Posts from Horizon of Darkness
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🏹🎪+⛓️♿=💕
. But the scariest thing was the feeling of something warm on the skin - like from a campfire, but much stronger, bigger, and from all sides.

Added 12 minutes later
I hope everyone will describe what they want as thoroughly and clearly as Kosha did...
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
🏹🎪+⛓️♿=💕
I also noticed that some skills have both target and area limitations. Do these limitations apply simultaneously, meaning a level 3 skill with a 2x2 area can only hit a maximum of three targets? Or can the player choose whether to fire three conditional fireballs at three targets, implying that each has enough range, or use one large fireball on a 2x2 area, dealing damage to everyone within the area of effect? What about more unusual patterns, like cones and lines?
How does the attack phase work in combat? Can a character move and then attack with an auto-attack/ability, or can they immediately attack if they are adjacent, and then end their turn?
If it's not a melee attack, but magic/ranged attack/(de)buff, can they move and then use the ability?
Added 23 minutes ago
. By the way, does the attack range depend on the weapon? Or on the skill? If it depends on the skill, will a melee attack deal more damage than a ranged attack?
For archers, the damage will be lower, as I already wrote, the damage formula is general, but I will change it if necessary for each individual character. For example, we have already decided on the approximate formula for Ment. I will most likely change it for Revann as well. For the rest, it all depends on the character. But it won't be the case that an archer deals damage equal to a two-handed weapon. Only mages are supposed to deal more damage than the rest, but they also have a smaller range and lower accuracy for their targeted spells. I'll explain more about weapon range later.
Added 3 minutes ago
. I also noticed that some skills have both target and area restrictions. Do these restrictions apply simultaneously, meaning a level 3 skill with a 2x2 area can only hit a maximum of three targets? Or can the player choose whether they fire three conditional fireballs at three targets, implying that each of them is within range, or use one large fireball on a 2x2 area, dealing damage to everyone within the area of effect? What about more unusual patterns, like cones and lines?
The patterns can be anything, taking into account the square cells of the battlefield and the difficulty level of the skill.
Added 36 minutes ago
Weapon range
Maximum battlefield size 50x50
One-handed, two-handed: 0 cells to the enemy for a simple attack; 1 cell to the enemy, skills of levels V and VI.
Polearm: 1 cell to the enemy for a simple attack; 2 cells to the enemy, skills of levels V and VI.
Throwing: 10 cells to the enemy for a simple attack; 15 cells to the enemy, skills of levels V and VI
Staves, wands, mage spells: 10-15 cells to the enemy for a simple attack; 20 cells to the enemy, skills of levels V and VI; 50 cells to the enemy for skills that do not deal damage, the target must be seen at least once during the battle
Crossbows: 20-35 cells to the enemy for a simple attack; 45 cells to the enemy, skills of levels V and VI
Bows: 30-50 cells to the enemy for a simple attack; the ability to hit an enemy if they have fled the battlefield (left its borders), skills of level VI
I will add this to the post with the level table.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Wouldn't it be cool if your body itself was a weapon? A weapon of mass destruction...
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
You could make it so that the Heroist race can spit lead pellets.
So, does this mean that Ment has a phone but no firearms? Although, if the phone is a brick in this world...
🏹🎪+⛓️♿=💕
So, does that mean Ment has a phone but no firearms? Although, if the phone is like a brick in this world...
Added after 16 minutes
So, is the character Revan a commander?
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт