Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
Should we also include the IDL animation in the archive?
try it out... there are 10 animations there, not sure if I did them correctly or not...
Added 15 hours 28 minutes ago
try it out... there are 10 animations there, not sure if I did them correctly or not...
Checked, there's some incompatibility between the animations and the skeleton. Can he make a skeleton in .psk format?
Added 54 seconds later
And regarding the model – the model is in each of these files; I didn't delete it.
No, back then we were using PSA, now it's PSK. The animations somehow didn't fit the skeleton; it seems something was renamed during packaging (that happens sometimes). Maybe the packaged PSK skeleton will adapt to them.
Added 1 minute ago
Maybe Vova will come to the forum and take a look; maybe he can suggest something... I don't know how.
((((((((((((((((((((((((((((((((((( okay, let's see.
There's a problem now with the mesh; when exporting, the sphere with tentacles disappears, leaving only the cyclops' head.
It seems like the multimesh doesn't want to transform.
Question:
Can I create a skeleton with the cyclops' head .psk and a separate skeleton with the sphere and tentacles in .psk? Leave the bones as they are, don't touch them.
Otherwise, there's an overlap.
It's not certain that my theory is correct, but this is a trial-and-error method.