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Posts from MAPS – maps and campaigns for World of Xeen.
I declare this section for posting maps for Wog. If you want to share your maps and post a map that everyone should play, this section is just for that.
*** Rules for adding maps in this section: ***
The map must have a brief description of the plot
The size of the map in squares + designation Heroes 3 [S, M, L, XL] must be indicated
A small screenshot of the map is welcome
Additional description is welcome
Here I found my map that I made about a year and a half ago. It's quite cool and somewhat unconventional ;)
Title: Elemental War Size: 36x36 (S) Number of levels: 2 Description: In your hands are a sword and a book of spells; you have everything to defeat {Elementalius} and end this endless {Elemental} war, free the other elemental lords from the villain's spell, and bring peace and prosperity to the elemental lands. Author: Creator Features: several ERM scripts, there are no castles on the map.
FAQ - How to upload a map to the forum?:
[!!! Archive your map in a ZIP archive before uploading !!!] 1) Click the button 2) A message input window appears:
Enter your message as usual. Now click the "Attachment Management" button (highlighted in red in the picture). 3) A pop-up dialog box appears: a) Upload from your computer: Click one of the browse buttons, select the file on your computer *.zip [don't forget to archive the map and specifically as a zip]. Click the "upload" button (outlined in red in the picture). b) Upload remote file: Enter or copy the file address into the "Upload file from address" field. Click the "upload" button (outlined in green in the picture). 4) Now the file should be marked as uploaded as shown in the picture: I uploaded this file for this FAQ (1st picture). 5) Now close this pop-up window with an X; you will see that the file is now marked as uploaded next to the "attachment management" button, which we looked at in the 1st picture of the FAQ. 6) Now click the "reply" button as always; now our message has been posted and contains an attached *.zip file with the map.
And I just uploaded a map about Mars; it's based on the books "Tales of the Three Worlds" and "The Blade of Allenor." Those who haven't read them might not understand it.
nprf
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Maps for WoG from Bulgaria by Grigora Mincheva
1. Map Name: A Dracolish Helmet
Author: Grigor Minchev
Country: Bulgaria
E-mail Address: grig@abv.bg
Date: 12 June 2003
Map Type: Singleplayer
Map Size: Extra-Large, with Underground
Game Version: HOMM3 WoG 3.57f
Language: English
Special Win: NONE
Special Loss: Fail to win by month 12, week 4, day 7
Special Other: NONE
2. Map Name: Abduction
Author: Grigor Minchev
Country: Bulgaria
E-mail Address: grig@abv.bg
Date: 11 June 2003
Map Type: Singleplayer
Map Size: Extra-Large, with Underground
Game Version: HOMM3 WoG 3.57f
Language: English
Special Win: NONE
Special Loss: NONE
Special Other: NONE
3. Map Name: Augment
Author: Grigor Minchev
Country: Bulgaria
E-mail Address: grig@abv.bg
Date: 10 June 2003
Map Type: Singleplayer
Map Size: Extra-Large, with Underground
Game Version: HOMM3 WoG
Language: English
Special Win: NONE
Special Loss: Fail to win by month 12, week 4, day 7
Special Other: NONE
P.S. Map descriptions and screenshots are inside the archive.
NickLee
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=================================================== Heroes of Might and Magic III.5 "INNER STRENGTH" part I - "The Greatness of Evil" (CAMPAIGN)
Map and script author: Nick Lee Scenario and dialogue author: Nick Lee Text editor: Julia Lee Language: Russian Geography: Russia, Tula E-Mail: NickLee@tula.net Last updated: April 8, 2006
The campaign consists of seven maps of varying sizes: (M S XL L M XL M + Dungeons). All maps are drawn by hand. Campaign type - RPG. Campaign style - fairy tale comedy. Difficulty level - high. Linear plot with a large amount of text. Does not contain profanity. The campaign uses maps from "In the Wake of Gods". The game uses versions WOG-358f+rus / ERP-281. General gameplay - at least 40 hours. Test gameplay - about 400 hours. Installed by extracting the archive to the folder with WOG maps (Maps).
The army of the Azan Empire is suffering heavy losses. Evil has become more active throughout the country, and it is becoming increasingly difficult to fight it. Mass suicides of novices and monks, constant attacks on the strongest mages, special forces, and army units indicate an impending disaster. Someone or something is behind all this... The main character is Nick Linders, who, having lost his parents early, quickly discovered various military talents and a certain power within himself... Going from a village ranger to Royal General, Nick will have to be an ambassador, scout, assassin, student of the Academy and commander of an army. Stupid orcs, cunning Necromancer, strong and wise dragons, a very powerful sorcerer, a bunch of small monsters and characters "of all stripes" will help Nick find and develop the inner strength within himself. And maybe, someday, he will become a mage...
Dear friends! Who hasn't forgotten about WOG yet? I ask you to try my map and campaign.
I offer a Map: Name: "Portal of Fortune" Size: 144x144 (XL) Number of levels: 2 Description: Everything in this world depends on luck! Where will the next portal "take" you??? If you're unlucky, even your favorite "cheats" won't help Features: created based on the map "OCEANIA" - the second name for my map "33 Islands", and of course, the portals too - the idea belongs to the author of "OCEANIA". And everything else is mine. The difficulty of the game is ONLY the highest!!! I repeat, cheats won't help if you're unlucky or don't know how to play!!!
I offer a Campaign: Name: "The Adventures of Ratibor" Number of maps: 8 ("Portal of Fortune" is also included in the campaign) Description: I'm sorry, it's hard to describe something that I created and refined for several years. I can only say that the idea of protecting the Motherland, friends, and loved ones from the forces of evil runs through the entire game.
Name: Road Home Number of scenarios: 3 Description: The young adventurer Samson returns to his native Tatalia after his travels. However, on the way, his ship is wrecked and Samson must make his way through the swamps of Tatalia on foot. Along the way, he is destined to suppress a rebellion and save his homeland from Kilgor's invasion.
Name: Sniper's Bow Number of scenarios: 4 Description: A continuation of Samson's adventures. The King of Tatalia dreams of obtaining a legendary artifact — the Sniper's Bow. For this, he needs a loyal subject who can find all the components of the artifact scattered across Erathia. Samson proved to be a quite suitable candidate.
Name: Lawful Power Number of scenarios: 4 Description:
Not everyone approved of the young King Kilgor's rise to power. Some chieftains openly spoke out against his lawful authority, and even brought the greedy lords of Nighon to their side. You will be the leader of Kilgor's punitive forces. Your task is to drown all enemies of the lawful authority in blood.
Name: Necromancer's Revenge Number of scenarios: 4 Description: The Necromancer Axis fled Enroth when his master Archibald was defeated. But colleagues from Erathia also failed to meet Axis's expectations. Then he decided to take everything into his own hands and begin brutally avenging all enemies of the Necromancer... as well as those whom Axis personally disliked. His goal is to achieve what Sandro could not.
Title: Knight's Journey Number of scenarios: 4 (S, L, M, M) Description: Sir Mullich, a Knight, set out on a journey by ship to find a suitable land for colonization. However, his ship ran aground on a reef, and the brave knight found himself on unknown islands. Here, elves, necromancers, and a local baron are fighting for possession of the legendary Elixir of Life. Sir Mullich decided to first restore order and take the Elixir of Life from the unworthy, and only then return to Erathia.
Here's a campaign where the ending depends on you: either humanity is doomed, or peace will reign. I used scripts and other programs to create the maps.
Here's a campaign; I think the first two stages aren't very good, but the third one gives you the right to choose the ending of the story. A non-linear plot. This is my first campaign, so please don't judge too harshly. ;)