evasion: 16% (48%) Crit chance: 11% (76%) Will: 28 (31) Spell points: 9 Spell power: 1000 Experience: +200% (250%) Initiative: 11 (16) SP: 2 (11) Virtue: 110 Action points: 2 (3) Affinity +10% to affinity (water) | Equipment Weapon 1: Wakamo Katana Damage: 50% Accuracy: 70% +3 to spirit. +50% water damage (from SP). Crit: deals double damage. Enchanted by Orros Thunderstrike: Rune of Destruction Attacks take away 10% of the enemy's maximum health. Weapon 2: Katana Damage: 50% Accuracy: 70% Crit: damage is increased 2 times. Head: Swordsman's Helm Crit chance against self -5% Body: Swordsman's Armor Damage against self -15% Shoulders: Swordsman's Cloak Evasion +5% Hands: Swordsman's Gauntlets Accuracy +5% Feet: Swordsman's Boots SP +2. Accessory 1: Named badge of Sonata Reim's student (Xima Yun) +5 to will. Accessory 2: Other 1: Medical supplies x15 Other 2: ![]() Bad Luck Charm The enemy's crit does not activate. Other 3: Emerald Bag with other equipment: Kunai x7 Damage: 55% Accuracy: 45% Causes a concussion effect. Crit: damage is increased 2 times. Slot: other. Range: 8 |
Belief: Cult of Sonata Realm
+50% experience if the character learns from Sonata.
+20% to accuracy and dodge, +10 to Willpower, +2 to Spell Power, +25% to attack if the character learns from Sonata.
Profession: Artist
The character can paint pictures based on witnessed events. Requires 1 Action Point.



