Skip to content

Posts from = Small mods that change the visuals = Auto-translated

5.0 (1 rating)
In reply to MaksSP
User Avatar
#281
Auto-translated
MaksSP

I was already happy when I saw the cutscenes without distortion, but after installing the mod, I got this image.
Title

Disable your mod and check how it looks.

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

User Avatar
#282
Auto-translated
I've figured everything out; you provided an example with several scenarios for companies, and the rest remained unchanged.
In reply to MaksSP
User Avatar
#283
Auto-translated
MaksSP
I was already happy when I saw the splash screens without distortion, but after installing the mod, I got this image.
Title
1. There is no Haven campaign in the Tribes of the East. 2. You have some other mod installed. 3. If you have the AllCampaignMod.h5u mod, then you need to manually remove all PWL files and replace the new resolution in each PWL.(Texture).xdb. The same actions apply to the Hammers of Fate campaigns.
In reply to MaksSP
User Avatar
#284
Auto-translated
MaksSP
I figured everything out; you provided an example for several scenarios for the campaigns, and the rest remained unchanged.
Here's the mod for all the campaigns. It turned out to be quite large.
In reply to Mооnst@r
User Avatar
#286
Auto-translated
Mооnst@r

Here's a mod for all campaigns. It's quite substantial.
Thanks! I've added a mod to change the image for scenarios; I can upload it if anyone needs it.
User Avatar
#287
Auto-translated
Improved appearance of the hardware cursor. Before: After: Installation: Extract the archive into the [Tribes of the East\hwcursors] folder, replacing the existing files.
Attachments 5
5 files attached • Total size: 221.1 KB
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
User Avatar
#288
Auto-translated
2**vova2112**
Is the improvement achieved by increasing the resolution or by blurring? In my opinion, it's better to approach the elements more selectively. Smooth details definitely look better, but in other respects, the detail has been lost, and the color palette has suffered. This is clearly visible on the hilt of the blade and especially on the unicorn. The blade and the font are much better perceived. I'm judging based on the screenshots.
User Avatar
#289
Auto-translated
There is no smoothing or resolution increase; I did some minor adjustments in Photoshop where needed and changed the color depth from 8-bit to 32-bit.
Here's another comparison:
Attachments 2
2 files attached • Total size: 572.1 KB
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
User Avatar
#290
Auto-translated
Mod to improve the quality of textures for the progress display of other players.
Before -
After -
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
In reply to vova2112
User Avatar
#291
Auto-translated
vova2112
Mod to improve the quality of textures for displaying other players' progress.
Before - Attachment 69759 Attachment 69760 Attachment 69761
After - Attachment 69762 Attachment 69763 Attachment 69764

The idea is good, but it seems to me that there is not enough noise and sharpness. Perhaps even some vibrancy is missing in the cursors.

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

In reply to Narron
User Avatar
#292
Auto-translated
Narron
I think it lacks noise and sharpness.
There's enough noise and artifacts in the original textures, but it would be very difficult to achieve sharpness in a gradient color. I didn't want to deviate from the original, I just wanted to fix the color gradation that looks like steps.
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
In reply to vova2112
User Avatar
#293
Auto-translated
vova2112
The original textures have a lot of noise and artifacts, and it would be very difficult to improve the sharpness of the gradient color. I didn't want to deviate from the original, but the stepped color gradient really bothers my eyes.

Could I work on your mod in my spare time, colleague?

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

User Avatar
#294
Auto-translated
Narron - everything is possible; you can modify it, take elements from it, and so on.
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
In reply to Narron
User Avatar
#296
Auto-translated
Hello everyone! I was looking for some mods that change the visuals and found this thread. I was very intrigued by the mod with red Necropolis units, but unfortunately, it can’t be downloaded. Does anyone still have this mod or a working link to it?

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

NCF-существа:
Странствующие рыцари
Наемники