Hey Kiko!
I think I asked before: can we make it possible for the player to choose a castle specialization at the start of the game?
It's hardcoded and not possible. This would require a lot of work – GUI elements, backend functions, everything needs to be done from scratch.
Is it possible to change specializations to make them more interesting?
Can the existing town specialization values be modified? Probably yes.
Can we add new ones? Would this require adding completely new ones to the game?
The game treats town specializations like hero specializations and hero skills. So far, we haven't added any new skills and specializations (in terms of game executable functionality; we've only modified existing ones and added new functionality with LUA).
So the final answer is no – we won't add new ones in any foreseeable future.
P.S. We said that about many other things that are already in the mod, so you never know...
