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Posts from What is better: quality or quantity?

Haven Closed Topic
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19 years ago
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You can also build units there during breaks, because the construction time depends on the city's level!
18 years ago
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and I build a Fortress first, then a Capitol.
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18 years ago
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first, you need money, especially for people. Capitol - Castle - upgrades / Mage Guild (it depends on the player).
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18 years ago
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I also start by building a Stronghold with a Castle... After all, it's obvious that you can't clear the entire map with just one crossbowman. :)
In reply to Lisichka
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18 years ago
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I focus more on defending with human units, so I build a Castle, then a Barracks, and then a Capitol. (I need money). I believe that a balanced ratio of quantity/quality is better.
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18 years ago
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First, you always need money. You can increase production starting in the second week; it's not urgent. If you increase it in the first week, you'll run out of money later and have to skip turns, not building anything, which significantly slows down development.
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18 years ago
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In my opinion, you need to build them simultaneously. After all, a Fortress is needed for housing, and a Stronghold is needed for some factions. But first, you need an army!:smile14:
In reply to Мечник
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18 years ago
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Swordsman;124960
You also need a Fortress for housing.
In Heroes 5, you need a Fortress to build housing? It's been a while since I last played Heroes 5...:smile27:
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18 years ago
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A fortress is needed for creatures in all parts of the game. It is the first stage of the castle.
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18 years ago
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A fort is a wall to prevent enemies from getting through... and that's it.
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18 years ago
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A Fortress is a wall, but behind it is a less expensive Stronghold, which already increases troop production. And production is more important than early upgrades. Who will win, 20 Halberdiers or 35 Swordsmen? I think the Swordsmen will win here. Production is more important.
18 years ago
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I recently tried playing as Humans on Veteran difficulty. I chose Dugald. And at the first opportunity, I upgraded the archer dwelling. As a result, I had very little ore left, but I got very effective archers. And then I wondered, did I really need those archers to defeat a bunch of pathetic gremlins and others? Therefore, you need to choose something balanced. I generally don't upgrade anyone at the beginning; I focus on fortifications and the Capitol. As soon as I have the Capitol with a castle, I can upgrade the archers and swordsmen (so that the swordsmen can protect the archers with shields when fighting neutrals). However, this only works for Humans. For example, with Orcs, I upgrade all three of the first-level units as soon as possible.
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18 years ago
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Well, if you start by building a Capitol, and your opponent focuses on developing their army, they will have an advantage, firstly in terms of troop numbers, and secondly, they will gain experience and defeat neutral creatures, meaning they will conquer mines, gather resources, and acquire artifacts. I think that's a pretty significant advantage.
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18 years ago
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will focus on developing the army (building structures), but won't be able to buy everything)) there's no income, and there are few resources... so he won't be able to build much)) especially on a high difficulty... although for a good player, it's not difficult)
and on Recruit or Warrior difficulty, everyone can build structures for 4 creatures, build a Stronghold and a Town Hall... that's quite enough for the beginning, and then build a Capital and a Castle... but I don't think anyone plays on Recruit difficulty, so)))))

P.S. It's better to build a 50/50 mix)) 3rd-level creatures, a Stronghold, and a Town Hall))
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18 years ago
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Well, he'll buy some troops anyway, and that will be enough to defeat the neutrals and get resources – and that's how you get the money to build the rest and buy more troops.

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