🏹🎪+⛓️♿=💕
🏹🎪+⛓️♿=💕
New here? I'm Roha — want a quick tour?
/ First, Erephir will forge them for himself, and then you can kiss them if you want... /
Do you really want to meet a dragon and see how Nisho XXX fights it?
/ First, Erephir will forge them for himself, and then you can kiss them if you want... /
Beauty 15
👺
- Fair enough. It's not as if having a traumatic background automatically justifies reprehensible actions – almost everyone has one, and its existence doesn't always determine a person's fate. They'll do something cruel anyway if it's their destiny. But still, it's better than some standard story in the style of "he was just a disobedient child, killed pets, and then got a job in the police/mafia/multitasking combat unit." As for your comrade... there are other angles to look at it from. The sense of justice is multifaceted and isn't determined solely by the color of your aura, or the number of karma points, or two opposing options in a dialogue. Most of its proponents do it because they have the will to do so, and because it brings them moral satisfaction. All human beings strive for some form of justice, and preserving the lives or happiness of people incidentally affected by it is just a pleasant bonus on top, which objectively justifies the application of this will, even if it doesn't need this justification. After all, when some scoundrel gets what he deserves, who, according to all the rules of the genre, shouldn't have gotten it, it warms the soul. This isn't a lecture – you're the last person who would need to read it. But in my opinion: to whom much is given, much is required. The world is inherently cruel and strives to destroy the human way of life, and to have the power and opportunity to improve it, whether out of ambitious motives or out of sympathy for it, and not to use it – it's not exactly "criminal," but it's rather sad. So, I feel sorry for your friend. His death is a loss not only for your company but also for all of humanity, however pathetic that sounds.
They will confiscate the "ugly" equipment. They will issue "beautiful" equipment. They will force you to memorize the Rhemic Code and send you back to Margel.
Can you come up with some excuses for Erephir, explaining why the second party didn't arrive with the main one.
Like, they were definitely following the main group the next day))), but their ship was immediately attacked by harpies(((, and then they crashed(((, wandered through the mountains(((, fought lizards, and searched for civilization(((, and had to return to that cursed Margel and stay home instead of completing the quest(((
from rinzeites and their ilk
—Sir Tyros, otherwise my soul will never find peace. After all, this is the least I can do in my current useless state. —Mr. Problemsolvdt nods to the surprised Yulizia. —And my niece will then return to Margel. She has nothing to do with us on our new journey.
![]() Savings: 100 gold Experience: 50 HP: 200 Diseases: None Injuries: None Curses: None Traits: None | Origin: Aiskir The character can receive additional quests in the game world. +100% to monetary reward in the game world. Belief: Patronage of the Sylph - Autumn +25% to affinity (wind), SP +2, chance (faith) for an additional attack. Profession: Sailor No penalty in sea battles, affinity (water) +25%. Skills: Scout Characteristics Strength 15 (16) Endurance 15 Perception 10 Agility 10 Luck 10 Spirit 10 Intelligence 10 Speed 10 Faith 10 Beauty 10 Charisma 10 Parameters Attack: 150 (160) Health: 150 Accuracy: +10% Evasion: 10% Critical Chance: 10% Will: 10 Spell Points: 3 Magic Power: 100 Experience: +20% Initiative: 10 SP: 2 (5) Virtue: 100 Action Points: 2 Affinity Air: 25% | Equipment Weapon 1: Sea Warrior's Saber Damage: 50% Accuracy: 55% Additional attack if the character is fighting at sea and has the sailor profession. Crit: double damage. Weapon 2: Head: Body: Shoulders: Hands: Foot: Traveler's Boots +1 to SP Accessory 1: Guidot's Talisman +1 to strength. Accessory 2: Other 1: Sea Pistol Damage: 100 (independent of attack) Accuracy: 40% Crit: damage is doubled. Reload: 1 turn. If the character has the sailor profession and the battle takes place at sea, the damage is increased by 100, the accuracy by 25%, and the range by 2. Slot: other or weapon. Range: 6 Other 2: Bullets x30 Other 3: Small Emerald x6 Bag with various equipment: Small Ruby x6 Small Amethyst x6 |
I'm telling you, Gillon's ability works; look, he saved Nisho.