Everything is possible, but it's still a long way from being ready.
Posts from NCF – Extended list of Neutral creatures.
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How do you rotate units in the map editor, just like you did with the Cave Lord in the picture?
https://www.youtube.com/live/7R5jqoREz9I?si=1dd5CkN7nwOaRlal
An Estonian user has a video on this topic.
https://www.youtube.com/live/7R5jqoR...d5CkN7nwOaRlal
I think I'll finish it now.
These will be Necropolis faction units, casting dark magic and possibly summoning creatures.
Now we need to start thinking about this monster. The problem is that the demon's neck is as thick as its head, and the hole from the head can only be plugged with a huge head, which will be larger than the demon's rear! We need a complete plug for the neck, but it shouldn't spoil the appearance, that is, it should look natural.
It seems a new line of units is emerging.
Сценарии:
"Холм мертвецов"
"Священное древо"
It seems a new line of units is emerging.
Added 22 minutes later
It seems a new line of units is emerging.
it's like Anub'arak and Crypt Fiends.
Now we need to start thinking about this monster. The problem is that the demon's neck is as thick as its head, and the hole from the head can only be plugged with a huge head, which will be larger than the demon's rear! We need a complete plug for the neck, but it shouldn't spoil the appearance, that is, it should look natural.
P.S. I haven't forgotten about the female gnome; I'm working on her, it's just going slowly, and it takes time, and to make it better, I have to read/watch a lot... I hope it turns out well.
maybe, but I don't know if I have enough skulls left)
Added 22 minutes later
originally, the plan was to have only 2 Necro-Demons for RTF, one low-level and the other large and powerful, conditionally this is wild undead - ghouls and super ghouls
this is like Anub'arak and Crypt Fiends
Also, as an option, you could consider a ghoul based on a hound - as the fastest and most mobile unit among this group.
Сценарии:
"Холм мертвецов"
"Священное древо"
it's not difficult to create a placeholder, I've sent the files...
P.S. I haven't forgotten about the female dwarf, I'm working on her, it's just going slowly, and it takes time, and to make it better, I have to read/watch a lot... I hope it turns out well.
I uploaded it without animations, are they needed, or will the demon use the standard animations?
Another option to consider is a ghoul based on a hound – as the fastest and most mobile unit among this group.
And this ghoul will jump, but I think one of the upgrades will be on a yeti model – a large and strong monster, but without jumping.
Added 1 minute ago
It should fit the standard model; I'll take a look at what's there... I didn't quite understand; should I shrink the standard head to approximately the size of a skull so that it covers the old head, right?
I loaded the model, but I attached a different skeleton... it moves, so I think it will work well with a proper skeleton.
Added 31 seconds ago
I uploaded the skeleton, now everything works.
Added 5 minutes ago
That's it, it's awesome! The model works, thanks for the help 😊