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Posts from Eldorado of the Dead

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Title: Eldorado of the Dead
Map name: Dead Eldorado
Map type: Multiplayer
Dungeon: No
Number of players: 3 humans, 5 AI
Size: Large
Map author: MARKELL KRAMMER
Map description:
Version V1.3.1 (revised, streamlined) 
There are 3 mandatory mods to install for one of the game versions!!!
To play this map, without them it looks incorrect, very bad.
Description of the mandatory archive and everything else: 
Link --->  https://disk.yandex.ru/d/OYf5m1fuxfV9NQ
These are the mods ENOD 0.2, GEMNOD Index 0.4.2, and GEMOrange 0.3.
My apologies, I just don't know how to export all the new objects into the map, it's insanely difficult.
They are located in this archive in the data folder. The rest are up to your taste.
If you play on EWA ... Then you simply copy the mandatory mods
into the data folder in your game directory and that's it. Put the map in the Maps folder.
P.S. the map has already been processed and contains built-in armies of standard
neutrals from HoMM 5 Tribes of the East.
If you want the map to have other neutrals from NCF (which are in EWA)
or others that you have installed, then process the map with the Rmmp mod.
Load your creatures there (open the "open" tab and specify the data folder) and don't forget to check the "reprocess armies" option in the settings, leave the troop strength at 100-105%.
If you play HoMM 5 Tribes of the East V.3.1 patch then ...
you also copy the mandatory mods. And in general you can simply
copy everything that's in the archive into the game directory right away, that's even better.
There's a mod for cool textures GEMRed 0.5.2 (I gave the author huge respect on the mod page) and Ethernal Essense (from EWA) 
it gives 8 skills for hero development instead of 6 as in the original, you can choose 6 or 8, it also improves AI behavior, making it stronger.
If you've installed everything, then launch the game only through H5_Game_EE.exe.
Ideally, the map was designed to be played with 8 skills.
THANK YOU for your attention! Enjoy the game!
P.S. the cool textures mod can also be installed on EWA, if you install it
don't forget to disable enhanced environment models in the graphics settings.
======================
Once upon a time, 3 rich and developed civilizations lived in peace and prosperity on the mythical continent of Eldorado. They exchanged knowledge, resources, and technologies until the sin of nationalism developed to the point of madness in each of them. The ideology of their own exclusivity gave birth to war. The higher powers tolerated the madness for a long time, but not the dragons sleeping in the rocks, who were awakened by the sounds of war. The outcome was sad — everything turned into a bloody and scorched swamp. A ghost town where riches drowned. Now raiders, necromancers, and demons operate there. It is no longer a place you could visit as a tourist or try your luck and become famous. Newcomers who go there stay there forever. If you decided to head there in a fit of delightful madness, then you've heard the legend that those very artifacts made from legendary dragons are still there — collect 8 such relics, and the dragons' eyes will light up at the sight of you, they might start visiting you and may even serve you.
From the author: >>>>>>>>>>>>>>>>>>>>>>>>>>>>
Dear friends! I'm glad to present to you my, most likely, last creation for this great game!) This map is my tribute to this game, a lot of time was devoted to it, who knows if there will ever be a chance to make something again...
But this is not a sad note at all!) These are just a couple of black keys that are necessary — even a major scale has them! Everything is done in the classic style with a bit of my own twist, the tests went well, who I played as, what I leveled up — I won't spoil it)

I don't think I should have messed up the difficulty, let me know if you disagree) 
And also, luck plays a big role here — what artifacts you find and how you level up, good luck!) You can play alone, or with friends (that's of course a total imba, so interesting) 
And overall, it's long to complete, luck can help speed things up.
The game scheme is as follows:
1st, 2nd, 3rd are human players — if you play alone, for example, as the 1st player, then the 4th AI player must be enabled, if as the 2nd then the 5th AI, as the 3rd then the 6th AI, each human gets one Horned Demon, the 7th and 8th AI are mandatory in any case.


YAAAHOOOOOOO:smile14:
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I launched the map, the scenario is called "Legend of Bonds." Why? I'll play it for a week and then give my feedback.

Added 6 hours and 3 minutes later
I started playing. First impression. Apparently, due to texture overlays, there are many places where black squares appear instead of the terrain. There are a lot of such places. The author's style is recognizable. There are many resources, an excessive amount of joining troops. But, so far, it's interesting to play. It's rich, vibrant, and beautiful. I don't know about the balance yet. I'm continuing to play.

Added 1 minute later
Yes. I haven't installed any mods, the difficulty is hero, version 3.1, and the graphics are at maximum.

Added 48 minutes later
I was too hasty about the resources. As the number of castles increases, there are few of them. Mercury and sulfur are absent by design. As you progress through the map, you begin to understand that the map is symmetrical for all factions. Well, and then it became uninteresting. But thank you to the author. I will play it again. But I'll start over, and try it with mods.
In reply to elizbar1967
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elizbar1967
I launched the map, the scenario is titled "Legend of Bonds." Why? I'll play it for a week and give you my feedback.

Added 6 hours 3 minutes ago
I started playing. My first impression. Apparently, due to texture overlays, there are many places where black squares appear instead of the terrain. There are a lot of such places. The author's style is recognizable. There are many resources, an excessive amount of joining troops. But, so far, it's interesting to play. It's rich, vibrant, and beautiful. I don't know about the balance yet. I'm continuing to play.

Added 1 minute ago
Yes. I haven't installed any mods, the difficulty is hero, the version is 3.1, and the graphics are at maximum.

Added 48 minutes ago
I got carried away about the resources. As the number of castles increases, there are few of them. Mercury and sulfur are absent by default. As you progress through the map, you begin to understand that the map is symmetrical for all factions. Well, and then it became uninteresting. But thank you to the author. I will play it again. But from the beginning, I'll try it with mods.

Hello elizbar1967!) Thank you for the feedback!!!) It's interesting how the name remained "Legend of Bonds." This was the first name for this map, and it was "Legend of Bones." And you have "Legend of Bonds" 😅

I probably named it like that the very first time by mistake (not Bones, but Bonds, or something like that). And you saw the very first version, that's interesting.
It's very strange; everything displays correctly for me, even on regular 3.1 heroes. I need to find a way to make sure everyone sees that it only works correctly with 3 mods, and there won't be any black squares. (I understand that few people read the messages about the map.)
There are not many resources there, but it's necessary so that development doesn't go too quickly, so that the Demon computer can become stronger. 2 mines give random resources; the rest need to be captured by seizing treasure chests and remembering where they give how much.
It is symmetrical for everyone, yes; according to the legend, everyone ended up in one place, and to be fair to everyone, everything is the same if 2 or 3 people are playing, so that no one feels that they have less than others.
I left a link to the mods; you just need to download them from Yandex Disk.

 

 

YAAAHOOOOOOO:smile14:
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I just swapped the Haven castle for the Necropolis castle. I'll play a bit.

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