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Posts from Cult of the Demon Worshippers

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3 years ago
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Name: Cult of Demon Worshippers
Map name: Heretics
Map type: Scenario
Two-level map: yes
Number of players: 2
Size: Small
Map author: TymC
Map description: "In one of the provinces of the Griffin Empire, a cult of demon worshippers began to develop. To stop it, a young but promising commander, Orrin, was sent there."

When creating the map, play as the "red" player.

I tried to create this map even before the "Changes in Shipe," but I couldn't because I didn't know the scripts. Now I finished it and decided to upload it.

It is recommended to play on a higher difficulty level because, as previous maps have shown, my scenarios turn out to be too easy.

Enjoy playing!
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3 years ago
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Hmm... It's good that the author is actively learning mapmaking, but...
Isn't there too many maps being created in such a short time?
In reply to BlueHeavenHero
3 years ago
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As one famous person said, less is more, but better. The ink hasn't even dried on the previous maps, and here's a new one already.

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3 years ago
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TymC
Title: Cult of Demon Worshippers
Map name: Heretics
Map type: Scenario
Two-level map: yes
Number of players: 2
Size: Small
Map author: TymC
Map description: "In one of the provinces of the Griffin Empire, a cult of demon worshippers began to develop. To stop it, a young but promising commander, Orrin, was sent there."

When creating the map, play as the "red" player.

I tried to create this map even before the "Reforms in Shipe," but I couldn't because I didn't know the scripts. Now I finished it and decided to upload it.

It is recommended to play on a higher difficulty level because, as previous maps have shown, my scenarios turn out to be too easy.

Enjoy!

And has Orrin now moved to Ashan?
In reply to Narron
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3 years ago
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Narron

Has Orrin moved to Ashan now?

If this isn't a 100% copy from previous installments, then why not? Sandro from the 6th game also essentially came from the 3rd game, although they made him a bit different for Ashan. But I agree with the users' comments above - quality should prevail over quantity.
In reply to IchGViji
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3 years ago
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IchGViji

If this isn't a 100% copy from previous installments, then why not? Sandro from the 6th game also essentially carried over from the 3rd, although he was made somewhat different for Ashan. But I agree with the users above - quality should prevail over quantity.

I also agree with the statement about the quality and quantity ratio.
It seems not all the old heroes made it to Ashan.
In reply to Narron
3 years ago
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Narron

Has Orrin moved to Ashan now?
I haven't played the old parts; I just took a scripted hero name.
3 years ago
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I couldn't complete the scenario with the hero. I tried to level him up as much as possible, but then I ended up with a large army in the Castle, and even though I reached the beginning of the third week, I still couldn't capture the Castle. I didn't have any problems with the Warrior.
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3 years ago
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It’s easy to play, even with just one weak perk. To make it more challenging, you could add more enemies and create packs of three or four units, focusing on ranged attacks. It would also be good to have a refugee camp and two high-tier dwellings. Instead of a mixed garrison, put in troops from a single faction. You could also add a neutral hunter who just hangs out in an ambush. A mentor would be helpful, as I don’t like relying on random chance, and a library would be useful since there isn’t a native castle. So, making the game more challenging for the player is easy; the harder part is achieving balance.
The map is suitable for beginner players; I didn’t find any bugs. Thank you for the game.

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